Jump to content

ELASIRI

Members
  • Posts

    196
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by ELASIRI

  1. 1 hour ago, Higgings said:

    @Madz101 we mcoin user have the same right to argue as someone who does not spend his salary on game. So quit with the nonsense of us being on a higher social level than who does not spend. I am a PvE player mostly, so I do not struggle my existence on hoping with all my efforts on nerfing 4 classes just because "My bladedancer is not able to kill them... uff!"

     

    You speak of nerfs, but no contents in it. So, let's go a bit more deeper on the topic, aye? what kind of nerf should be made, according to you Bladedancer users,  in order to make a Charmer/ Deathknight/ Barbarian/ Warlock balanced? Decrease what? Denying what? The cooldown? Increase the Cooldown of some skills? Too easy in saying "They MUST be nerfed, with no exception, nor mercy or anything! And do it NOW! " without saying what in particular. You speak over Perma stuns. Ok. What kind of things would make Perma Stuns to be stopped, since these class ( always according to you ) cannot be defeated even in 3x3/2x2/5x5, and their only presence in arena makes a Bladedancer scared?

     

    All I always tried to search was for a confrontation with players, but if you guys are closed with your own ideas without listening what the other side has to say, then your "suggestion" may have "Suggestion" only as topic name.

     

    And just for instance, If people start speaking of my real life, of what I do or I have done, don't I have the right to say "It's none of your business"? So please, avoid such topics next time, if you don't like the answers someone might give you.

    Glad u asked what to nerf and what to buff first isnt about bd no elf class can beat lock charmer or barb and thats should be changed druid stuns has chance to fail while lock n charmer has 0 chance to fail why? Barb and dk charge n pull r 5 yards with relic its 7 yards why no give bd that relic for ham so ham would be 4 yards ? We asking much ? Charge stun for long and also 7 yards thats almost unbeaten rush of bd got 60% chance to stun at lv4 while barb strike and charge got 80% stun at max lvl how is that fair ? Just make locks stun have chance to fail or give it more cd so locks cant cycle the stuns same to charmers making charmer using tank gears and cloth in that way charmers can make op cd on a melee lmao why not let pala do that too if its the same mechanic? Dnt try hide the truth just cuz u mc and u enjoying the buffs u own and how weak elf r now u cry for ages to nerf counter and with u i mean all mc so we have the right to do the same cya

  2. 3 hours ago, BennyBT said:

    You must know me from ingame, to call me by my characters name... But call me Benny, for that is my name.

    The fact that you don't accept what I say won't make my arguments bullcrap. And I don't mean to hurt you in any way, but you have to understand, the fact that you are strong doesn't mean you should be able to kill anyone and everyone easily. Again, balance doesn't mean equality. There are some classes you simply cannot use for different purposes (eg. healer as tank) and you cannot defeat certain classes with. 

    The purpose of the game is to play with different classes in different situations. There is no universal classes, as it would ruin the fun and balance of the game if there were classes who you could do any job with easily.

    I was trying to be nice, you should also try.

    Barb is unbeaten now can beat any class so ur whole post is crap u seems barb so tell me ur char name n class xD

  3. 3 hours ago, Madz101 said:

    Tatelan ur arguments are bull crap really 

    and Higgins please all ur post are either pro mc or cry about elves

    And making charmer for killing barbs and wlocks?? ow really?

    who is gonna play elf side?

    If we are paying money there should be equal chance to win not fully 1 sided where 2 wlocks rekt 2 +10 bds easily

    dont even think of arguing and saying take other classes or do this or that

    cuz everyone knows the ground situation 2x wlock or 1x charmer and wlock means u cant win unless they make a mistake which is highly unlikely 

    ofc no one forced me to spend money i spent it to have equal chance and nothing more also

    if the system changes u ll be left for no where so ur worried.

