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Warden Hell

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Everything posted by Warden Hell

  1. Plenty of Priests think the shield skill is still weak even it increases by 40%. Nowadays, most physical dmg character could easily hit the shield by only one hit. I hope the offical team could rebalance this skill again and offer a true helpful shield to Priests. Payback skill has a very long cooltime as an attack skill. I almost do not use it after Level 20. I suggest reduce the cooldown time as the Harald's tears. Otherwise, this skill could be deleted from Priests skill.
  2. I do not think the shield skill is improved. Still one hit could ruin the shield. I have MM sets with all +10 equipments, my shield could be ruined by anyone in PVP with only one hit. Even though it increased by 40%, it is still not useful.
  3. The truth is priest could easily die even for me with MM sets and all +10 equipments. Maybe we could let all the priests have a vote about whether Priests die quickly in arena. Vote 1 yes, Vote 2 no.
  4. yes, shield is useless no matter in PVE or PVP now. Also, the reduction of heal makes Priest more useless. Maybe the offical team does not want Priest anymore. Lowest dmg with low heal, why would ppl recruit Priests? Maybe only for the revive purpose.
  5. Harad's Tears is the main attack skill of Priest. It is not a compulsory skill that can cause additional attack(AOE). It has a possibility and the cooldown time is 4sec when Priest has a 60% CD reduce(Dedending on Priest's Equipments). Therefore, this skill is not as strong as a true AOE skill. Also, you need to consider its weapon's attack cooldown time is 3.1 sec. Especially when Priest use Harad's Tears, it will at least cost 1 sec for a Priest to shake his stave. Then the skill comes out. Could this action be removed to allow an instant skill useage? As Harad's Tears is the main attack skill of Priest, Please allow it to be stronger. In addition, I recommend the offical members to test whether it is useful of increasing the shield volume by up to 40% on 5 skill levels in PVP. Before, the shield got a volume of 800 HP on 5 skill levels. Now, with 40% increase, it has a volume of 1120 HP. In PVP, one atuo hit by the phisical damage characters could eliminate the shiled. The increase of 40% shield volume actually does not help priests to protect themsleves a lot. Either increasing the shield volume up to 1400 or giving priest a controling skill like stun would be much helpful. Anyway, something is better than nothing.
  6. To the official members: I strongly advise an improvement of Priest in PVP battles. Priests always wait to die once been stunned. Priests have the lowest physical and magic defence than any other characters. Also, it can neither prevent controlling skills like Blade Dance nor stun others like BD or Warden. How could Priest survive in PVP battles? Please, give Priest a new life! Otherwise, it would only become a buff provider. Kind Regards A Priest Player
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