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ELASIRI

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Posts posted by ELASIRI

  1. 27 minutes ago, FakeUser said:

    OMG ela please read it again and understand it

    "game is not designed for 1v1" the game was intended to be a team fight, party fight's

    that's why devs don't care if lock can stun you to death, because they did not make a 1v1, we the players started 1v1 each other

    warlocks are broken 1v1, then why are you 1v1 warlocks?, i can't see a point of it, if you know something about 1v1 that we don't

    tell us please don't keep it to your self

    if this post stay a 100 more years they won't change a thing, because they don't care until, lock become unbeatable in team fights, and they are not

    can't you close this topic instead?

    if you can please, spare our souls

    Close it ill just open another and btw u said game for teams right ? 3 locks pt at seals still unbeaten so what to do now leave arena cuz game is like that ? 

  2. 1 hour ago, nabnecro said:

    @ELASIRI Game is not 1v1, and even then, there are classes who can beat warlock in 1v1. All your whining is unjustified and we answered all your questions over and over, it's not our fault if you pretend to not understand what we are all saying just for the sake of getting your main class buffed (or other classes that you don't play to be nerfed). I know it hurt your feelings that Blade Dancer can't beat everyone on 1v1 anymore but you should accept it and acknowledge every class face this "problem", every class has strengths and weaknesses.

    Ik bd cant beat all 1v1 thats why i have warden and seeker but lock can beat everyone 1v1 except for barb and y cant say that cuz u not elf never been u happy with broken classes dnt u ?

  3. 2 hours ago, nabnecro said:

    The only thing I see here are Blade Dancers crying because they can't just click on target press some random skills and win the fight. Blade dancer is still a god in 1v1 compared to classes like necro, rogue and ranger and yet they are not crying on forum. Why? Because Blade Dancers were over powered in 1v1 for a very long time and now that there are some classes that can check them, the Blade Dancer player suddenly thinks there is something wrong with the game. When in reality, they just have to accept and understand their weaknesses and how to overcome them like all the other classes always did.

    U need to read well man we accept bds as they are we just said locks n charmers perma stun need to be changed u are mc too so u happy with that 

     

    2 hours ago, nabnecro said:

    Game is not balanced for 1v1 and will never be, please accept this fact.

    If you think lock is untouchable, this means you play only Blade Dancer and are very narrow minded.

    I play bd warden seeker druid best druid of eu not me ofc but he cant kill a good lock at all why is that? There is no elf who can kill lock 1v1 a good lock so thats called broken class and need be nerfed asap before this game die once again

     

    1 hour ago, nabnecro said:

    Yes, barbarians(barb nature, 7 yard charge) , necros (mental pit), mage (anti-stun) and rangers (can nuke warlock from 6/7 yard range) can give problems to warlock. It's so sad when you have to teach people with full arena rewards how to play their class. Lock is giving you problem? Invite a mage and ask him to cast anti-stun on you, see what will happen to the warlock and come back to this thread. There are so many more ways to counter a warlock, you just need to start amping your brain instead of your gear.

    Hey hey hey i just saw u open lock thats why u defend them now xd anw mage immunity? For real ? Once mage use it on u or him self lock will use stun body then 3rimmunity done rip elfs what then? Unless lock lag and didnt use stun body then we won and i wont wait 10 years for a lock to get lag and win him 

    1 hour ago, Mewingdrip said:

    Omg this is the best line I've heard so far :rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:

    But so true. Locks are not totally invincible, if you play in a team and smart.

    U said ur self game not 1v1 then why the hell lock can win 1v1 some logic pls ?

  4. Its just so funny how only mcs defend them self at this topic u woldnt say same if u was elf trust me i can easily go and open barb or lock make full 10 but i wont give more money to devs that didnt care about thier cash customers until they nerf locks or give us counter back 

  5. 2 hours ago, Mewingdrip said:

    I agree perma stuns are not fine, but balance can be in 2 ways:

    1. It's the balance you said about, balance 1v1 so group figts are also balanced.

    2. Balance only on the overall image.

    The first way of balancing is pretty straight forward, let's say the following numbers are indexes of power on a scale from 1 to 100:

                    Char x1: 78   VS   Char x2: 75

     Team 1:  Char y1: 76   VS   Char y2: 79  :Team 2       (221 Power Points each team)

                    Char z1: 67   VS   Char z2: 67

     But on the other hand, in the 2nd way of balancing it would look more like this:

                    Char x1: 42   VS   Char x2: 90

     Team 1:  Char y1: 86   VS   Char y2: 43  :Team 2        (218 Power Points each team)

                    Char z1: 90   VS   Char z2: 85

    (consider the example above with different chars but all same lv and same items+10)

    I don't know if it makes total sense but in my head that example comes like this: You can either have classes with power in a smaller range, that would be making them balanced for 1v1 also, but you can also have classes with power in a much larger range and that would make perfect balance in team play as well as the first method of balancing, but would completely destroy the balance in 1v1 fights.

