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А так-же избежите критики и реакций на свою работу. И дополнительно получите отсутствие времени на исправление ошибок Лучше в первый день лить, так просмотров под темой больше будет
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Давай на амбер... Я тебя снабжу, я тебя буду держать в тонусе и форме! Арену наконец нормальную порегаешь и гвг!
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By Salamander · Posted
Гильдийские бонусы может и стоит добавить( не сильно влияющие на баланс , тип доп скорость бега в инсте, скорость востановления вына и прочее, без статов) . Но вот увеличивать количество учасников по понятным на то причинам, категорически не стоит. Не при нынешнем количестве актива. -
Hello everyone! I have a question about the new Tenacity mechanic that was recently added to the game. As described, this attribute reduces, by the indicated percentage, the duration of control and harmful effects applied by skills and relics, with a maximum limit of 50%. At first, this attribute was only available through certain scrolls, but with the latest updates it has also become available through books, accessories, and new consumables, allowing characters to reach or come very close to the 50% cap more easily during combat. My question is: how does Tenacity interact with the Magic Resistance Book (the one that reduces the duration of negative and control effects based on the character’s Magic Defense, also with a 50% limit as far as I know)? For example, if a control effect lasts 5 seconds, and a character has 50% Tenacity and also reaches 50% reduction from the book, would Tenacity reduce the effect by 2.5 seconds and the book reduce another 2.5 seconds — making the control or debuff effect completely nullified (reduced to 0 seconds)? Or is there some kind of limitation, shared cap, or a different formula used to calculate the interaction between these two effects? If someone from the team could clarify this, I’d greatly appreciate it!
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By Salamander · Posted
Ну тогда я как в прошлый раз скажу что он там проиграл
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