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Travifive

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Posts posted by Travifive

  1. I didn't read the manga because it is a once a month manga. I can wait for a week for a manga chapter or anime episode but not a month. So i decided rather to wait for over an year for next anime season than to wait for one month per chapter  :snorlax:

     

    Also, AOT anime is very good quality so worth the wait.

     

    Yea! Im with you though. Too damn long of a wait.

  2. Yea I cant wait! so lets see for my Priest..... Faster skill cooldown = Power word food. High rank Armistice with a faster cooldown = you cant attack me.... EVER. Full resiliance armor giving me "Magic Power" to my heals. so lets see. Shield is still great and my high amp arena staff and a good 20% crit rate for good measure for my crit heals. Hmmmmm exactly how will I die? Perhaps if I fall asleep while playing.

     

     

     

  3. Hurry up an implement the character class advancement beyond lvl 20 then! I want to become a battlemage already! Since I have to go into the fray and be close up with melees then at least issue me a damn sword.

  4. This update looks painful >.

    I kinda feel sorry for spell casters. Less life, less supporting attributes, more magic defense to over come, and faster cooldown on stun skills.

    It looks like my Mage may need to go into retirement if I think this update is going the way I see it...

     

    Go mage! Fireball!... 200 damage... Time warp!... 200 damage.... Stunned... Survived the stun. Chains. Stones, fb, timewarp=600 damage. Yay I stole 50 life total wooooooooo

    Stunned dead......

     

    Woooo I almost took a 3rd of that Barbarians life. :P (I only have a +10 weapon so I wont be doing much damage.) LMAO

     

     

    I guess the good news is that if my attack skills will be worthless I can rank sun shield to 5 and be immune to casters. I assume with my current 25% moon resistance +12% sunshield + ring and ammy amps. possible 50% magic reduction plus a good 20% resiliance. Hahahha

  5. I think it should be a ranged aoe skill rather than being centered on the Mage.

     

    I get many Timewarp fails due to some lag issues so it would be nice to use chains on the area that I want to teleport to so I know I will hit them.

     

  6. First off, Snorlax, excellent job responding to all these posters.

     

    I play a Mage and I really do not see any benefit to these changes. My opponents now have more magic defenses, I do not have dual elements so no increased skill cool down, and my life steal set will simply be sub-par due to lower damage output.

     

    Either way I’m sure you considered this and I am grateful of the update. Great work!

     

  7.  

    Yes I agree, I think that sounds like a good idea, gold and guild points for the one who helps the lower leveled players, will give them a boost of confidence in the game and increase their chances of staying in the game. :dirol:

     

    Ohhh, how about a bulletin board where you can post your boss help request!

  8.  

    so what you are saying is:

     

     

    go full resillience and full astral at the same time?

     

    no criticals received, healing 250+ (shaman/druid)  or 750+(necro/priest), and having a physical defense that can reach 40% without skill buff?

     

    no thank you, suggestions should be made to try and bring balanced to the game, not make it even more unbalanced.

     

    Yup, I totally agree.

    Oh oh I have a thought! How about bringing back life steal weapons and rings with astral on them too! mmmm i would'nt mind being an immortal Priest. I don't want to pray to gods, I want to be one!

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