    And devs definitely went for the 2nd method maybe because it requires you to put more thinking into the fight. I mean that they may be looking for smart players, or else if you don't know how to cooperate in a fight with your teammates, you may feel totally disadvantaged. I think this is a good thing tho, they may have a good purpose after all.

    But dang, they put lock as the one on top atm xD

    How u talk about teams when u just a low lvl without experts? Go to high lvl play elfs and see how broken some mc classes 

  6. 6 hours ago, Mewingdrip said:

    Because that is what you are doing.

    Anyway I complained about bds counter too, agree. I complained about charmer too, then they killed it and I compllained about that too. But lock, guys you just have to leave lock alone, if you take away what lock has right now it will have nothing, lock without his stun cycling is nothing. Even a good amped lock with decent amount of resi dies in 1 hamstring, if bd starts. That is what lock is, an op kiter, of course I don't like playing against it and look what I found to be a good way to avoid locks: Instead of going high lv where locks have 5 stuns, I stay in the range of lv10-17 where lock has only 2 stuns, range of lvls where there are no expert skills and so there is a bit more balance. I like low lv, and in my oppinion if someone is bothered by the imbalance that high lv chars and expert skills brought to the game, the only permanent solution is to make a low lv char and start developing in that low lv chars community.

    But lock's stuns are all it has, take them away and lock will die as a race in few weeks, maybe months, then other chars will start overpopulating because there is no lock there to keep them in place. It's like in nature, you know? One race kills another

    If u like to pussy and stay low lvl fearing them we dnt i dont pay real money to stay at low lvl i pay to go top lvl and we need to ask for nerfs before this game really die

  7. 7 hours ago, Mewingdrip said:

    I'm not argueing with anyone and I'm not favorizing locks as I don't like to pvp vs them. 

    BUT I realize this is the way devs created the game, they made it clear by saying this is how it's supposed to be, they talked in open disscutions with players about this and they decided to leave it just the way it is, because this is how it's supposed to be.

    It's not argueing.

    It's not fighting.

    I mean, I'm not argueing and I'm not fighting, I just see you keep on whining so I repeat what is already known, I will repeat myself until you will be able to face the reality of this game.

    Did you do the labor of researching before comming to talk about things you know? No you did not, so please don't ask me to do stuff (that I already did tho).

     

    The only major nerf bds ever got was counter. And you know why? Simply because it was not supposed to be that way. There is no other reason, no hidden messages, nothing. This is the reality, devs wanted to design a team-play game so they made it that way. Again, you don't like 1v1? Who makes you do 1v1? I don't think you have any obligation to, so don't do it, ot don't whine about it.

    There is enough proof on the forum, go ahead and find it yourself. Who am I to help you when you don't ask nicely?

    If elf cant win 1v1 how they gonna win 3x3 some logic pls :head-crazy-rabbit-emoticon:

  8. 16 minutes ago, Mewingdrip said:

    Agree

    But, they will not be nerfed because, as I mentioned above, they are meant to be the way they are, just as the game is designed for team play and not for 1v1.

    I remember i used to say bd won't be nerfed and boom same thing to Warden and boom 2x locks will get the same and boom 3x:haha:

  9. 6 hours ago, Mewingdrip said:

    First of all I didn't say that.

    Secondly you finally start to admit my point and I'm glad to hear that, hope in the end you will understand and I'm looking forward to a future where you can leave away 1v1 pvp and aim your attention towards what devs make the game to be. 

     

     

    I don't think he is a GM, in fact I know he is not. It's just that if he remembers something that I do and others do also, I bet there's something more behind that you are missing.

    I'm not some kind of serveant so I'm not going to look for all those times devs said that. Help yourselves and do some research deeper in the forum, like yes (I know it's going to be hard for you guys), but, unfortunatly, you have to go deeper than this "cry" section where people like me and @Higgings come open hearted and try to help you understand at least the basics. If you don't want our help then fine, I'm okay with that, I don't need to fuel my ego as I see you do, but then it means you are smart and strong enough to understand all this by yourselves and stop complaining and crying, right? Now, are you capable of doing that or not?

    Go research!

    If u dnt have prove gm said it then dnt talk cuz 1v1 exist and need to be improved we here to nerf some mcs classes we need elf here ofc as mc u would say dnt nerf us and bla bla but it has to be or game is going to end someday at least elf side will begone cuz of the op skills mc got 

    5 hours ago, Morgana said:

    Mewingdrip, Elasiri, Madz101

     

    Please stop insulting each other and cool your heads down. Otherwise it will lead to temporary mutes or bans.

