Reputation Activity
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Mercurry got a reaction from Speedom in [2025.12.12] Warspear Online Update 13.2. Announcement. Part IAn update to the amount of skill presets we can switch between is required from 2 to 3. Especially with these changes, but even now, for example, for Chieftain, 3 builds are required for single target, AoE and PvP.
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Mercurry got a reaction from Khrone in Talent BlockAh I see, thank you.
Lots of grind ahead to open these up then
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Mercurry reacted to Khrone in Talent BlockYou have to unlock all the three talents above the talent block: the one that increases Penetration, the Stellar Blessing and the one that increases Solidity
After that, you can unlock the talent block, you get all 3 at the same time but only 1 can be active
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This is beautiful. One click aoe stun, with a low cd, that can hit 5-6 ppl with 0 chance to fail. Out of everything in this post i hope this one stays the most, druids lacked decent control skills.
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Mercurry reacted to Buuuu in [2021.10.15] Skill Rebalance. NewsThere is 2 builds on chieftain which one are u mentioning here ?. Go full physical = lower heals . Go full magical = lower damage with frenzy n wolf .it can't be both .
😁
How many heals do shaman have 🤣
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Mercurry got a reaction from Laevateinn in [2021.10.15] Skill Rebalance. NewsMy class bad, please buff, other classes strong, please nerf.
Am I doing it right?
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Mercurry got a reaction from WantFairGame in [2021.10.15] Skill Rebalance. NewsMy class bad, please buff, other classes strong, please nerf.
Am I doing it right?
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Mercurry got a reaction from Fortuno in Relic of the Village - buff rewardsThe title is really self-explanatory.
The Relic daily quest is in my opinion the coolest daily quest in game.
In the times it was released the reward was fitting since the best weapons cost 500 CC at the time.
Nowadays the inflation of CC is so high, the quest is not worth doing at all for 5 CC which is sad because its really cool quest which doesnt deserve to be abandoned.
I suggest the CC reward should be increased to an amount worthwhile coming to this remote location, I say maybe 50 CC?
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I bet they gonna put some mcoins on the skill talents to unlock for free without waiting your time get one point each. I guarantee you that.
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Mercurry reacted to Drakoslayd in Any OG players from 2011-2014 here?Agreed. I do wish they would change the amp system
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Mercurry got a reaction from Fortuno in Is this game still p2w?Technically you are right. But, what is also the truth, Signs, which the whole game is built around are exclusively sourced from Miracle shop, best runes for every slot are exclusively only sourced for real money, even better, Vamp runes are locked behind a gamling system of chests which are also only available for real money, best crystals are only sourced for real money. Yes, you can aquire those items by trading but that doesnt change the fact the the sources are still locked behind a paywall. Its built very smart because you can absolutely claim its not pay2win but in reality the paying is just moved onto another player. The game owners do not care who pays.
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Mercurry got a reaction from TheCaster in Is this game still p2w?Technically you are right. But, what is also the truth, Signs, which the whole game is built around are exclusively sourced from Miracle shop, best runes for every slot are exclusively only sourced for real money, even better, Vamp runes are locked behind a gamling system of chests which are also only available for real money, best crystals are only sourced for real money. Yes, you can aquire those items by trading but that doesnt change the fact the the sources are still locked behind a paywall. Its built very smart because you can absolutely claim its not pay2win but in reality the paying is just moved onto another player. The game owners do not care who pays.
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Mercurry got a reaction from zethx in [2021.03.28] The first Season of activities "The King’s Trials" is on the way!The game is transforming from pay2win to just pay.
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Mercurry reacted to Fortuno in [2021.03.28] The first Season of activities "The King’s Trials" is on the way!I'm not an mcoin user, but I'm really curious how are they going to justify the attrocious price of 2999miracle coins for a battle pass. Rewards look severely underwhelming for such a cost, not to mention players would still have to work for them.
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Mercurry got a reaction from Avamanyar in SCREENSHOTS FROM THE GAMEI miss the old times when people understood the "War" part in Warspear. Instead of picking up their buddies and ganking you back after you kill them, they just curse you out in chat...
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Mercurry got a reaction from lore in SCREENSHOTS FROM THE GAMEI miss the old times when people understood the "War" part in Warspear. Instead of picking up their buddies and ganking you back after you kill them, they just curse you out in chat...
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Mercurry got a reaction from Drakoslayd in SCREENSHOTS FROM THE GAMEI miss the old times when people understood the "War" part in Warspear. Instead of picking up their buddies and ganking you back after you kill them, they just curse you out in chat...
