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Eurus

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  1. Sea Talents Guide

     

    Sea talents play an important part on character’s strength when it comes to underwater gameplay. Underwater talent can be upgraded by using mermen reputation and gold. I hope this guide can help people have a better understanding on how to earn mermen reputation and upgrade talent more efficiently.

     

    First of all, you need to collect “Mermen of the Depths” reputation to be able to upgrade talents. You can get Mermen reputation by completing quests, dungeons, dynamic quests, raid bosses, Descent to the Grotto, GvG events, Battle Pass rewards, Spring NPC and daily log in rewards

     

    Before starting “how to get mermen reputation” part there are 2 things that will increase the amount of mermen reputation you get:

     

    1-      Elixir of Mermen Reputation

    Elixir of Mermen Reputation will increase the amount of reputation you get by 50% for 6 hours. You can get this pot from “Cache of the Ship Graveyard” available in miracle coins shop.

     

    66382695_MMrepupor.jpg.860ada0aefa6d1359e1c748690ed4199.jpg

    2-      Reverence of Mermen

    Reverence of Mermen is a “Sea Turtle” castle skill. To be able to use this, your guild must own the Sea Turtle Castle. Skill costs

    Skill will increase the amount of mermen reputation by 30% for all guild members for 2 hours.

     

    2091876854_Castleskill.gif.f9feb76970cc7584b4b345b16f4e3d28.gif

     

     Quests

     

    You can find quests that give mermen reputation at “Trade Island” map. 

     

    Quests of Manelad

     

    Manelad.jpg.f693e664938bb7c1f0c7cba1639b20a0.jpg

    1. Boss killing Quests

     

    • Return of Levadis Bloody
    Spoiler

    Reward: 65 Mermen reputation

    Objection: Find and kill Levadis Bloody

     

    706941619_LevadisBloody.jpg.774b4c2b6ba411206a04cc39d770ad84.jpg

     

    •  Return of the Old Inker
    Spoiler

    Reward: 55 Mermen reputation

    Objection: Find and kill the Old Inker

     

    388451608_OldInker.jpg.807647362af60db1627776aa45e29f23.jpg

     

     

    •  Return of the Drowned Admiral
    Spoiler

    Reward: 65 Mermen reputation

    Objection: Find and kill the Drowned Admiral

     

    483495494_Drownedadmiral.jpg.bc6db2a254f88286adcf02f19d821371.jpg

     

    2. Mini-Boss Killing Quests

     

    • Sea Witch’s Minions: Shaman of the Depths
    Spoiler

    Reward: 35 Mermen reputation

    Objection: Find and kill the shaman of the Depths

    Location:  4 areas left from Doom Island

     

    2104685560_ShamanoftheDepths.jpg.ae335439783ae8f106098a3572e11de0.jpg

     

    • Sea Witch’s Minions: Relic Lobster
    Spoiler

    Reward: 35 Mermen reputation

    Objection: Find and kill the Relic Lobster

    Location 4 areas right from Doom island

     

    1480510408_RelicLobster.jpg.53aca22823e97ecc301d838aceefa6d9.jpg

     

    • Sea Witch's Minions: The Bloody Priest 
    Spoiler

    Reward: 35 mermen reputation

    Objection: Find and kill the Bloody Priest

    Location: 1 area left and 1 area up from Doom Island

     

    168097978_TheBloodyPriest.jpg.3a20f816b194af959419d0486e7f8aed.jpg

     

    • Sea Witch's Minions: Nightmare Anglerfish
    Spoiler

    Reward: 35 mermen reputation

    Objection: Find and kill the Nightmare Anglerfish

    Location: 2 areas right from Doom Island

     

    298406794_NightmareAnglerfish.jpg.e097aca361828067622c33fbba14c349.jpg

     

    • Sea Witch's Minions:  The Sea Devil
    Spoiler

    Reward: 35 mermen reputation

    Objection: Find and kill the Sea Devil

    Location: 3 areas left from Doom Island

     

    1648640269_SeaDevil.jpg.0f3a7bf2fa07bd98affab2da85a2226c.jpg

     

    3. Bait Quests

     

    • Sneaky Trick: Peltast of the Red Devils
    Spoiler

    Reward: 35 Mermen reputation

    Objection: Lure the Red Devil warrior out and kill him

     

    58741814_Peltastbait.gif.69823b34492f2288dd2b5f3a57b232be.gif

     

    • Sneaky Trick: Pontifex of the Red Devils
    Spoiler

    Reward: 35 mermen reputation

    Objection: Lure the Red Devil warrior and kill him

     

    1226368960_Pontifexbait.gif.8ed51dd4de5378bc121d34a95a3ee50e.gif

     

    •  Sneaky Trick: Gastat of the Red Devils
    Spoiler

    Reward: 35 mermen reputation

    Objection: Lure the Red Devil warrior and kill him

     