    Im a nice guy my bird :ah:

  10. 12 minutes ago, Mewingdrip said:

    Uhm yes they did

    Untitled.png

    And who did you say is the 13 years old? The one who understands how this game works or you, who are whining here about something that is made clear that it's supposed to be the way it is.

    One last thing, watch your language. Next time you are getting reported.

    Wtf is that ? He think that guy is gm :head-crazy-rabbit-emoticon:he ss a player saying gm said xd show me a clear green post of gm saying that ffs 

  11. 27 minutes ago, Mewingdrip said:

    Let me show you what I think of your ego:

    giphy.gif

    If it's not made for 1v1 then it's totally common sence to be unbalanced so that players can't do 1v1. It's made like that on purpose, you know what that means? On purpose?

    So yes, devs made chars unbalanced on purpose so that you can't do 1v1. They said it many times. You just have to remember, or you are missing that brain function?

    Ur brain is just as that guy shit i said why barb cant lose 1v1 if it's not for 1v1 u idiot? 

  12. 8 minutes ago, Mewingdrip said:

    Let me tell you why: because it is NOT meant for 1v1, you have to team up to kill some chars :/

    And you say "logic" like you'd be some kind of smart guy, let me give you bad news, you are not even mediocre, you are below that. Go find out what logic is before telling me about it.

    Good luck, you will need it!

    If its not 1v1 why barb cant lose 1v1 vs any?

  13. Just now, Higgings said:

     

    Ela, that skill helps a lot too, dude. Cause Block Master ( or how that skill it is called ) healed more than the damage you got. I never blamed Block Master, because I always said that it needs Block statistic to work, forcing people to add block in their build. so it is a good skill. 

    Main topic is nerf locks n charmers nothing else so stay there cuz every other class is normal :calm-down-crazy-rabbit-emoticon:

  14. 15 minutes ago, Higgings said:

     

    If you were able to tank a town, you think you could not do the same in 3x3 or even 5x5? They nerfed the damage of that skill. You could do the same you did all the time, just with a lower damage. The purpose of the nerf was to choose wisely the moments to activate that skill, and not just having it on 24/7.

     

    No cuz that skill isnt the skill who make u immortal at towns its block master that heal me 500 each block and works very good only at towns cuz all mobs will hit u + ppl and the more u get hits the more block works

  15. 1 hour ago, Higgings said:

     

    C'est la vie, no one is perfect, it seems. Funny though how the word "rational" is taken in this case. If someone goes with you, supporting your "crying" ( words by ela, I wanna remind you ^^ ) that's being rational, while, if someone points that maybe you may do in another way in order to have a chance vs such classes, and saying that those classes are using statistics different than the common attack ammount, as well as statistics you may add yourself on your character, that is defined by you stupid, Irrational and someone who supports the ones who break the game xD

     

     

    Honestly I advise you to have a look on your and elas comments above. When I made an analysis of your comments you either took a part of it and revolted against me, or simply evaded my arguments and returned to your own ideas, putting roots on them stronger than a tree's and without listening to any of the ideas the other has to say.  If I am running, then you are flying on another planet, dude

     

     

    I was talking about your previous comment, before that one. Only after a while I got what you meant. I apologize, but you may also understand that it is not easy reading a text made by someone who hates these symbols ( apparently ) " . , "

     

     

    Why should I even bother on defending classes that I do not even use ( except a dk of course, but I use it in PvE matters, so if it gets nerfed In PvP, for sure I won't lose my sleep )? All I am doing is making a conversation, bringing in it arguments which come from game experience, we may call it an essay, for the form. All I am trying to say is that calling them "Game breakers" it's one of the most high nonsenses ever read, cause they are using CoolDown, a statistic that ALL of you can have. What kind of answer do you expect from a dev, if you ask him "It is not fair they break the game cause they are using cooldown, denying me to have even a chance of success" ?

     

     

    So you think that reaching 600 dmg + ferocity, and being able to walk in a mc city without getting wounded was a very common thing that every char could do? If the answer's yes, then no, wardens were noobs, and the nerf was unfair. 

    What attacking a town will do for me ? Im talking about arena or even 1v1 charmers n locks got the upper hand zzzzzzzzzz

  16. 56 minutes ago, Urscrewed said:

     

    Dude do you know how skilled elasiribd is? He is the most op bladedancer in the entire galaxy, i wish i could be like ela and be king of the universe. Now let me introduce you to the art and skill of the bladedancer.

     

    STEP 1: Amp +10, if ur not +10, you suck, and wont win as bladedancer 

     

    STEP 2: Err. Thats it

     

    Enjoy ur global dominance in the art of point and click.

     

     

     

     

    Kid came lel i was rogue before bd and no need say how good i was with him im warden and i beat almost all with it so ?

