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Aftermath

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Posts posted by Aftermath

  1. You woke up and some random noob hates you for not healing him in arena and you don't know what he's talking about haha

    Actually it's a good idea, almost same thing on summoner wars but on Warspears, can you imagine how warlock is gonna place circle at the right spot or how offline characters will heal or I don't get your suggestion at all?

     

    it may not be a problem because if we take example of minions ,they auto heal themselves or the owners. and regarding dark circle, its something similar to how bosses fight ( auto attack us with all their skills )

  2. That system wouldn't work because to get fast and easy ap all pros would go newbie arena and kill all low amps.

    + with free tickets the wort of gold would also drop because with ap you can buy health pots, each health pot gives 80 gold if you resell it to a trader. If you spam one hour you can easily make 5-10k gold by buying and reselling pots

     

    no . what i suggested was the method of auto pairing  people of similar strengths ,i.e pro WILL be paired against pro and should he win that match, he gets 15 points. Similarly average player will be paired against average plalers ( but not with pro or noobs) ,if he wins ,he gets 10 points, same applies for pairing of noob amped players ,where they play against only noobs and get 5 points only if they win.

  3. Yes .....

     

    why cant such system be made??

     

    let warspear create 3 basic fields

     

    1. PRO

    2.AVERAGE

    3.NEWBIE

     

    let overall player population be divided within these 3 fields

     

    now ... let the computer play (autoplay ) with ALL CHARACTERS without depending on players' presence ONLINE OR OFFLINE

     

    example : I AM A PRO . I CLIKED " DEMAND ARENA"    . THE COMPUTER AUTO PAIRS ME AGAINST PRO PLAYER IN ITS

     

    DATABASE AND THE COMPUTER AUTO PLAYS WITH THAT OPPONENT PLAYER'S TOON.

    so actually i am not playing against any player in reality in arena , but i m playing against his/her toon played by warspear computer.

     

    advantage : 1. no need waiting hours for opponent players..

     

    victory points can be awarded based on the expert level i.e pros can get + 15 if they win , average guys get +10, noobs get +5

     

     

     

                   

     

  4. stats can be amplified in smaller ratios like

    lvl 1 rune = 1%, lvl 2 = 1.25, lvl 3 = 1.4 % and so on ...

    overall bonuses that we get from runes or crystals can be made to 50% max

  5. stat bonuses cant be amplified. but what about amplifying a rune or crystal and then inserting into weapon?

    max rune , crystal amplification can be +10

    amplification can be done by combining 2 runes or crystals of same lvl

    example : 2 x lvl 1 runes = lvl 2 rune , 2x lvl 2 runes = lvl 3 and so on

    also it would be nice if we were given chance to unsocket runes n crystals

  6. the amping system is better as its now.  asking for signs price to be reduced may not happen because signs hold the biggest share of revenue for warspear. and more over the the game is free to play game. we are not being charged a single buck for playing & we must be thankful to game management for that. and regarding signs deciding NOOB to be PRO : whats wrong with that? one who dont play for money waste their time to be PRO, similarly one who dont want to waste time .. waste their money to be PRO . so both players are pro . this is not a total new concept becos u see this in many online games where u pay to get strong or you play looooonnggg to get strong.

  7. Mobs give players just a trickle of gold . Farming mobs for gold would be boredom and frustration to many. In my view it would be nice to make BARS as drops from mobs too  just like bosses or norlant. It would give players play with more hope . the bar drops can be made rare like sphere drops from mobs . this reduces player traffic at bosses too . Please give a consideration . thank you :)

     

  8. yes ! minions make the game play cool and smooth . Easy for levelling up and in dungeons. In my opinion ,minions must be a permanent attachment to character once it reaches lvl 18 . and minion can start with level 1 and noob. We can feed something like gold + experience points + special signs of empowerment for levelling up. Also the minion can be managed with a seperate interface button . Where it gives us chance to gear it up ,dress it up and weapon it according to the player's choice . And what about a seperate arena for minions alone ? . Let there come a time when minions rule arenar as players .

  9. above creatures are those which we find as mobs in warspear. YEA of course could be made into classes/factions if game developers wanted to. blood elves can be made as VAMPIRE class. NAGAS can be made as serpent class who are experts in poison skills. and with GOBLINS a new faction itself can be created with classes like GOBLIN ROGUE , GOBLIN ARCHER , GOBLIN SHAMAN . JUST 1 OR 2 MORE classes for sentinels and legions would be nice 8+8 classes. not to forget maintaining l balance between them :crazy:

  10. How on earth does one get karma??  this forum seems friendly to older members . new comers opinions are limited to 3 posts and that tooooo........... Moderators dont approve what we post . then how can this forum be newbie friendly ? :diablo:

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