    774269564_Gestatbait.gif.781b57af41fce58e7b92282056a1d62f.gif

     

    • Sneaky Trick: Phalangite of The Red Devils
    Spoiler

    Reward: 35 mermen reputation

    Objection: Lure the Red Devil warrior and kill him

     

    1272092829_Phalangitebait.gif.f5db6ab89cb914e9cc0b73eb35622acd.gif

     

    • Sneaky Trick: Oracle of the Red Devils
    Spoiler

    Reward: 35 mermen reputation

    Objection: Lure the Red Devil warrior and kill him

     

    705613239_Oraclebaitgif.gif.1d35ed945dc56b13d24639e47afa65fd.gif

     

    • Sneaky Trick: Hierphant of the Red Devils

     

    Spoiler

    Reward: 35 mermen reputation

    Objection: Lure the Red Devil warrior and kill him

     

    1423511843_Hierophantbaitgif.gif.2f6eebd08297e516e77dfedac47f4e6d.gif

     

    • Sneaky Trick:: Mystic of the Red Devils

     

    Spoiler

    Reward: 35 mermen reputation

    Objection:  Lure the Red Devil warrior and kill him

     

    455492794_Mysticbait.gif.faeb70ac7d09cdce3ba89872b62d8c5a.gif1251297120_Mermenquest.gif.5645136fb03a3621d28c0e8d6c2b7bb1.gif

     

    • Sneaky Trick:: Hoplite of the Red Devils
    Spoiler

    Reward: 35 mermen reputation

    Objection: Lure the Red Devil warrior and kill him

     

    62861433_hoplitebait.gif.860e69677210cb3de6f43082b7829bb8.gif

     

     

    4. Mob-Killing Quests

     

    • Twilight Filth: Needle-toothed Drowners
    Spoiler

    Reward: 30 Mermen reputation

    Objection: Kill 25 Needle-toothed drowners mobs underwater

     

    897432855_Needle-tootheddrowner.jpg.2b4feeb1b702e98c2ba24bf34759b06a.jpg

     

    • Twilight Filth: Beam-eyed Anglerfish
    Spoiler

    Reward: 30 Mermen reputation

    Objection: kill 25 Beam-eyed Anglerfish mobs

     

    2136452949_Beam-eyedAnglerfish.jpg.e1ed036b77b096c88564f8aeb13c9937.jpg

     

    • Twilight Filth:  Snouty Snatchers
    Spoiler

    Reward: 30 mermen reputation

    Objection: Kill 25 Snouty Snatchers mobs

     

    541269618_SnoutySnatchers.jpg.e97a99a24c4fad087818c59d04321791.jpg

     

    • Twilight Filth: Clawcutters
    Spoiler

    Reward: 30 mermen reputation

    Objection: Kill 25 Clawcutter mobs

     

    Clawcutter.jpg.2881c60b6641d18f4ea8e839634da5d5.jpg

     

    5. Other Quests

     

    • Mermen Relic
    Spoiler

    Reward: 25 Mermen reputation

    Objection: Find the npc that knows the place of relic (Npc changes every day)

     

    1251297120_Mermenquest.gif.5645136fb03a3621d28c0e8d6c2b7bb1.gif

     

    • Silver Nautilus
    Spoiler

    Reward: 30 Mermen reputation

    Objection: Steal the silver nautilus

     

    1478078632_SilverNautilus.jpg.02cadca6f82009f3e8c81f65d4d2c14a.jpg

     

    • Prisoners of the Iron Shells
    Spoiler

    Reward: 25 Mermen reputation

    Objection: Set free 6 pirates from the capsules

     

    866002500_PrisonersoftheIronshell.jpg.0f21e11986d0b7cd94962728d5ede9a3.jpg

     

    • Golden Nautilus
    Spoiler

    Reward: 30 Mermen Reputation

    Objection: Steal the Golden Nautilus

     

    914477226_GoldenNautilus.jpg.846fc4f67c6c539857d26d3cdb90cfe5.jpg

     

    • Symphony of the Twilight Dpeths
    Spoiler

    Requirement:  You must complete Mermen of Relic quest to be able to unlock this quest

    Reward: 25 mermen reputation

    Objection: Use all 5 horns in underwater territory (Trade Islnad, Abondened Island, Shaman Island, Madness Island, Doom Island)

     

    Symphony.jpg.33a8158b7fb1f97ecef612b6f3c42287.jpg

     

    • Trapped
    Spoiler

    Requirement: You must complete Prisoners of the Shells quest to be able to unlock this quest

    Reward: 30 mermen reputation

    Objection: Rescue 8 mermens in underwater territory

     

    Trapped.jpg.840c9ea0e3fc6e23740c5794bba3d03f.jpg

     

     

    Quests of Calissa

     

    Calissa.jpg.3c6aff93aa2104d517f2b49633095373.jpg

     

    •  Sacred Tridents
    Spoiler

    Reward: 30 Mermen reputation

    Objection: Get the tridents of the mermen back by destroying totems

     

    1151445874_SacredTrident.jpg.cc2e1fd1f931808255c5266d99ea6aac.jpg

     

    • Legionnaires’ Sacrilege (for elf side) / Sentinels' Sacrilege (For MC side)
    Spoiler

    Reward: 40 Mermen reputation

    Objection: Kill 15 players underwater of level 29 or higher

     

     

    • Dungeons

     

    You can get mermen reputation by completing Sea Tramps’ Lair dungeons. Maximum amount of reputation you can receive in a day is 600.

