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    • Но при этом навык нужно как то менять, хоть и таким образом, это сделает его более играбельным, смысл 1 предложения в простоте реализации для разрабов, ведь они обычно кроме прокрутки цифр в право или лево навыки никак не меняют.    В вопросе вставлять его в каст или нет уже не вам решать,а тем кто желает им сыграть.   
    • А типчики на исках и реях в темах про чк, говорящие, что чк имба и гасят абсолютно любое предложение по усилению чк, не смущают?
    • Commentary: As of today, rogue is the only class that can be replaced with any class and still be more useful. This is precisely why this class is dead for 4-6 years. If we take into account that the purpose of rogue is to be an assassin agile class, it does horrible at that. For as long as i can remember rogue has been geting changes mainly in talents but the core issue is in its basic and expert skills. They are. Just. Outdated. No longer the talents can suffice to improve this class. Even the talents and branches are extremely underwhelming.    Lets take a look at the class issues and skills which needs to be reworked:   -Kick in the back: This skill has not been used for years because it decrease accuracy and only can be casted on 1 person. This isn't 2014, game has shifted to group play style so this skill being casted to 1 person is outdated as hell and anyone can collect good accuracy even mobs.   Suggestion #1: now it roots the enemy in place and block its skill use for couple secs.    Suggestion #2: skill now throws a smoke bomb in the area making anyone that makes contact with it decrease their accuracy and penetration by ?%.      -Dodge skill: this is rogue basic defense skill it increases his dodge chance and lasts for 8-10 secs. In 2024 this is very weak due to most people and mobs able to collect accuracy very easily. Suggestion: increase duration and improve dodge chance. Best scenario with dodge is to make cap raise to 80%.      -Stealth: the dmg increase buff from this skill is not very practical, its tedious having to waste 3 secs constantly going invisible for some small buff in dmg that any other class have by default. That 3 secs trying to go invisible and attack alone is enough to make u dead just while youre busy activating this buff. Suggestion: add another buff under stealth like walking speed or resistance to compensate for it.    Expert skills:   Absolute reflexes: this skill gives guaranteed dodges against dmg but it doesn't protect against dot dmg. Making rogue vulnerable since this is basically the only guaranteed defensive skill. Furthermore the 4sec cooldown is too long and is enough for any class to destroy u while this skill in cooldown.  Suggestions: skill now dodges dot dmg and cd is decreased from 4sec to 2.5 secs.   Ricochet: this skill without talent, is the worst aoe dmg skill in the game. It needs to work with poison skill and increase its dmg a bit.    Illusive jump: this skill makes u charge and jump at enemy but rogue has practically 0 defense. Making u not fit to use this. Add stun to this skill and remove stun from flurry. And instead of needing a target to jump, make this target free jump to increase rogue's agility in the game.   Trickiest technique: rogue has probably the worst heal skill in the game nowadays. Not only 15% heal from this is low but to even heal that, you need to cast poison on enemy which is another skill, and it CANT miss AND this skill itself CANT miss EITHER lol and thats to receive 15% heal... even lifesteal can heal more than that. Suggestion: buff heal to 25% and make it not needing 2 freaking skills to heal a measly 15%.    For branches, i dont want to flood this with Suggestions but seriously its been suggested many times in forums that all 3 rogue branches are offensive based. Atleast rework one of them to have defensive features               
    • Сори мы не бд и не рей. В тиории звучит харашо, а на практике вообще никак в реализации дебафов не помогает, как видел сопру по кд так и вижу, при этом это никак не уберегает от других методов контры дебафовчисто дождаться не могу когда вернусь на норм ветку....
    • Shimarin стояла в очереди к Торговцу сувенирами, когда кто-то незаметно стащил с её пояса кошель с жетонами. Конечно, она сразу подумала на Hedfuc — кто будет доверять подозрительно тихому парню в костюме клоуна? И вдруг — бац! — из ниоткуда выскочил Holmes и, звякнув жетонами, вновь скрылся, попутно раскрыв одну из новых классовых фишек... А вы заметили? 👀
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