    You cried about counter breaking the game and we have all rights to to ask devs to nerf charmer and wlock 

    :calm-down-crazy-rabbit-emoticon:dont say seeker can do that and do this no class can beat wlocks except barbs thats it 

    Its the fricking ground situation that matters not fricking assumptions and theory of doing this and that 

    and everyone knows no denial or ur a lier 

    and higgings stop telling ppl whats their business or not cuz u cant say ppl who spend money to not argue

     

    Well said

  4. 1 hour ago, Sai Chandra said:

     

    don't make barb,  I am a bd from us sapphire , in 2x2 , I have 95 %  win rate vs any classes . My partner is a paladin.  Now , don't say that my opponents were weak  . I am hated by 3 top guilds , so my opponents are all +10 with arena rewards . My partner in 2x2 is very experienced , so we win most of the time. 

     

    Me and one more bd and a paladin can win versus warlock dk and charmer in 3x3. I know the odds are less, but you need to wait for chance to let pala jump on them and fetter and banner. On banner , you will do monstrous damage . IMO , 2 paladins and one bd is enough to kill any mcs party . Everyone have favourites,  but my favourite partner  is paladin :happy:

    Sad to say this but at eu there is no good pala never seen one and im thinking to make pala my self or for friend so i get those wins ik with pala u can win easy but as u got the team go vs top dk lock n barb at seals and make video for me i want see it cuz everyone can talk and ty

  5. 7 minutes ago, Higgings said:

     

    Ok. And tell me, what happens to the Ftp players ( which means the majority of the players in every game ) ?

     

     

    A scammer will keep scamming nevertheless of the ranking he has got. Not for sure this system will prevent scammers to stop scamming people. They couldn't care less of such buffs.

     

     

    What's wrong with this? If someone cannot afford amps, and a friend amps the item for him, what's wrong with this? It should actually be none your business either.

     

     

    You need to keep this in mind. Spending money in games is not something you should expect a reward from, but only a faster way to develop your character. If other games do that, it means they do not care of players who, attracted by curiosity, come and see the game and the pvp system. What would be the reaction of a Ftp player who sees someone stronger than him just cause he spent more money? Not to count that a game should encourage on spending, and not forcing. 

     

     

    Yea, and who would give them back the ftp players they lost by doing that? And what about the bad feed backs people will do? You won't believe that, but ftp players do an op work for the game, if they see that this game has got nice stuff in.

     

    I am a mcoin user and as that, I am totally against such system, unless it is how Benny said: achievable with patience, and not on how heavy your wallet is.

     

     

    Higgins ik u u not coins user at all unless u mean 10k coins a month thats not coins i talk about 500k coins or so a month ofc the ones who build this game r players who pay real money not the ppl who farm mobs all day hello ? U just hate to see that system cuz u will be noob then but have u try to work 8h a day and when u get paid u pay 50% of it to a game ? If not then dnt talk here pls u will come now and say nobody force u pay same to u nobody force u to buy coins if u dnt like vip system ppl who like it will pay for it thats all 

  6. 15 hours ago, Lyzois said:

    this funny kid thinks amp matters and skills not, not surprised cos he plays on +10 bd. I don't run in 1v1, I've seen many bds using a ink, am I supposed to be without running then? what actually "running" means? That when u are on bd running using parry for get immunity relic? I didn't cry about it. the fact is learn to play not learn to cry 

    I didnt say that i said 50% amp 50% skills playing with a lock while beating melee then say u skilled man play class not charmer or lock and try act pro vs me xD ill show u the skills that ppl with broken classes will never understand:kill-crazy-rabbit-emoticon:

  7. 15 minutes ago, Higgings said:

     

    Which games do have such system and what should exaclty do to Ptw players? 

     

    1 hour ago, ELASIRI said:

    Ok forgot about chance drop but things like more crit more pen more amp chance more power thats very nice

    There how it's gonna be

  8. 11 minutes ago, Higgings said:

     

    Which games do have such system and what should exaclty do to Ptw players? 

    Game like wow most successful mmorpg game has vip system xD come on vip system is everywhere banks restaurant malls every big place reality or game should have place for cash ppl if u want be there pay for it its simple as that

  9. On ٣١‏/١‏/٢٠١٦ at 9:06 PM, nabnecro said:

    Also WHY THE F*CK is this topic pinned? It looks like a personal favor from a friend of the topic creator (*cough* zeus *cough), since there is nothing special about this topic compared to all the others. Also I saw zeus using moderator powers to keep posting on locked topics a few times. I don't think anyone should be getting extra attention just because he is moderador/friend of a moderator.

