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yinglun

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Posts posted by yinglun

  1. 1 hour ago, 0gull said:

    FYI, the skill wasn't meant for a typical "tank" playstyle for warden and more of a damage one, and you can't have both offense and defense

    if you were simply fine before the "bad" skills were introduced, i'm sure you can still manage now, it just mean the skill wasn't meant for your playstyle

    New skills and the weakening of warden have no effect on me because my equipment and skills have reached their peak, but these updates are really bad 

  2. Warden's new skills are simply too bad, increasing the attack intensity, we have no attack speed, which means that this gain effect can only be applied to several attacks,Again, this weakening, low-strengthening warden can't even get into the copy.Warden has been weakened too much

  3. 19 hours ago, Akasha said:

    听起来真的很棒。

     

    实际上,在这样的地方有分享游戏的意愿,但我们需要更多的时间来确保用户对此的支持。否则我们会名声不好。

    Now war spear's popularity in China is very low. New players don't know where to learn about war spear. We all publicize it spontaneously. This kind of power is too small

  4. 【图片】大家好,我是来自EU-ELF UNO Attitue 态度工会的 Hao

    玩战矛也有相当一段时间了,从MC到ELF,深入接触了许多职业,最深的感悟就是战矛还算是很平衡的一个游戏,游戏的职业的强/弱在同一基础下,他的作用和职业的价值是值得大家去定位很深思的,而不是单纯的去讨论一个职业的某一极端来放大.过于放大他的PVE/PVP取向。

    今天,我给大家来分析一下战矛里面的"四不像"职业-十字军骑士

    对于所有游戏当中普遍的认知,十字军骑士是一个耐久/淳厚/重甲/辅助奶/白马坐骑等等附带标签的职业,在战矛游戏当中,他的核心基础跟其他游戏取向是一致的,重甲职业/盾锤坦克/辅助奶,延续着这一致的十字军骑士形象,而我所理解的普遍战矛玩家对骑士这个职业标签的“四不像”,今天给大家来剖析交流一下,一起看看,我们定位的战矛十字军骑士,他到底是一个怎样的职业价值。

    对于骑士的技能介绍,我就不再一一详细的分析了,因为在以往的帖子里面也有很多介绍

    在这里我先给大家分类,简单回顾一下。

    1:盾锤坦克类-

    重甲职业并且赋予了群体嘲讽注定骑士是一个天生的坦克职业,钢中带柔(奶),衍生出了3派盾锤分支

    A类目纯物理 钢系

    B类目半物理半法系 钢柔结合

    C类目纯法系 柔系

    3类目分支,极端即是牛逼,所以钢系和柔系相对突出,钢柔结合稍弱不做讨论

    同样同一基础不做伤害结果讨论情况下,2种tank都可以走的通,并且都能当好一个坦克

    视战斗情况需要补奶职业(这里联想到守门的请及时调整切勿受干扰)

    同样同一基础做伤害结果讨论情况下,物力坦克倾向侧重于单体boss/SOLO任务,更直接的面板DMG伤害

    法系坦克倾向侧重于多怪任务/副本等群体AOE场景.并且在一定难度下的场景能起到辅助奶的作用

    2:双手武器类

    结合技能内DMG/MDMG的伤害技能数量,由于双手未能使用盾牌,双手DMG物理技能少于法系双手技能

    大部分场景延伸双手武器选用法系双手较为合适,即走法系双手路线,配合照明/旗帜(单体时配合印记)/跳,会有很好的游戏体验

    由于春季过后,有了暴击矛的出现,搭配了一个物力/法系双修的搭配,如下【图片】PS:本装备搭配为个人使用习惯,并非就是最优搭配,保留解释权

    技能为5/5净化 4/4照明 4/4旗帜 4/4跳

    以上饰品属性均为吸血 此搭配实测 单体DMG/群体 AOE较为暴力

    由于A4D654A3578FEE5FF500888C8088BB15.thumb.jpg.692b077892cc1474afcb1d3b2eaf8348.jpg时间关系,本篇文章后续还会进行补充,欢迎交流

    AA5D831C74DD94A560F5D2C5172DA659.jpg

  5. 17 hours ago, Higgings said:

     

    No other class can tank the same way warden does. This is something that many wardens forget to say, though 

     

    :cereal_man:

    My trouble is here, I would rather wd weaker, and have more gameplay, rather than now only tank ability 

  6. 不,看看DK在PVP和PvE中的出色表现,看看野蛮人在PVP和PvE中造成伤害的能力,并比较精灵的Pala和wd有多极端,Pala在PvE中有多弱。WD就像PVP中的残疾人,这真的平衡吗?

  7. Hello, I am a wd player from eu server, wd is really a very good tank, but this extreme property setting kills the playability of this class, this kind of play is like a disabled person, other classes in the PVP and pve are equally good, why my wd can only reside in the dungeon?

     

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