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    • I understand your point, and you’re right that seasonal weapons (like Spring weapons) already have some level of limitation. Being obtainable only once a year does add value, and after the season ends, prices can indeed become very expensive, especially for specific classes like Seekers or Mages. I also agree that weapon value is not only about drop difficulty, but also about how hard and costly it is to amp weapons compared to armors.   However, I think this is exactly where the core difference lies.   Seasonal weapons are time-limited, but they are still:   Mass-produced during the season by crafter (some crafter even hoard them)    Accessible to many players at the same time    Not tied to competition, guild effort, or exclusive access     So their rarity is mostly economic and temporal, not structural.   What made items like Mermen & catacombs armor special was not just price or difficulty to amp, but the fact that:   Access itself was restricted   Not everyone even had a chance to farm them   Ownership immediately reflected achievement and status     Seasonal weapons feel rare after the season ends, but during the season they are still widely obtainable. This is very different from something like Mermen gear, which is rare by design from the very beginning.   I do agree with your suggestion about set bonuses on weapons, especially for future Almahad guild updates.   That said, personally I still believe there should be at least one category of weapons that:   Is not seasonal   Is not craftable   Is not mass-accessible   Feels truly endgame and prestigious, similar to Mermen or Catacombs Gears     Set bonuses could be a great addition, but rarity, exclusivity, and effort-based access are what truly give weapons a strong identity.   Thanks for the thoughtful response discussions like this are exactly what the game needs.
    • По-моему оттуда падают самые дешманские книги)Да и где логика соревнования гильдий с наградой яз каждую неделю,а потратить можно только на эвентах нормально.Эти сундуки и придумали что бы хоть куда то сливали эти яхи бесполезные
    • За них можно сунды на ивентах покупать, там вполне себе годные книги падают. 
    • А кому яхт нужны?) да предложений море,на вскидку первое что пришло в голову. Ог-сделать к примеру ветки талантов ги ,но что бы не влияло на баланс сражений ПВП ,сделать упор на пве  2 )переработать сундучки ,добавить нес оболочек которые будут только с них,неск костов,и банки-свитки на ДД по типу легендарных свитков,+ можно какую нибудь книгу добавить туда дроп 3)вместо ях,добавить репу альма-знания на выбор 4)переработать петов ,нищие петы ,у скупа были бы по ,1к ,ещё и живут 4ч .. 5)ну и за первое место хотя бы 2 пака знаков уже сделать Это так первое что придумал,думаю у разработчиков фантазия по больше)
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