    Thats very true im going to make friendship with moderators too:ah:

  10. On ٣٠‏/١‏/٢٠١٦ at 3:41 PM, Gladiator said:
    On ٣٠‏/١‏/٢٠١٦ at 3:19 PM, nabnecro said:

    So you saying people using 2 handed weapons gets less stats than those using weapon + shield or 2 weapons? Yes that's very weird.

    What's the problem if both would have the same total amount in runes? Most 2h weapons are underrated already.

    Lets not forget about the ferocity 2h weapon fero ench us 38% no crit while 1h weapons is 45% fero no crit so how is that even fair

  11. On ٨‏/١‏/٢٠١٦ at 0:41 AM, Gladiator said:

    Hello dear developers, moderators, and players..

    As you all know, many things changed during the latest updates, more skills were added, stronger enemies became the mobs in the environment, and many other gears and new stats were introduced. And because of that all, some older stuff became "outdated", in this suggestion of fixes, I will explain what those stuff are and how to restore their lost importance.

    Equipment and Characters Suggestions...

    The general idea of those suggestions is to balance the defense of players in accordance to their attacks and the attacks of the environment.


    1- Fortitude Runes.

    A big amount of players now use Vampirism Runes, because the HP given from Fortitude Runes is so little and insignificant, if we compare it to the damage being received from other players/mobs. We are talking about 62 HPs on lvl22 accessories. Leaving those runes unusable. I suggest increasing the amount of given HP in those runes, enabling players to have more options. Also the damage from other players is big now, so 62 HP as in lvl22 rings is like nothing.

    2- Defense Runes/Runes of Magic Defense.

    In this fix suggestion, I am pointing out the enchants for gears of tankers. I mean, 301 defense on lvl20 armors of ALL TYPES, and here is the problem, in my opinion, Runes should be adjusted according to the types of gears. A +10 heavy helmet of lvl20 for example has a total of 922 defense points if we enchant it with defense rune, and lvl20 light helmet has a total of 768 with the same amp and enchants. 154 defense difference between the two types of helmets of the same level. This difference is so slight, reducing the importance of tanks gear. A character with light armor set can have around 4k defense, give that char a heavy set of the same level and it will have 5k def. So it's better for even tanks to go with light armors with less 1k defense but better stats.

    **A good alternative way is to increase the percentage of defense for the given defense gained. For example instead of 53.2% for 7412, make it something like 60% or so. (You understand what I mean)

    At the moment, having a tanker in the party is not necessary, because even light armor users can tank.

    3- Runes of Healing.

    Same idea of HP runes, the amount of regeneration should be increased.

    4- Shield Runes.

    Block now is limited, and tanks can go 15% max block, giving less importance for the "Shield wielders". Suggesting the addition the ability of using Shielding Runes on rings. So it would be better for people to pick actual tankers to tank hard bosses.

    **Alternatively, devs could add another buff along with the defense buff for shields, and this buff would be a block buff. Adding about 6-8% block.

    Another suggestion regarding block is to add block scrolls in Miracle Shop.(Also Parry scrolls)

    5-Maximum Energy and Energy Regeneration.

    Just a small addition would be great, if players get more maximum energy and energy regen for leveling up, like max HP and HP regen increasing each level up. The reason is that we have now many skills, and the mana stayed as it is when we had 5 basic skills only. So it'd be logical to add more energy as more skills could be obtained.

    6- Runes on 2-handed weapons.

    Talking about Parry and Dodge enchants, to make the percentage of enchanting a 2handed weapon equals enchanting 2 1-handed weapons. Just like in the new runes of Retribution.


    Those suggestions are useless? Nope, how many times devs needed to "nerf" bosses, because players couldn't defeat? With those suggestions, devs can add those strong bosses, and players could defeat them with more practice and struggles. I'm against having weak bosses, or overpowered ones. i just want fun while hunting those bosses.
    And in PvP side, those who have insanely high damage could blow others with few seconds, making PvP less fun as it was before, and making it money=power>skill/gear.


    Other Suggestions...