     

    Spoiler

    Sea Tramps’ Lair easy difficulty:        20 reputation per run

    Sea Tramps’ Lair normal difficulty:    30 reputation per run

    Sea Tramps’ Lair hard difficulty:        60 Reputation per run

    Sea Tramps’ Lair heroic difficulty:     120 reputation per run

    Sea Tramps’ Lair mythical difficulty:  200 reputation per run

     

    841081843_SeaDungeon.jpg.a1530b2026967c8a1b08c8b63cee18a0.jpg

     

     

     

    • Dynamic Quests

     

         1.  Blowfish Monster

    Spoiler

    Activation: Kill elite class monster

    Reward: 50 mermen reputation

    Objective: Kill 20 Horrors of the deep mobs and kill Blowfish Melanodon boss

     

    532577880_Blowfishdynamc.gif.2119197d5e1787c5ff0815d508a1d75a.gif

     

         2.   Infamy of the White Shark

    Spoiler

    Activation: Kill 5 Pirate baits

    Reward: 50 mermen reputation

    Objective: Kill 15 cutthroat mobs and kill Captain Thomas the White Shark

     

    258024252_InfamyoftheWhiteSharkdynamicgif.gif.49a07e5fe56172ae4d7c7b1e4908f033.gif

     

         3.  Airless Frigate

    Spoiler

    Activation: Kill the Driver Marauder

    Reward: 50 mermen reputation

    Objective: Kill 10 Coral Naiplius, get cage with small fish, place the bait and reach parrot’s eye ruby

     

    1697948114_Airlessdynamc.gif.dcce0351a3c3be3012ec194289874603.gif

     

         4.  Merchants’ Treasures

    Spoiler

    Activation: Kill the Driver Marauder

    Reward: 50 mermen reputation

    Objective: Kill 10 creepy Ampullaria, kill Crustacean Mutant, get to the lower deck, collect Faceless’ Amulet, Eastern Coin and Golden Turban

     

    1495983309_MerchantsTrasuregif.gif.15ebc917539dbfde9b86c1e4b6035cea.gif

     

         5.  Will of the Swashbuckler of the Deep

    Spoiler

    Activation: Kill 12 Sea baits 

    Reward: 70 mermen reputation

    Objective: Kill 15 Gladiator of the Red Devils and kill Arsinus the Swashbuckler of the Deep boss

     

    1837807467_Willdynamcgif.gif.87bff4e4e7c2f4d44dc1623011875f44.gif

     

         6.  Oath of the Crimson Waters

    Spoiler

    Activation: Kill elite class monsters

    Reward: 70 mermen reputation

    Objective: Kill 20 Cursed Octopus and Mytion Purplewater

     

    1215585048_Oathdynamc.gif.213341272c7083730832dba49a44d042.gif

     

     

    Raid Bosses

     

    There are 2 underwater raid bosses: Captain Giant Octopus and Orcinus. Each boss gives 100 mermen reputation to each player on the location when it dies.

     

    1. Captain Giant Octopus

        

    Spoiler

     Location: Ridge of Madness

         Activation: 30 player must be on the activation plate at the same time

         Reward: 100 mermen reputation

         Resurrection time: 22-24 hours

     

    Octopus.jpg.eb14ec6f4420fe41b6e7174047aef379.jpg

     

          2. Orcinus

          

    Spoiler

    Location: Serpent Stream

         Activation: Kill the mobs in front of Orcinus’ cave

         Reward: 100 mermen reputation

         Resurrection time: 22-24 hours

     

    orci.png.bfe2fd4f1689e04b775d6b69bae7e790.png

     

     

     

     

    Descent to the Grotto

     

    Available to activate after 16 hours the event is finished

    Spoiler

    Activation: Complete Sea Tramps’ Lair dungeon 5 times on any difficulty level

    Reward:

    First stage:         40 mermen reputation

    Second stage:    80 mermen reputation

    Third stage:       160 mermen reputation

    Fourth stage:     320 mermen reputation

     

    2109659478_Grotto1st-2ndstages.jpg.6a816f6a29b1e1531dd32b3b24fd7bc8.jpg473137031_Grotto3rd-4thstages.jpg.8404d2bd0b657d4bbb97a09d90548204.jpg

     

     

     

    GvG Events

     

    • Invasion of Chaos

     

    Invasion of Chaos event takes place 2 days in a week (1 day during special events such as Horror, Spring, Snow events) and top 10 guilds’ players who participated in the eventreceive a certain amount of mermen reputation.

