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suggestor1001

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Everything posted by suggestor1001

  1. DURATION: MINION SHOULD LAST FOREVR UNLESS KILLED!! otherwise people would be spending so much money for it and see it die verry fast. a level 12 can easily kill it. HP I RECKON ALL MINION SHOULD HAVE WAYY MORE HP THAN THAT DO NOW!: this is because, when hunting elfs/mcs THAT IS T THEIR PRIME TARGET! THE MINION YELLOW: 15k(hp) Blue:5k(hp) Green: 10k(hp) MAY SOUND CRAZY BUT, ITS REASONALBE BECAUSE OF HOW FAST THEY DIE CURENTLY NOW, EVEN THE YELLOW ONE. IT DIES SOO FAST
  2. i suggest making a deputy leader option to be added onto the ranks for guild this is because explorer cannot use active skills such as the one previously added without being heir, and as heir. they have many privalges to change the guild message/description etc. so instead of making the whole guild heirs and be able to have rights to that sort of stuff. i suggest making a rank far higher than heir. obviously called Deputy Leader. This means that they have all privages that heirs do but by adding this means all guild members are able to access the active skills on the guild if they are approved of being heir by either the leader or Deputy. Deputys can be: -someone the guildleader trust or knows verry well -someone who will take responsibility to take on lead role when leader is offline heir will be removed this and will be given to deputy: -changing guild description/message -advancing level PS- only 2 Deputy Leader maximum allowance for guilds, to keep it clean 8) Thanks guys 8)
  3. lol my dark shield is 5 and acts as if its lvl 2?? do you increase perentage of chance buy .3 or somethng?? cus its really nt fair for it to occur like 1-2 times lol FIX. make BETTER. LVL 5 SHIELD ACT LIKE LVL 1 SHIELD. NO FAIR MAKE BETTER :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo:
  4. not bad but looks like a skill for magic class dude :/.. we'll see
  5. lol no u dont. u probably dont play necro as much born thats why you dont mind. try farming for long periods(ie: demonologst) pvping and pve. you are gonna get sick of it. like many necromancers who complain about it :mega_shok:
  6. i dont get it :facepalm: ..... how come priest dont have to consume most of their hp or even mana just to cast a skill... it is simple not fair in my opinion. just because the necro is part of the rebelling side doesnt really make it fair for us for you to consume our hp when in combat or pve... ill outline the most potential problems that i think are the most serious...: FLAWS: -in pve(such as long farms), the necromancers hp is slowly being eaten away while they are supporting the tank.. this causes the necromancer to have to skip healing the tanker so it does not use too much hp that they wont be able to use skills :facepalm: -in pvp it is basically adding +100 damage to any other player is attacking you(level 20 neecromancer) which really makes it inconvenient because it will also be taking away 100+ hp away from the necromancers heal and 100 hp from its own when only bone shielding. :facepalm: - when trying to avoid many amounts of enemies the bone shield(if used) or heal. will slow you down because the hp being taken away from you is acted like a damage from a monster which will only lead to death :facepalm: as you can see. it is really not that fair when it comes to a necroancer because the hp being taken away is really pointless. it affects the class in so many ways.. i cannot be bothered listing all of them because of the time it would take. you say you fixed rangers blessing so it wont occur too frequently but to me thats probably like 0.2% differece because it still occurs so many times i am still willing to say its overpwered just because we are technically the bad side does not mean we should have disadvantages to us mostly. especially the 4% hp on necro: i have examined many chats on World chat and chatting to my fellow alliances and seen many people who would agree with me that the percentage taken away when we use our skills is really pointless and takes away too much to handle sometimes! THATS ALL
  7. yess!! that would be great!!. help get my suggestion through! :lol:
  8. ok um.. when a necro is vsing a druid or bladedancer. they always endup getting stuck in a control affect such as the damn overpowered hamstring or that root the druids do. they cant use any of their skills. ESPECIALLY HEAL OR SHIELD, obviously this is a verrry big problem when versng this class. this renderes them having to wait to use their skill while being hit and killed. I SUGGEST that these skills cannot stop the necro from healing because right now it is verry unfair... only shield and heal would b able to use.. THIS IS BECAUSE shamans have a healing over time skill so it does not really matter if they get controlled because there is a high chance of them being already heal in active. so yeah. would make it easier for the class......... not root or hamstring not make them heal and then..DEAD....FINISHED WOULD MAKE IT MUCH FAIR!!! ALSO WHY THe hell does bladedancers hamstring range?? next thing they can use staffs?? thats stupid. dont show favourtism, make game FAIR
