Jump to content

AlboobootheGenieoftheLamp

Members
  • Posts

    158
  • Joined

  • Last visited

Everything posted by AlboobootheGenieoftheLamp

  1. but bounty shouldn't be available until lvl 14 when most get their chainless quests, because that is where we are introduced to fighting elves for the most part; other than the few elf that make it to Lake or Sea for chainless. so the levels of bounty would be.. 14-15 16-18 19-20
  2. so your saying there would be know kill limit during the time that person is on the bounty list, but wrather a kill count, and the more times killed, the higher level of bounty??
  3. lol it was just a quick thought, figured it might be fun.
  4. Decoy is the word i was looking for ;D the word clones just had me brain storming haha ty
  5. i agree but what if the bounty only counted after a certain amount of kills, and the money was split between the players who killed them. the amount of money each player gets depends on how many times they killed him/her. When an enemy gets put on bounty his name shows up on the bounty list, with the amount of times he has been killed since posted. Enemy players can not view the names on the rival bounty board Bounty tickets like Arena tickets i like, but i wouldn't want the need to add money for bounty after buying them. What if you could buy different levels of bounty tickets Blue ticket: split 1000g reward Purple ticket:split 2000g reward Red ticket split 3000g reward The higher level, the more deaths required and longer time that person stays on bounty list.
  6. One new skill per class ;D CLONES FOR MAGIC USERS/ MAIN HEAL CLASSES 8) -a clone that stuns opponent if attacked -a clone that does damage over time -a clone that mirrors users movements I dont have any other ideas for new skills but here are some other neat ideas... 2. Summon Scrolls -Last 5-10 minutes -Power of summoned entity depends on level -Not able to use in arena -Would be useful for wars and bosses :D 2. Simple Mounts -Wolfs, Pumas, etc. for faster travel -Automatic dismount when in battle 3. Gear Recipes -1 or 2 more per character -Maybe unlock 1st recipe at 12 and 2nd at 18? I would love to hear your input, ideas, and improvements ;D Your friend and MC ally, Albooboo
  7. Lets say my shaman has a full moon gear on, but i would need to use my astral set in the next area of game play. i would like to have the ability to go to my character equipment menu and select a tab that would automatically switch my equipment, with a short redress period. equipment that is selected in the set that isn't being used at the moment will still fill bag space. It would also be useful if we had the option to name the set up. example: "Healer", "Daily Q", "PvP", etc. This this might help each player have a sense of individuality as well. :D Maybe make it an item to buy in mcoin shop that is same price or a little more expensive than "extra pocket"? any questions or comments would be appreciated, if i made anything unclear just let me know. your friend and MC ally, Albooboo
  8. i hope its for marsh :D daylies and laby get old after a couple weeks
×
×
  • Create New...