  17. 1 hour ago, Higgings said:

     

    You should not worry of charmer, since it is not even  1 year old. It's a new class dude. Devs will see if something is broken there.

    Lmao warden is new too why got nerf and not charmer? Y think warden was op ? There is a video about my warden vs lyzoic charmer at YouTube before warden got nerf i was with war buff + scrolls buff and i lost to his charmer still warden is the one who deserve nerf ?

  18. And ofc

    15 minutes ago, Higgings said:

     

    Who spoke about Items? I said mcoins purchasing.

     

     

    No, I am saying that good statistics > Ampings. The fact locks and Charmers are using a statistic ( the CoolDown ) in order to cycle their stuns, It's a proof already. Without, there is no way they can cycle stuns forever, cause they would leave a free gap.

     

     

    Alright. I disagree, personally, but ok. ( I mean about the Right thingy, and not the money one, in case you didn't get )

     

     

    Guess what, that happens already vs casters. And when it does not happen, tragedy! It might even be not funny, but you cannot say it's not satisfying. :huh:

     

     

    My 1$ was an example... dude... you stopped to the 1$ stuff instead on reading the whole meaning of that...

     

     

     

     

     

    I forgot this. Ever got spammed the pm by noob cryers, and then as soon as you ignore them, they insta make another lv1 to chat you? How useful is ignoring them, in this case? xd

    ofc ppl who pay more will control game more cuz if wasnt for us this game will never grow and devs won't develop the game without ppl who pay real money trust me they wont build the game with ur 1$ but hell they will with 1000$ monthly and thats from one player only imagine alll

  19. 5 hours ago, Higgings said:

    Finally a post where you don't just cry, but try to explain your opinion and points of view. That's a nice step on. Let's analyze your points.

     

     

    There is a mistake here. Charmer's oppression can be dodged. And if it gets dodged, the stun effect is deleted. So does Dk with Exhalation of Darkness, a Hunter with all of his muting/fearing/stunning skills and a Barb with his own stun skills.

     

     

    Actually yes, you are asking much, because our skills cannot be compared in any way with Hamstrings: Dk's pull does not stun in any way, but just mute IF you have got a Relic of Silence . However, the relation between chances of triggering ( 10% ) and Cooldown of Threads of Darkness ( 30 seconds ) is too unbalanced: you cannot rely on it too much, since is more a matter of luck there. It is an anti-running skill, but any stunning class can use this skill at Dk's disadvantage, since it gives the opponent a chance to root, stun, fear, blind or sleep the Dk once he gets close enough to the Dk.

    Barbarian's skill cannot be compared either to your skill, cause it has got a different mechanism: you need to stay at least to 1 yard of distance from the enemy, thing that becomes easy when the Barb uses Shield Strike, but it is thanks to their expert that this becomes easy; without, a barb could not count on Charge.

    Hamstrings works independently of the distance ( within 2 yards ), disables, mutes and deals the Highest DoT damage in the game. It is one of the best basic skills existing atm, for the simple way it can be used. Relics for PvP players are also good enough there. 

     

     

    You didn't mention, though, that Rush's stunning time lasts more ( 6~ seconds ) than a Charge's stunning time ( 4~ seconds ). We cannot really talk about fairness in this case. But nvm.

     

     

    Which Lock's ability should have a chance to fail, in your opinion?

     

     

    I didn't get this part properly. A charmer in equipping matters is disadvantaged than a Paladin, because a Paladin can wear CoolDown items coming from the Whitefaced Demiurge light set and a Light belt from the "Ice Prince" set. A charmer must wear Cloth equipment in order to get CoolDown from somewhere, and that leads to less defence than a Paladin. ( few more, but still more than a charmer ). The thing you may complain of here is that Is not fair that a Paladin cannot wear cloth armours since this class strongly depends on the Magic Damage ammount. And here you may even be right, but they can wear Light Armors as well. Nothing unbalanced here, in my opinion. And who said that a Paladin has the same mechanic of a charmer? '-'

     

     

    Which buffs are you talking about? You maybe mean some abilities classes like locks or charmer or hunters have? Well, those are skills, not buffs.

     

     

    Do whatever makes you happy. You are in a forum, so your "crying" ( this is the way yourself called it ) must be heard by Gms, and not really by us players.

     

     

    The pleasure was mine.

    Charmer got 4 stuns if we dodge 1 there is still 3 more once barb charge his charge does dmg and once dk pull he will do silence combo and give make rush 4 secs stun but with 80% chance thats would be better and buffs i meant is dk op heal 800 a sec and barb op stone body 80% with op heal op stuns u need to play elf and go vs those mcs so u understand what im saying but playing dk and then talking about elfs skills? Thats some bullshit 

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