Search the Community
Showing results for tags 'serverbr'.
-
Tem um tempo no qual tenho sofrido com quedas no servidor mas hoje não estou conseguindo logar depois da atualização. Teve um momento no qual consegui mas foi em conta longe de cidade
-
Hello, I saw a lot of news about the new warspear update online and noticed a lot of changes in the rogue. I don't know if you guys play the game you made but I came here to make a little outburst about the rogue class. I'm from the BR server and lately the number of rogue players has decreased a lot in recent months, I can't join any group to farm anything in the game for the simple fact of playing rogue. No one on the BR server accepts rogue in groups because the class has become outdated lately. Rogue has no penetration ability. Rogue has almost no area damage, just the "ricochet" Rogue has no area debuff. The only skill that was really good will decrease 5% attack speed, before it was 35% now with the new mechanic even if the player uses daggers the rogue will only receive 30% attack speed. I really hope that in this update you do something to improve this, instead of leaving this serious problem for later, I would like to be able to see a solution and play calmly with the character that I liked in the game. In my opinion the skill "back kicks" could be an area skill up to 1 meter equal to DK's new "breath of silence" mechanic Of course, it wouldn't be fair for all targets to receive the same debuff time as the main target, if enemies received at least a reduced amount of the "back kick" precision debuff, it would already be an improvement for the class. The biggest warspear content comes from PVE, I don't understand the need to improve something in the rogue that didn't need to improve, PVP was already great. It would be a mistake to make these changes and improve PVP instead of PVE. I don't know if I'm asking too much but please review at least one debuff skill or instant damage to cause some area effect. Poison blades, back kicks or sinister attack would be great skills with area effects. Any one of them would already help rogue players. If you are in doubt, just calculate the damage that a rogue causes in a dungeon and the damage that a charmer that is a hybrid class is capable of causing. The charmer being a hybrid does damage much better than the rogue. I hope you think about it, and be more attentive on the other servers because each server is a different universe! thanks