     

    Spoiler

    1st Place: 1200 mermen reputation

    2nd Place: 900 mermen reputation

    3rd Place: 700 mermen reputation

    4th Place: 550 mermen reputation

    5th Place: 450 mermen reputation

    6th Place: 400 mermen reputation

    7th Place: 350 mermen reputation

    8th Place: 300 mermen reputation

    9th Place: 250 mermen reputation

    10th Place: 200 mermen reputation

     

    47312866_SeaGvG.gif.ad03e57c263e4b4ceb868f57df86f965.gif

     

     

    • Mermen Trials

     

    Mermen Trials event take place 2 days in a week. Mermen Trials event consist of 2 stages if you can defeat your opponent in first stage you will be able to participate in the second stage.

     

    Spoiler

          1.  Symbol of Celebration (Mermen GvG 1st stage)

     

    Lose: 100 mermen reputation

    Win: 400 mermen reputation

     

    165239015_Mermengvg1ststage.jpg.37eef10fbe95dcb2196acfd93d3f288f.jpg

     

          2. Proclamation of Valor  (Mermen Trials GvG 2nd Stage)

     

    Lose: 200 mermen reputation

    Win: 800 mermen reputation

     

    1179216671_MM2ndstage.jpg.c957c51c677c5e2b9f672af4705536cb.jpg

     

     

    Daily Log-in Rewards

    Warspear give rewards every day for player who log in to the game including mermen reputation. Daily log in reward renews every 20 days. You can receive 500 mermen reputation 4 times in 20 days (1st day, 6th day, 11th day and 16th day log in rewards.)

     

    2051126268_Dailylog-in.gif.04648f6525943a8cb1b23934a63e8ee6.gif

     

    Spring NPC

     

    Every year at spring, after reaching 15.000 spring reputation, game offers you a chance to convert these reputations to different reputations in the game such as mermen reputation. After reaching 15000 spring reputation you can convert 400 spring reputation to 200 mermen reputation.

     

    413485047_SpringNPCgif.gif.54ecc3e3dd7fe0d63ed492104c6b0776.gif

     

    Battle Pass Rewards

     

    Every season Battle Pass brings unique rewards for players. These rewards also include mermen reputation. You can receive your reward by completing task on the battle pass panel.

     

    1292951906_Battlepass.gif.ebc88b39f43056d0601132b505a21463.gif

     

    HOW TO UPGRADE TALENTS EFFICIENTLY

     

    There are 36 unique sea talents that will help you to get stronger than ever in underwater territory. These talents will cost you 782.000 mermen reputation and 1.564.000 golds at total. So, it is important for you to know which talents you should upgrade first and which talents you do not need in the short term.

     

    • Calm Swimming

     

     Writer opinion: Recommended to level up to 4/4 level for each class as soon as possible.

     

    Spoiler

    Requirements:

    Level 1: 400 mermen reputation and 800 gold

    Level 2: 800 mermen reputation and 1600 gold

    Level 3: 1200 mermen reputation and 2400 gold

    Level 4: 1600 mermen reputation and 3200 gold

     

    Effect: Increase character movement speed in Underwater Territory

    Level 1: 3% speed

    Level 2: 5% speed

    Level 3: 7% speed

    Level 4: 10% speed

     

     

     

    • Underwater Protection

     

     Writer opinion: Recommended for tank classes to upgrade. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 800 mermen reputation and 1600 gold

    Level 2: 1600 mermen reputation and 3200 gold

    Level 3: 2400 mermen reputation and 4800 gold

    Level 4: 3200 mermen reputation and 6400 gold

     

    Effect: Increases character’s chance to 9% to reduce damage from underwater monsters by a specified percentage.

    Level 1: 5% damage reduction

    Level 2: 7% damage reduction

    Level 3: 10% damage reduction

    Level 4: 15% damage reduction

     

     

     

    • Breathing Technique

     

     Writer opinion: Recommended to upgrade 4/4 level for each class as soon as possible.

     

    Spoiler

    Requirements:

    Level 1: 800 mermen reputation and 1600 gold

    Level 2: 1600 mermen reputation and 3200 gold

    Level 3: 2400 mermen reputation and 4800 gold

    Level 4: 3200 mermen reputation and 6400 gold

     

    Effect: Reduces oxygen consumption in the Underwater Territory

    Level 1: 3% oxygen consumption reduce

    Level 2: 5% oxygen consumption reduce

    Level 3: 7% oxygen consumption reduce

    Level 4: 10% oxygen consumption reduce

     

     

     

    • Survivability of I Degree

     

     Writer opinion: Recommended for tank classes to upgrade. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 1600 mermen reputation and 3200 gold

    Level 2: 3200 mermen reputation and 6400 gold

    Level 3: 4800 mermen reputation and 9600 gold

     

    Effect: Reduces the critical damage received from normal monsters in Ship Graveyard

    Level 1: 10% critical damage reduction

    Level 2: 15% critical damage reduction

    Level 3: 20% critical damage reduction

     

     

     

    • Preventing Bleeding

     

     Writer opinion: 1/3 level will be enough for each class. You can upgrade this talent after upgrading more important talents for your class.

