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Showing results for tags 'storyline'.
Hello guys, So recently I noticed that many people really enjoy the story of the game (see the Warspear Chronicles or my other topic Fill In The Gaps). But most people don't take the time to do so, for whatever reasons (it is quite time consuming). So I thought I would create this topic for anybody who does read the quests to share knowledge about the story. (If devs give us bonus details that aren't in the game that's cool too). If you want to contribute please label your post like so: Canon :factual information (so far as your memory allows) Canon++ :In
Hello everyone. Today I want to take a look at the game's storyline. *Half of you leave here* Yeah, yeah. I know that most of you couldn't care less about the story, but it is really quite interesting. The storyline is very impressive, and very detailed. So I just want to give a thumbs up to the devs for that. And for those of you who do like the story, make sure to have a go at all the factions because the reference points between the questlines are great! Take for example as a chosen, you get a quest to kill some elf spies, which turn out to actually be undead (y
Hello All & Creators, As a new player, I've noticed some areas that could use some attention. (comments about stop being a baby (puppymonkeybaby) i won't read it so way waste the time typing). As a neutral player who is trying to complete quests to grow and be able to compete with higher level players, id like to suggest two options for helping player who are just following story-line and not involved in PVP wars. 1) option one: after being killed 3 times by ANY player/s, there is a reset time of 1 hour that you can not be attacked or attack other players, but only follow s
It'd be great to have more choice in the game, there's something about choosing how your story progresses that so enjoyable and satisfying. I remember choosing the outcome of some quest in Langasard which made me want to read the storyline even more afterwards. Now a days everyone is rushing to level Up as fast as possible, we need something to make the players stop and think. Examples: Langasard: This young girl has been cures with a highly contagious disease, if nothing is done it could wipe out half the population of Langasard in a matter of days. You remember hearing a rumors o