elindor 0 Posted June 4, 2013 Share Posted June 4, 2013 so i thought new skills and came up with few ideas ranger: fire arrow ranger shoots a firing arrow at enemy and lights the enemy and dealing constant damage. there is also a small possibility that enemies around the burning one could also light up bladedancer: kick bd kicks enemy by running at the enemy for one yard. the kick pushes enemy back a few yards and stuns the opponent. necromancer: grave dig necro has range of 5 yards to place a grave . if enemy falls into the grave it wont be able to attack or move for a while. grave can be placed to times on the same spot twice which makes the grave deeper and increases duration of the skill barbarian: throwing axe barbarian has a throwing axe with the range of 5yards and minimum 2yards. its damage depends on how much your physical power is and skill progress comment more class new skills Quote Link to comment Share on other sites More sharing options...
Bloodylipa 1 Posted June 4, 2013 Share Posted June 4, 2013 Why only give exciting skills to new classes? Dig is trap and kick is charge. Flame arrow is ok, but a kite class with 2 stuns hardly need a stagger too. Throwing axe is a good idea though, but will their be any sacrifice cost? You did throw your axe, will you be unable to atk for 3sec or something so you can "recover your axe". Quote Link to comment Share on other sites More sharing options...
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