     

    Spoiler

    Requirements:

    Level 1: 2400 mermen reputation and 4800 gold

    Level 2: 4800 mermen reputation and 9600 gold

    Level 3: 7200 mermen reputation and 14400 gold

     

    Effect: Increase character’s chance to avoid “Bleeding” debuff by monsters in Ship Graveyard

    Level 1: 3% chance

    Level 2: 5% chance

    Level 3: 7% chance

     

     

     

    • Restoring the Breathing

     

     Writer opinion: If you like to farm underwater mobs it is recommended to upgrade to level 4 but if you only doing quests and other short-term stuff it is recommended to leave at level 1.

     

    Spoiler

    Requirements:

    Level 1: 1200 mermen reputation and 2400 gold

    Level 2: 2400 mermen reputation and 4800 gold

    Level 3: 3600 mermen reputation and 7400 gold

    Level 4: 4800 mermen reputation and 9600 gold

     

    Effect: Increases oxygen regeneration rate of the character

    Level 1: 3% regeneration

    Level 2: 5% regeneration

    Level 3: 7% regeneration

    Level 4: 10% regeneration

     

     

     

    • Dodging tactics

     

     Writer opinion: Recommended for tank classes to upgrade. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 2400 mermen reputation and 4800 gold

    Level 2: 4800 mermen reputation and 9600 gold

    Level 3: 7200 mermen reputation and 14400 gold

     

    Effect: Increases the character’s chance to avoid critical attacks from mobs in Ship Graveyard

    Level 1: 2% chance

    Level 2: 4% chance

    Level 3: 6% chance

     

     

     

    • Swimming Technique

     

     Writer opinion: 1/3 level is recommended for each class. You can upgrade this talent after upgrading more important talents for your class.

     

    Spoiler

    Requirements:

    Level 1: 1600 mermen reputation and 3200 gold

    Level 2: 3200 mermen reputation and 6400 gold

    Level 3: 4800 mermen reputation and 9600 gold

     

    Effect: Increases character’s speed when the oxygen is replenished

    Level 1: 5% speed

    Level 2: 7% speed

    Level 3: 10% speed

     

     

     

    • Survivability of II Degree

     

     Writer opinion: Recommended for tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 3200 mermen reputation and 6400 gold

    Level 2: 6400 mermen reputation and 12800 gold

    Level 3: 9600 mermen reputation and 19200 gold

     

    Effect: Reduces the critical damage received from strong monsters in Ship Graveyard

    Level 1: 10% critical damage reduction

    Level 2: 15% critical damage reduction

    Level 3: 20% critical damage reduction

     

     

     

    • Preventing Poisoning

     

     Writer opinion: 1/3 level is recommended for each class. You can upgrade this talent after upgrading more important talents for your class.

     

    Spoiler

    Requirements:

    Level 1: 2400 mermen reputation and 4800 gold

    Level 2: 4800 mermen reputation and 9600 gold

    Level 3: 7200 mermen reputation and 14400 gold

     

     

    Effect: Increases the character’s chance to avoid “poisoning” debuff by monster in Ship Graveyard

    Level 1: 3% chance

    Level 2: 5% chance

    Level 3: 7% chance

     

     

     

    • High-Speed Ascent

     

     Writer opinion: Recommended for GvG events, especially Mermen Trials. Wasting your oxygen level until 1 unit can help you win the crown race at 1st stage of Mermen Trials.

     

    Spoiler

    Requirements:

    Level 1: 2000 mermen reputation and 4000 gold

    Level 2: 4000 mermen reputation and 8000 gold

    Level 3: 6000 mermen reputation and 12000 gold

     

    Effect: Increases character’s speed when oxygen level goes down to 1 unit

    Level 1: 10% speed

    Level 2: 15% speed

    Level 3: 20% speed

     

     

     

    • Joint Immersion

     

     Writer opinion: 1/3 level is recommended for each class. You can upgrade this talent after upgrading more important talents for your class.

     

    Spoiler

    Requirements:

    Level 1: 4000 mermen reputation and 8000 gold

    Level 2: 8000 mermen reputation and 16000 gold

    Level 3: 12000 mermen reputation and 24000 gold

     

    Effect: Increases the strength of character’s minion in the underwater territory

    Level 1: 5% minion damage increase

    Level 2: 10% minion damage increase

    Level 3: 15% minion damage increase 

     

     

     

     

    • Long-Lasting Defense

     

     Writer opinion: Recommended to every class. Also, it can be levelled up to only 1 level and you need to level it up before upgrading some of the other talents.

