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Despite having barely any real damage reduction skills and mostly just minor talents aside from pala, elves are extremely tanky and hard to kill due to all the other skills and talents they got, i dont think giving them actual aoe damage reduction is a good idea. Yes, defence can be bypassef by penetration but not everyone has 50% pene and even so, its easy to get more than 50% def, especially mdef. That aoe def increase that also stacks with druid barskin is a very noticeable boost. Paladin is the last class in the game that needs MORE tankiness, it already takes 2 top tier dmg classes to kill a pala that runs with the talent branch made for tanking, sometimes you wont finish the job even in 5 mins nonstop attacking the pala 2v1. From my experience only pala and warden are capable of being so absurdly tanky that in 5 mins nonstop attacking 2v1, let alone trying to do it by yourself, you cant finish the job. By the looks of your posting history here, you want pala to be able to do some dmg aswell. Im certainly not against that idea, but if the class can be able to do good dmg, it needs heavy nerfs in tankiness, control and support since it can already do them all at once. Paladins that DO NOT use the tanking talent branch can be killed with 2 or more people after a while, but alone its still extremely hard even for a dmg class. Paladin still remains probably the 2nd best elf side class after druid for all pvp content, in terms of the value it brings to the battles, was it arena, gvg, whatever. I myself play mc, and when going against paladins in any pvp related content its instantly noticeable how much impact they have, lets take a look: - AOE healing from talents (not so big amounts but its still there and certainly helps) - Great AOE control with fetters and teleport. (Also nowadays easily being permanently cycled due to everyone being able to get so much Cooldown % and also even further boosted by subjucation) - AOE debuffs, most notably banner that alone is huge boost to dmg, being +25% dmg taken for the enemies. Has decent AOE dmg aswell with several skills although not the best. Can also AOE reduce healing reveiced by enemies. - Exceptional group support, boosting all healing by 25%, boosting defence by 40% for whole pt, granting a shield to 2 people with relatively short cooldown, palading prayer giving a dmg boost to your party and other stuff. Doing all that while being exceptionally tanky. Plenty of these can also be further boosted based on the talent branch you choose, so you wanting paladin also to do more dmg among all of this is simply unreasonable. 1 handed physical dmg pala can actually do decent dmg to single targets while being reasonably tanky itself, also got one more stun and self healing from repellent strike. I dont know how good would a physical pala with spear do, i dont think ive ever seen even one that is properly built, but id imagine its not terrible either. You just lose the tankiness and support but still got better damage and have the control, relying on others to do the support role similar to how literally every other dmg build character does, they rely on someone else to do the support. Now, i understand that you cannot max out all of the skills at once but you cant have a full package, to gain something you have to lose something else. I would not mind seeing pala do even similar dmg as a dk does with dmg setup, but in order for that to be reasonable, theyd have to also lose alot of the support and some control potential. From my experience atleast, it seems like pala players do not really even explore the class or try out different things, they all been playing the same way for years now. I never see paladins with different builds in arenas testing out things that could potentially be great. I think most of them have gotten used to being able to jump into enemies and spam all their skills without dying while keeping people alive so when they try something else and cant do that anymore, they instantly think its bad just because they cant self sustain 100%. Maybe its time to try out something else and leave the support and absurd tankiness behind and change your playstyle accordingly, as do people with other classes that go for different builds with success.
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ты хотя бы иногда на форум заглядывай и смотри что пишет холмс.....
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Реально? Ласт талик второй ветки + ласт талик альмахада меньше дают чем ты предлагаеш. Мне как вождю будет классно если добавят, но если думать логикой - ты фантазёр.
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В пве безполезно. В пвп в теории тоже если это не базовый навык, а по виду как-то жирно для базового навыка, хотя вместо взбучьки дать по типу камней мага...
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Я раньше на топазе играл. Но я сумел эволюционировать и перешёл на амбер.
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