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I have recently invited a few of my friends to play Warspear Online, and helped them develop characters. We played while talking on Skype, and I always had to explain what's going on, which actually would have been pretty difficult without skyping. After three hours of intensive gaming they went offline. For a few days noone was online, and when I asked them if they want to come to play, they said the grapics are cool and so the controls, but understanding the mechanism of the game is VERY hard. So, they ended up on playing WS after only a few hours, although they are big MMORPG fans, but this was too hard for them. What to upgrade, where to find different things, what weapon to use, how to craft, the system of mobs (normal, strong, etc.), and I could say a couple of ther things they told me they found difficult. So here is the suggestion: Make a completely new, detailed tutorial for beginners. They need it, beleive me, more than half of the new players quit cause they don't understand the whole thing. Once I was explaining the game and guiding a player for hours, and never saw him again. You may think "Why? This doesn't bring any profit!" But here is what I say; If instead of 50% of the new players 90% would understand and play the game, there would be more chance they buy Miracle Coins, which means BIG PROFIT!! I firmly beleive in what I've written down here. Think about it, devs. It is a big opportunity for you. To make PROFIT. Any comment?
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