     

    Spoiler

    Requirements:

    Level 1: 10000 mermen reputation and 20000 gold

     

    Effect: Increases the physical and magical protection of the character every 10 seconds while character in battle against Ship Graveyard monsters.

    Maximum number of buffs: 10

    Level 1: 250 physical and magical defence per buff

     

     

     

    • Survivability of III Degree

     

     Writer opinion: Recommended for tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 4800 mermen reputation and 9600 gold

    Level 2: 9600 mermen reputation and 19200 gold

    Level 3: 14400 mermen reputation and 28800 gold

     

    Effect: Reduces the critical damage received from elite monsters in Ship Graveyard

    Level 1: 10% damage reduction

    Level 2: 15% damage reduction

    Level 3: 20% damage reduction

     

     

     

     

    • Preventing Hydrophobia

     

     Writer opinion: Recommended to upgrade 3/3 level for each class. Hydrophobia is one of the most annoying and challenging debuff in underwater territory. It will help you in many situations.

     

    Spoiler

    Requirements:

    Level 1: 2400 mermen reputation and 4600 gold

    Level 2: 4800 mermen reputation and 9600 gold

    Level 3: 7200 mermen reputation and 14400 gold

     

    Effect: Increases character’s chance to avoid “hydrophobia” debuff by monsters in Ship Graveyard.

    Level 1: 3% chance

    Level 2: 5% chance

    Level 3: 7% chance

     

     

     

     

    • Bodycheck

     

     Writer opinion: Recommended for dps classes. Tank and support classes can upgrade this talent later

     

    Spoiler

    Requirements:

    Level 1: 5000 mermen reputation and 10000 gold

     

    Effect: Increases character’s physical and magical damage dealt to monsters for 15 seconds if you kill 3 monsters inside 10 seconds in Ship Graveyard. The effect works only once in 30 seconds.

    Level 1: 10% damage for 15 seconds

     

     

     

    • Underwater Attack

     

     Writer opinion: Recommended for dps classes. Tank and support classes can upgrade to level 1 until upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 3200 mermen reputation and 6400 gold

    Level 2: 6400 mermen reputation and 12800 gold

    Level 3: 9600 mermen reputation and 19200 gold

    Level 4: 12800 mermen reputation and 25600 gold

     

    Effect: Increase character’s chance to 6% to increase character’s physical and magical damage dealt to the monster in ship graveyard.

    Level 1: 5% more damage

    Level 2: 10% more damage

    Level 3: 15% more damage

    Level 4: 20% more damage

     

     

     

    •  Deadly Attack

     

     Writer opinion: 1/3 level recommended for dps classes in order to activate “Punch Attack” talent. There are not many scenarios where you can be in battle with 5 or more monsters, so it is recommended to upgrade 3/3 level after upgrading other talents. Tank and support classes can upgrade other talents before upgrading this talent.

     

    Spoiler

    Requirements:

    Level 1: 3200 mermen reputation and 6400 gold

    Level 2: 6400 mermen reputation and 12800 gold

    Level 3: 9600 mermen reputation and 19200 gold

     

    Effect: Increases critical hit parameter of the character when character is in battle with 5 or more monsters in Ship Graveyard.

    Level 1: 2% critical parameter

    Level 2: 4% critical parameter

    Level 3: 6% critical parameter

     

     

     

     

    • Survivability of IV Degree

     

     Writer opinion: Recommended for tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 6400 mermen reputation and 12800 gold

    Level 2: 12800 mermen reputation and 25600 gold

    Level 3: 19200 mermen reputation and 38400 gold

     

    Effect: Reduces the critical damage received from Min Boss, Boss and Raid Boss monsters in Ship Graveyard.

    Level 1: 10% damage reduction

    Level 2: 15% damage reduction

    Level 3: 20% damage reduction

     

     

     

     

    • Preventing Stun

     

     Writer opinion: Recommended to upgrade 3/3 level. It is one of the best talents to have in underwater.

     

    Spoiler

    Requirements:

    Level 1: 2400 mermen reputation and 4800 gold

    Level 2: 4800 mermen reputation and 9600 gold

    Level 3: 7200 mermen reputation and 14400 gold

     

    Effect: Increases character’s chance to avoid “Stun” debuff applied by monsters in Ship Graveyard.

    Level 1: 3% chance

    Level 2: 5% chance

    Level 3: 7% chance

     

     

     

    • Punch Attack

     

    Writer opinion: Only recommended to dps classes to upgrade level 1/3. As in “Deadly Attack” talent there are not many scenarios where you can be in battle with 5 or more monsters, so it is recommended to upgrade 3/3 level after upgrading other talents. You can upgrade this talent after you upgrade most useful talents for your class.

     

    Spoiler

    Requirements:

    Level 1: 3600 mermen reputation and 7200 gold

    Level 2: 7200 mermen reputation and 14400 gold

    Level 3: 10800 mermen reputation and 21600 gold

     

    Effect: Increases penetration parameter of the character when character is in battle with 5 or more monsters in Ship Graveyard.