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Mercurry got a reaction from triggeredAF in [2021.01.01] 2020 results in infographicsThrowing those numbers into a calculator gives you roughly a 0,7% chance of dropping the item
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Mercurry got a reaction from Yunache in Opinions on Gear Setup for Attack Speed Chieftain?Whats the point? Phys chieftain is just a terrible rogue, I don´t see a reason to go for that build at the moment
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Mercurry reacted to Higgings in The game is dyingI agree that the game should be more generous in terms of Signs being more accessible. I disagree on the game being P2W, since there is a way to be on the top legally without spending a coin. You are associating these options as a P2W way to play the game. A P2W game forces you to spend, this game doesn't. BUT, it's also true that if you don't spend, you'll take x3 more time than a Coin User to upgrade your character. That's more the way it is.
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Mercurry got a reaction from Groshev in The game is dyingThe game has huge huge design flaws that would put me off if I was a new player.
You pay good money to spend time in dungeons in which the loot tables usually contain bunch of dogshit which doesnt even pay back the money you spent to enter + a very very low % of getting an very expensive item which makes you keep trying cuz "I might get lucky the next run".
Then you take the gear you got and you spend couple of hundreds of dollars in order to be able to GAMBLE to improve the item immensely. Then you gotta spend more money cuz there´s arena gear which you also need to gamble to increase and also now, you gotta gamble your way through under water gear as well. And after a few months, new gear thats has slightly different shade of the previous color and a little bit better % of stats is released and the spending cycle repeats.
The milking that goes on through the amp system, rune system, all different kinds of boxes, etc, is just ridiculous, it made me stop playing and I imagine it also stops new players from continuing playing the game once they understand how it works.
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Mercurry got a reaction from Havok in The game is dyingThe game has huge huge design flaws that would put me off if I was a new player.
You pay good money to spend time in dungeons in which the loot tables usually contain bunch of dogshit which doesnt even pay back the money you spent to enter + a very very low % of getting an very expensive item which makes you keep trying cuz "I might get lucky the next run".
Then you take the gear you got and you spend couple of hundreds of dollars in order to be able to GAMBLE to improve the item immensely. Then you gotta spend more money cuz there´s arena gear which you also need to gamble to increase and also now, you gotta gamble your way through under water gear as well. And after a few months, new gear thats has slightly different shade of the previous color and a little bit better % of stats is released and the spending cycle repeats.
The milking that goes on through the amp system, rune system, all different kinds of boxes, etc, is just ridiculous, it made me stop playing and I imagine it also stops new players from continuing playing the game once they understand how it works.
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Mercurry got a reaction from triggeredAF in The game is dyingThe game has huge huge design flaws that would put me off if I was a new player.
You pay good money to spend time in dungeons in which the loot tables usually contain bunch of dogshit which doesnt even pay back the money you spent to enter + a very very low % of getting an very expensive item which makes you keep trying cuz "I might get lucky the next run".
Then you take the gear you got and you spend couple of hundreds of dollars in order to be able to GAMBLE to improve the item immensely. Then you gotta spend more money cuz there´s arena gear which you also need to gamble to increase and also now, you gotta gamble your way through under water gear as well. And after a few months, new gear thats has slightly different shade of the previous color and a little bit better % of stats is released and the spending cycle repeats.
The milking that goes on through the amp system, rune system, all different kinds of boxes, etc, is just ridiculous, it made me stop playing and I imagine it also stops new players from continuing playing the game once they understand how it works.
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Mercurry got a reaction from Drakoslayd in The game is dyingThe game has huge huge design flaws that would put me off if I was a new player.
You pay good money to spend time in dungeons in which the loot tables usually contain bunch of dogshit which doesnt even pay back the money you spent to enter + a very very low % of getting an very expensive item which makes you keep trying cuz "I might get lucky the next run".
Then you take the gear you got and you spend couple of hundreds of dollars in order to be able to GAMBLE to improve the item immensely. Then you gotta spend more money cuz there´s arena gear which you also need to gamble to increase and also now, you gotta gamble your way through under water gear as well. And after a few months, new gear thats has slightly different shade of the previous color and a little bit better % of stats is released and the spending cycle repeats.
The milking that goes on through the amp system, rune system, all different kinds of boxes, etc, is just ridiculous, it made me stop playing and I imagine it also stops new players from continuing playing the game once they understand how it works.
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Mercurry reacted to Danfake in [2020.12.18] Update Warspear Online 9.2: Architects' Competition. PreviewDon't make promises they can't keep, they're allelusioning the players.
And the area stun skill?