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  1. Good morrow. I am here, because I want to share my disappointment. Amplification was never easy, but I can't help but wonder if it became even harder than before. Things you used to believe might betray you and it might cost you dearly. This time, I have a question: Did the chances of succesful amplification really diminished during these past few years? I can no longer trust the "Low chance to spoil" thing. It's just words now. It doesn't mean anything any more. I was heavily disappointed when I failed to amplify my vestments (chest, cloth armor) from +2 to +3, 5 times in a row. The amount of absurdness is immeasurable. (And before you ask: Yes,I'm using signs. Safety first) Every day I feel like I was a "Savage" long ago. I used to amplify every new piece of armor I received to +4 without signs instantly, and almost never failed. I saw "Low chance to spoil" - I can do it. Then came across "Average chance to spoil" - Time to stop for now. But now, it's completely different. I feel fear, and I won't even go for +2 without a sign of imperishability. So all I'm asking for, is add a % chance that spoil will happen, or a %chance of a successful amplification. Because I believe the things I see now are nothing but lies. So, with all due respect, please consider this.
  2. Hey guys there used to be a chart with the details that stated how much % each lvl of amp increases for both attack and defense...... I cant find it Does someone have this info by any chance or link to that post perhaps?
  3. Hope you guys enjoyed it Subscribe to my youtube if you want more: https://www.youtube.com/channel/UCqRZYZp_WxbAwqBf6PpyCMg
  4. Awakening (Amping from +10 to +12) -There should be another level of amping which goes from +10 to +12. -A new item called [Awakening Emblem] would need to be used for a chance to "awaken" the item. -An item MUST be +10 before a player can attempt to awaken it. -After the item is "awakened", a player can then use a [sign of Invincibility] with [Awakening Orb of Damage/Defence] for a chance to amp from +10 to +11 and then +12. If a player succeeds in awakening an item it will be posted in World Chat Example- INFO: Player has "Awakened [battleaxe of Eternal Frost]" This would be an awesome addition to Warspear and will be a great opportunity for dedicated players to further enhance their gaming experience.
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