    Level 1: 2% penetration parameter

    Level 2: 4% penetration parameter

    Level 3: 6% penetration parameter

      

     

    • Energy Saturation

     

     Writer opinion: Recommended to upgrade level 3/3 for tank classes and 2/3 for dps and support classes until upgradeother talents.

     

    Spoiler

    Requirements:

    Level 1: 7200 mermen reputation and 14400 gold

    Level 2: 14400 mermen reputation and 18800 gold

    Level 3: 21600 mermen reputation and 43200 gold

     

    Effect: Each time character spends a certain amount of energy (it changes with the level of the talent) character is surrounded with a shield for 10 seconds. Shield absorbs damage equal to 10% of the character’s maximum health.

    Level 1: 600 energy points

    Level 2: 400 energy points

    Level 3: 200 energy points

     

     

     

    • Hardening of Bleeding

     

     Writer opinion: Recommended for dps classes to upgrade to level 3/3. Tank and support classes can upgrade this talent after upgrading more important talents for their classes.

     

    Spoiler

    Requirements:

    Level 1: 8000 mermen reputation and 16000 gold

    Level 2: 16000 mermen reputation and 32000 gold

    Level 3: 24000 mermen reputation and 48000 gold

     

    Effect: Increases the character’s Depth’s fury parameter if character is affected by “Bleeding” debuff by monsters in the Ship Graveyard and end after 5 second bleeding debuff is gone.

    Level 1: 3% Depth’s furry parameter

    Level 2: 6% Depth’s furry parameter

    Level 3: 9% Depth’s furry parameter

     

     

     

    •  Getting Rid of Bleeding

     

     Writer opinion: Recommended for tank classes to upgrade to level 3/3. 1/3 level for will be enough for dps and supports classes until upgrading more important talents.

     

    Spoiler

    Requirements:

    Level 1: 4800 mermen reputation and

    Level 2: 9600 mermen reputation and

    Level 3: 14400 mermen reputation and

     

    Effect: Removes “Bleeding” debuff dealt by the monsters at Ship Graveyard and its further reception for a specified time (time changes with the level of talent).

     

    Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds.

    Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds.

    Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds.

     

     

     

    • Lung Training

     

     Writer opinion: Recommended to farmers who farms underwater bosses and mobs.

     

    Spoiler

    Requirements:

    Level 1: 4400 mermen reputation and 8800 gold

    Level 2: 8800 mermen reputation and 17600 gold

    Level 3: 12800 mermen reputation and 25600 gold

     

    Effect: Reduces the character’s oxygen consumption rate by a specified percentage if character stands still for 30 seconds.

    Level 1: 10% less oxygen consumption

    Level 2: 15% less oxygen consumption

    Level 3: 20% less oxygen consumption

     

     

     

    • Exceptional Healing

     

     Writer opinion: Recommended to each class. Also, you have to upgrade this talent to be able to upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 14000 mermen reputation and 28000 gold

     

    Effect: Increase the effect of character’s basic healing skills by 10% while the character is in combat with a Mini Boss, Boss or Raid Boss.

    Level 1: 10% increase on character’s basic healing skills.

     

     

     

    • Hardening of Poisoning

     

     Writer opinion: Recommended for dps classes to upgrade to level 3/3. Tank and support classes can upgrade this talent after upgrading more important talents for their classes.

     

    Spoiler

    Requirements:

    Level 1: 8000 mermen reputation and 16000 gold

    Level 2: 16000 mermen reputation and 32000 gold

    Level 3: 24000 mermen reputation and 48000 gold

     

    Effect: Increases the character’s Depth’s fury parameter if character is affected by “Poisoning” debuff by monsters in the Ship Graveyard and end after 5 second bleeding debuff is gone.

    Level 1: 3% Depth’s furry parameter

    Level 2: 6% Depth’s furry parameter

    Level 3: 9% Depth’s furry parameter

     

     

     

    • Getting Rid of Poisoning

     

     Writer opinion: Recommended for tank classes to upgrade to level 3/3. 1/3 level for will be enough for dps and supports classes until upgrading more important talents.

     

    Spoiler

    Requirements:

    Level 1: 4800 mermen reputation and 9600 gold

    Level 2: 9600 mermen reputation and 19200 gold

    Level 3: 14400 mermen reputation and 28800 gold

     

    Effect: Removes “Poisoning” debuff dealt by the monsters at Ship Graveyard and its further reception for a specified time (time changes with the level of talent).

    Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds.

    Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds.

    Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds.

     

     

     

     

    • Adaptability

     

     Writer opinion: Recommended to upgrade for each class.

     

    Spoiler

    Requirements:

    Level 1: 14000 mermen reputation and 28000 gold

     

    Effect: Increases character’s movement speed in Underwater Territory by 0.5% for each missing unit of oxygen. Also, reduces the incoming damage from monsters by 0.5% for each missing oxygen unit.

