Travifive
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Posts posted by Travifive
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Jswaaz and ๓ęçђą get a room!
Make a dark defense set a day before the announcement that magic will be combined
If you can’t read this, get some glasses.
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Yea I cant wait! so lets see for my Priest..... Faster skill cooldown = Power word food. High rank Armistice with a faster cooldown = you cant attack me.... EVER. Full resiliance armor giving me "Magic Power" to my heals. so lets see. Shield is still great and my high amp arena staff and a good 20% crit rate for good measure for my crit heals. Hmmmmm exactly how will I die? Perhaps if I fall asleep while playing.
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Mages are certainly more fun. Its boring to just attack an afk character. Anyways if this gets implemented there will be no question that Mages will be superior to warlocks
http://forum.warspear-online.com/index.php?topic=99919.0
What would you do if my Mage just walked through your circle? Hurt me? Tickle me at most. lolololol
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Hurry up an implement the character class advancement beyond lvl 20 then! I want to become a battlemage already! Since I have to go into the fray and be close up with melees then at least issue me a damn sword.
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This update looks painful >.
I kinda feel sorry for spell casters. Less life, less supporting attributes, more magic defense to over come, and faster cooldown on stun skills.
It looks like my Mage may need to go into retirement if I think this update is going the way I see it...
Go mage! Fireball!... 200 damage... Time warp!... 200 damage.... Stunned... Survived the stun. Chains. Stones, fb, timewarp=600 damage. Yay I stole 50 life total wooooooooo
Stunned dead......
Woooo I almost took a 3rd of that Barbarians life. :P (I only have a +10 weapon so I wont be doing much damage.) LMAO
I guess the good news is that if my attack skills will be worthless I can rank sun shield to 5 and be immune to casters. I assume with my current 25% moon resistance +12% sunshield + ring and ammy amps. possible 50% magic reduction plus a good 20% resiliance. Hahahha
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It's an example :facepalm: .
A confusing one at that.
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Lmao well... My girlfriend plays... and I funded her 2 characters. lol
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I think it should be a ranged aoe skill rather than being centered on the Mage.
I get many Timewarp fails due to some lag issues so it would be nice to use chains on the area that I want to teleport to so I know I will hit them.
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I only bought miracle coins to expand my bag, amp my weapons, upgrade my guild, get great charms on my stuff, and sell the rest for a few million gold...... on more than one character :P
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coffee-marlboro (sometimes newport), thats my every day routine, several times per day! (♥.♥)
You and I are on the same page.
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The couch has to be comfy for fatty. :P
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I just finished Swamp quest on both my characters. I hope you guys are ready!
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First off, Snorlax, excellent job responding to all these posters.
I play a Mage and I really do not see any benefit to these changes. My opponents now have more magic defenses, I do not have dual elements so no increased skill cool down, and my life steal set will simply be sub-par due to lower damage output.
Either way I’m sure you considered this and I am grateful of the update. Great work!
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So locks and druids can stun people in the fire arena to death. I would love to see a 0 damage from each side draw! lolol
Sike
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Yes I agree, I think that sounds like a good idea, gold and guild points for the one who helps the lower leveled players, will give them a boost of confidence in the game and increase their chances of staying in the game. :dirol:
Ohhh, how about a bulletin board where you can post your boss help request!
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so what you are saying is:
go full resillience and full astral at the same time?
no criticals received, healing 250+ (shaman/druid) or 750+(necro/priest), and having a physical defense that can reach 40% without skill buff?
no thank you, suggestions should be made to try and bring balanced to the game, not make it even more unbalanced.
Yup, I totally agree.
Oh oh I have a thought! How about bringing back life steal weapons and rings with astral on them too! mmmm i would'nt mind being an immortal Priest. I don't want to pray to gods, I want to be one!
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No! Im a mage and even 10% would ruin my character.
I average about 6-8k damage per arena, if both of my enemies had 10% I would receive 600-800 damage + what they deal....
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Yea thats what i get for being on the forum at work. I type to quickly to read.
"Change Resilience % to all defences both physical and magical"
-I should have said change the resilience % amount-
Make it lower so that other types of defense runes will actually be worth something
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Japination: Favorite Anime Discussion
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Yea! Im with you though. Too damn long of a wait.