  9. OK screw the button, possible a different way for 1x1, still the same way to pvp BUT make an interaction for it where the trade, ignore etc go. make a duel button. so people from different factions go to a neutral area and do a duel which sends them to a different map! thouggh i have chosen neutral area so other people cannot interrupt the fight another way is that if they press the duel button... they DONT get teleported into a map, a countdown approaches and possibly a box or a circle within a wide range determines the area in which for them to pvp, therefore people would be able to see the battle commencing, if either player steps out of the box. a countound of 5 or 3 secconds will go and if he/her does not return inside they basically forfeight and the other player wins ---this makes it easier to provide proof of occuring matches.. As for enemy factions(eg. mc vs fb) they would have to go into a neutral area to beigin the match hope ya liked!!! :diablo: :diablo: :dirol: :dirol: :dirol:
  10. OK! everyone like to do 2x2/3x3/5x5 arena?? but i know inside of all of us we would all like a 1x1 arena, different classses or same battling each other out in arena 1v1 only! yes that would be awesome. I just suggest that you also make a 1x1 arena to be added onto the list of arenas you made!, this will then give players a chance to verse each other in arena and also shows who is the best arena player in arena rating!!! :diablo: :dirol: . Tho should probably not make the rating count on arena points so it doesnt make someone stay there for a long time if they have done arena alot, MAKE arena RANK! also, whichever the top player in arena for that particular day. should have their name shown on the guild ranking as number 1 for that day!! THE MORE ARENAS U DO THE HIGHER YOUR RANKING.....obviously you are thinking about arena tickets and rich people...THATS WHY THIS ONE SHOULD COS NOTHING... because many people would wana be doing it so why not let it be free, no arena points given for this 1v1 arena button. PS: IF 2 PLAYERS WANA VS EACHOTHER: no problem. all they have to do is go in 1 party together and click 1v1 then they will be teleported into an arena map where they will verse eachother! also make one more button that enables players to watch matches that are currently on course. this helps to provide proof of people who have problems with eachother and just wana fight it out! for further proof it can also show, possibly at the top of the game screen.. something like this -this player has won against this player in arena- -----that's all!!----- SEE? simple suggestion. HELPS GET RID OF GANKS IN FAKE PVP CAVES EH? :crazy: :clapping: VOTE YES AND IT MAY COME TRUE! :drinks: :fool: O:-) :aggressive: ;) ;D :blush:
  11. recently updated on post. look and see if it agrees with you, don't forget to give your input if you wish (don't forget to vote!!)
  12. Thats the probelm dude. the shield is only useful for PVE. you gotta understand, shamys can go full dmg cus they have a healing over time skill which benfits them. but the shield needs to absorb way more in order for a priest/necro to survive longer in PVP if ever in the situation of vsing 2+ enemies. 1-2hits from any char = shield gone and useless.
  13. cmon guys. 200+ views... 16 votes? :facepalm: recently modified barbarian skill to make it have more sense dont forget to vote if you want a chance of these skills to be added into the game :pardon: :pleasantry: :blush: ::)
  14. im thinking there is a part in the game. where the two enemies are not enemies NO MORE. instead a new clan comes along(OMG STRONG), and they realize that they have to combine their foreces to beat this whatever clan or new thingy. HAHAHA :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: (WAS DRUNK. HOPE YA'LL LIKED)
  15. keyword: suggestion man.I'm sure they may have already thought of all the skills they are going to add but by having this suggestion they can think to renew or modify the skills depending on what they and the readers think PS: dont forget to vote guys!
  16. yeah i knw the shield is based on astral but that is actually not that good because if you wanted to pvp and you went full damage, your shield is bassically weakend cus you got rid of most your astral. get it? it should just be based on by itself not astral so we can pvp aswell. they should add more defence to the shield(also with the level) so we dont have to always have lots of astral to keep the shield up and we can pvp more
  17. nono, dont get me wrong, i love it. its just that the skills are not what i think that the class should have :nea:
  18. basing a shamans attack on its astral. no one wants that. let shield absorb more so we can pvp without having bad attack. we cant only be support characters. druids/shamans can do both but we dont exactly have an option cus the shield is based on astral. :lol: :mega_shok: :nea: :shok: PS: WE NEED MORE AOE SKILLS!! :clapping: :crazy: :dirol: :drinks: :fool: :friends: make spittle have chance to poison or change the name! :D
  19. good idea but where does the barbarian get the boulder from? :nea:
  20. ok man thats just a bit weird. how about this: a bladedancer throws his dagger at an enemy. it was +9 and dealt a considerable amount of damage though we all know the weapon has been removed from his hands.. what will he do? you cant expect a dagger to come straight back at you after youve just thrown it away... who knows the opposition may have picked it up ;) and there goes the dagger. Though the suggestion wasnt bad it has a couple of faults. but i do thank you for posting it. ------------ Recently added bladedancer skill ontop. all credits go to slayer for the suggestion
  21. i must say. Very impressive. im already looking forward to the upcomming update Well done :clapping:
  22. Thanks. and also to the people who appreciated the post. hopefully the game would take these skills into consideration! -Don't forget to vote guys(every vote counts!)
  23. has been recently updated guys. have a look and share your opinions :) also vote at the poll on the top to show what you think
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