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  1. Dk is outdated class that need some love. I m looking for change bcs dk right now doesnt give much value in any scenario . If this was game of chess dk would be pawn. So lets start discussion Dk as tank: Dk was great tank back in 2017-2018 but noe its not even close of being "good". Many ppl hope for defansive buff but we just got magic dmg that doesn help at all and saturation that doesnt cost hp after u lose certain amount of hp. If u compare dks defensive skill to some others there is a huge difference. Dk have blood protection that last for 8 sec on max lvl. 8 sec!!!! There are dmgers class that have better def skills (chief,mage) than dk. Dark shield is only "good" def skill that dk have and it isnt bcs how much dmg it reduce but how long buff stays.If u go for secret reserves u lose some better stats for just 1 skill that activates once in 2 mins and tbh even when its activated 1 crit and u are done +if u go in group how many times does it activate ? Maybe once bcs some1 lagged. If u are new player that want to be tank dont go for dk bcs there are much better options. Dk as magic damager: For real devs ? Why should u go for magic dk ? Its just option for some dks that dont want to lvl up chieftain so that u dont need to waste time lvling up. As new player dont even try it there is chief that does much better than this outdated char . But for real why is this even an option? But ngl it looks good on paper but in game it isnt. Arena dk : Dk in arena doesnt have much value. Why ? I would rather have +7 barb than +10 dk in arena and reason is simple. U dont do anything in arena beside u can pull enemies to ur team. Nothing else. Without pull u are like little better charm wolf that can stun 1guy and have extra life(reserves). I noticed ppl jusþ ignore me in arena cause i dont bring any value in arena . U cant take heavy hits like barb or pala or do good dmg . 0 crowd control skills and aoe dmg is really bad . In 1v1 it takes u 2 min to kill some1 and if u fail ur stun its gg u die in 5 secs (or 6-7 if u have reserves) . Mass fights dk: Now u think that dk can give some value in mass fights with all aoe dmg skill he have. But for real it doesnt do much . U can do some dmg with curse ( u dont have control of where fire will be) and with steel hurricane but if u go for magic dmg it doesnt give good value . If u want to make dk for mass fight just dont there are so many better options like sham/chief/lock/hunter even barb with max roar gives better value than dk.
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