    Level 1: 0.5% underwater speed for each missing oxygen unit.

     

     

     

    • Exceptional Defence

     

    Writer opinion: Recommended to each class. Also, you have to upgrade this talent to be able to upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 14000 mermen reputation and 28000 gold

     

    Effect: Increase the effect of character’s basic defensive skills by 10% while the character is in combat with a Mini Boss, Boss or Raid Boss.

    Level 1: 10% defensive skill increase

     

     

     

     

    • Hardening of Hydrophobia

     

     Writer opinion: Recommended to tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 8000 mermen reputation and 16000 gold

    Level 2: 16000 mermen reputation and 32000 gold

    Level 3: 24000 mermen reputation and 48000 gold

     

    Effect: Reduces the damage received by character by a specified percentage (increase with the talent level) if the character is affected by “Hydrophobia” debuff and the effect continues for 5 seconds after hydrophobia debuff is gone.

    Level 1: 5% damage reduction

    Level 2: 10% damage reduction

    Level 3: 15% damage reduction

     

     

     

    • Getting Rid of Hydrophobia

     

     Writer opinion: Recommended to each class. Hydrophobia is one of the most annoying and challenging debuff in underwater territory. It will help you in many situations.

     

    Spoiler

    Requirements:

    Level 1: 4800 mermen reputation and 9600 gold

    Level 2: 9600 mermen reputation and 19200 gold

    Level 3: 14400 mermen reputation and 28800 gold

     

    Effect: Removes “Hydrophobia” debuff dealt by monsters at Ship Graveyard and ignores the further reception for a specified seconds (time increases with the talent level).

     

    Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds.

    Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds.

    Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds.

     

     

     

    • Long Standoff

     

     Writer opinion: Recommended to dps and support classes. Tank classes can level up this talent after upgrading other talents.

     

    Spoiler

    Requirements:

    Level 1: 15000 mermen reputation and 30000 gold

     

    Effect: Increases the physical and magical power of the character by 1.5% for every 10 seconds while the character is in battle against monsters in Ship Graveyard. Maximum number of buffs: 10

     

    Level 1: 1.5% damage increase for every second (max. 10 buff)

     

     

     

    • Exceptional Attack

     

    Writer opinion: Recommended to each class. Also, you have to upgrade talent to be able to upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 14000 mermen reputation and 28000 gold

     

    Effect: Increases character’s basic damage skills by 5% when the character is in combat with a Mini Boss, Boss or Raid Boss.

     

    Level 1: 5% basic damage skills increase

     

     

     

    • Hardening of Stun

     

     Writer opinion: Recommended to tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents.

     

    Spoiler

    Requirements:

    Level 1: 8000 mermen reputation and 16000 gold

    Level 2: 16000 mermen reputation and 32000 gold

    Level 3: 24000 mermen reputation and 48000 gold

     

    Effect: Reduces the damage received by the character by a specified percentage if the character is affected by stun debuff by the monsters in Ship Graveyard. Buff ends 5 seconds after the stun debuff ends.

    Level 1: 5% damage reduction

    Level 2: 10% damage reduction

    Level 3: 15% damage reduction

     

     

     

    • Getting Rid of Stun

     

     Writer opinion: Recommended to each class. Stun debuff is one of the most challenging debuff in underwater territory. Removing and ignoring the stun debuff will provide you great advantage against monsters.

     

    Spoiler

    Requirements:

    Level 1: 4800 mermen reputation and 9600 gold

    Level 2: 9600 mermen reputation and 19200 gold

    Level 3: 14400 mermen reputation and 28800 gold

     

    Effect: Removes “Stun” debuff dealt by monsters at Ship Graveyard and ignores the further reception for a specified seconds (time increases with the talent level).

     

    Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds.

    Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds.

    Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds.

     

     

     

    DO NOT FORGET!!

     

    Even though you have enough amount of mermen reputation to upgrade a talent there are still some things you should consider.

     

    • Mermen Sanctuary Dungeon: To be able to enter Mermen Sanctuary Dungean you MUST have 5000 mermen reputation.

     

    • Underwater Speed: As well as some sea talents, Mermen reputation also gives you underwater speed at some milestones
    1. Under 5000 mermen reputation:     60% of normal speed 
    2. 5000 mermen reputation:    70% of normal speed
    3. 15000 mermen reputation:   80% of normal speed
    4. 35000 mermen reputation: 100% of normal speed

     

    • Maximum Oxygen Units: As in speed, number of oxygen units also changes depending on your mermen reputation
    1. 5000 mermen reputation:   15 maximum oxygen units
    2. 10000 mermen reputation: 17 maximum oxygen units
    3. 15000 mermen reputation: 19 maximum oxygen units
    4. 35000 mermen reputation: 22 maximum oxygen units

     

     

     

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