    1- Arena Guild Points.

    Guild Points, that are being given in Arena is low in comparison with the other GP making possibilities, I don't want it to have the same Gold/Mcoin-to-GP ratio as in dungeons, but just a little bit higher to make the sleeping Arena more active. And this also would help that less people would spam arena with "losing party", and actually fight against actual players, giving Arena more fun as it was in the past.


    2- More items in Guild's Merchants and Tournament related suggestions.
    Crimson Corundums have already lost their value over the past months. Adding more new stuff to the those vendors might actually help in restoring their value. (If devs aren't willing to change them as a whole).

    I'd like also to suggest some items, that could be added...

    -Signs of Imperishability. With receiving parameters.
    -Summon Lightning Spirit. Along with new unique minions. Receiving also.
    -Unique Potions and scrolls: devs can be creative for those ones. Receiving of course.
    -New Gears: (just an idea) http://forum.warspear-online.com/index.php/topic/48134-new-heroic-cc-sets-with-new-bonuses/#entry883793

    And an idea for Tournaments reward...

    -Adding new chests instead of the current rewards chests, those chests are called "Unity chests". Inside, you can find unity signs, unity potions, great unity potions, guilds pocket, reputation potions, and with a rare chance, new costumes and skins, and other loots. Prizes could be 10-8-6 pcs for #1-2-3, respectively.


    That's it for now, I will add more stuff if something comes to mind. And maybe you guys can give some ideas related with this stuff? Let's discuss it. :)

    Everything is good u should be a developer and make warspear great again:ah:and yah where the hell is block scrolls my warden would be so happy for that :bah:

  12. 3 minutes ago, Jcbreff said:

    It could break ws cuz: peoples buy seeker stams to get vip and get increased drop rate. Then they would spam dgs and get lots of drops. Then there would be more items with lower prices 

    Ok forgot about chance drop but things like more crit more pen more amp chance more power thats very nice

  13. 8 minutes ago, Jcbreff said:

    Oh i that case it wouldnt be so broken

    But more drop chanches would make economy fall. It has already went down on mc

    Well gm knows better big games got vip system and economy is going well and very successful games why it would broke only ws? Just gm make it and see if its a fail remove it simple as that

  14. 6 minutes ago, Jcbreff said:

    Also if those ap,gp and amp chanches would be only on that specific VIP level then why would someone get VIP10, if you want to amp you get to vip 3. But then there would have to be button whether or nlt you want VIP points cuz ppls who amp and buy signs with mcoins would overlevel their rank

    I just said for example could be at lv10 vip system is good we need it he can also give more chance drop for vip ppl exclusive costumes skins bla bla gm knows better and it will make us ppl who pay lot of money happy that our money wasnt for nothing 

  15. 5 minutes ago, Jcbreff said:

    If VIP 10 is 35% more dmg this game would be broken. Those ppls would go war,arena and castles and they would be immortal (if life steal). 

    If this damage would be only in pve i dont see any problem

    No u got me wrong this skill is activated for 10 mins or so make u giant and give u 35% more dmg then the cooldown is 1h or so to active again

  16. 1 minute ago, Jcbreff said:

    I think he meant different offers with VIP. Or more free items daily

    No i mean things like order and chaos vip system be like for example and i saw this at order and chaos at lv10 vip ur char become giant and get 35% more dmg and vip lv1 for example 10% more ap at arena lv2 10% more gp lv3 10% more chance to amp and go own in this case ppl will pay money if this gm want to develop his game and doing this ppl will stop scam cuz wont give them any vip systsm and u will know whos people who got amped by others cuz if u want to rise ur vip lvl u need to purchase miracles by ur self on the acc i think its something this game really need have a look at all big games there is vip system thats why they succes

  17. 2 hours ago, Higgings said:

     

    Nah, they did. And exactly for the fact they buy coins, they think Aigrind owes them something like a debt. 

    Nah we just ask for change in last update elfs got huge nerfs while mc got op buffs if u won't do something about it gm then bring VIP system for us so ppl who pay huge money wont be upset and be like every big game who have VIP system thats all

  18. 5 minutes ago, FakeUser said:

    Yes i do, you also do know that, so play around, that ability does not mean the seeker is useless

     

     

    Warden have 4 damage skills 2 normal "Powerful Blow" and "Shocking Blow" 2 expert skills "Powerful lunge" and "Shield Throw"

     

    Ofc it do that, because that ability give you permanent stone skin, (correct me i'm wrong) do 45% less damage

    come on, that amount of less damage with warden armor and resilience

     

    and you think its fair to pay more money to win?, not everyone can pay hundred of dollars into a game

    4 dmg skills ? Shocking blow is 3 secs stun not dmg at all hello? And shield throw is debuff does 100 dmg and 15% less def unlike barb who got defeat more than 1k dmg and normal basic skill and also strike that stun for 4 secs and do op dmg come on thats not a tank at all more than that dnt blame me y know its Mcs who start to cry at forums to get elf nerfed so we will do same its just matter of time ill fo video about it too .:hate-crazy-rabbit-emoticon:

  19. 1 hour ago, BennyBT said:

    Yes! Make every class the same. Stun, control, heal, etc. So that everyone have perfectly the same chance.

    Bullcrap.

    If you hate being killed by charmer, make a charmer and you will also kill full amped bladedancers naked. If you hate being stun cycled by barbarian (which is not true, actually barbarian skills has low chance to stun, I don't know what you were talking about), create a barbarian. Simple.

     

    To be honest, I believe that those who cry here like "I wasted ma money on ya, I bought lot's of MC", have never even purchased ANY Miracle Coins.

    I pay more than 1000$ to make class full +10 made 4 classes +10 in few months and lost 10000$ in 8 months for elf want me simply screw that and go make new barb just to kill barbs ? U think i shit money or something? XD

  20. 2 hours ago, FakeUser said:

    So what if mage is a caster it does not change the fact that you can use immunity to go threw there stuns and stun them

    seeker can go invisible and run fast to help him go behind locks and charmer before fights to net 1 lock and pull the other away to help you kill the last party member in 3v3

    thats the reason seeker is good because he can use him invis to make others busy

    ofc his ability's are low range, that's why locks wont be able to see you in the first place, don't charge them if you know there ability's have high range

    because yards wont matter if you use invis

    and again with the +10 amping

    use guard protection to help your team mate survive locks

    wait for seeker to net and pull then rush at the remaining

    you are a "Warden" who in the first place was created to fulfill the tank rule in elf side not the damager

    and why warden damage is low? he use the same items all melee users have, if his expert lowers him power then don;t use it

    that skill was intended to tank not to deal damage

     

    and just to remind you in arena it does not matter if you are a mc or a elf because you will fight anyone there

    so don't assume if we are mc or elf just because of that:dizzy-crazy-rabbit-emoticon:

    U keep talking about seeker invisible and kill from behind lol u know charmer have skill that let him and pt members see the invisible enemies ? So its useless and im talking about 2 locks and 1 charmer pt and for warden he is the only tank with only 2 skills dmg and its pretty low every other tank got 3 or more dmg skills and control skills poor warden 30% dmg less like if the dmg was huge anw to kill 30% of it or like if the energy consumption which is 12 per 4 secs wasnt enough to make it bad skill all wardens r 0% pent cuz of that skill still ppl will act tough like u at forum just cuz they mc and they like what happen to elf for me i got np i can leave the game and play better one but im just saying this game going to die cuz of the huge nerfs elfs getting and huge buffs mc getting if this game want to be real game like coc they need listen to all sides not just one side thats all and sry for the harry potter story

  21. 4 hours ago, Morgana said:

    Many people pay a lot of money and it's your decision after all I guess

    Seems noone gonna listen anw but sry ill go to another subject i saw old post about hassn and that ninja who said hassn scam dieg and kicked ppl cuz rage quit and bla bla i try to reply there but coldnt and i searched at us server to explain to u but cannot find u just saying i live at same place with hassn we close friends he quit game cuz he got married kicked all ppl cuz he dnt want to lose the lead nothing else happend like he scammed gold or anything else he is alrdy rich enough but he is back next week btw thats all and ty close this topic if u want.

×
×
  • Create New...