slay
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Posts posted by slay
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Sorry, i should disagree
Arena own by high amp and rich people that usually lazy doing quest.
Guild is for active people and much in the social element of the game, not ppl that like to show off their power to get reputation and thats all they got in the game.
The guild point system is perfect already, only committed and persistent people can raise the guild
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Ashelia if you are active and you are elf/chosen i will recruit you
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BLIND, FEAR, DARK CIRCLE are IMBALANCE SKILLS DESIGN please reduce the duration or radius of being blinded/feared
DARK CIRCLE the mostly bring IMBALANCE IN THE GAME please make it shorter duration because the caster can attack for a long time using 3 attack skills (arrow, siphon, puddle) :facepalm: combo with fear with long duration also :bad:
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PVPRANGE = failed in real life, no close friends, no love
judges from his attitude
being OP and famous as a jerk in the game make him forget his failure in the real life
@pvprange pls make MC char in EU bro, lets see how pro you are because many ppl say pro rogue and warlock there
So i could also meet you in arena and see how pro you are
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not really . if u want the other half hav a look at this
lets say I m fighting a barb with a bd . now bd got extra 4% damage true bt due to rese nd def a +8 barb would hav 40% total def from enemy atks ( bd ) . so that cut downs my damage
nah my extra 4% damageby 1.6% so that's only 2.4% extra damage nowbt barb still has full 4% hp benefit so now tell me who is in profit ;D ;D
bro lets complain about their OP SKILLS
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how is teleport close range?.... zzz u even play mage? :P
and chains are close range but if teleport and then chains then = stun far people easy
well after teleport u r in the middle of ur enemies :facepalm: dont ever compare it with any range skill bro.
range means u r in distance not jump into crowd :facepalm:
how far the chains effect and duration bro? i bet u cant answer it lol
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Agreed
agree also that you are afraid of paladin moving trying hard to get best spot to land stun end up dead in the circle or blinded or feared
wait...mage also need to teleport and cast chain but...useless bcause the teleport land in the circle also :facepalm:
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LOOOOOOOOOOOL ARENA :rofl: :rofl: :rofl:
I just kill the most elfs at kota when im doing quests.. (except my friends).. blocking etc.... :diablo:
Yeah typical sneaky rogue
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Don't make me mad kid, i'll have to eat another chili dog. Your not my boss, im your MASTER. Respect my authority.
TRULY NERD that hacking people credit card in the basement to make all his chars +10
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mage has teleport skill, give that skill the ability to stun, or chains should have ability to stun, or new skill and will be a distance stun... :P
teleport is close range bro, chains also close range bro :unknw:
dont ever compare mage with warlock coz its imbalance bro
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Like the idea, otherwise "when" tower is open no one will able to do/take quest but war
ONLY sneaky rogues can enter the dungeon bro and died there because no healer with them or wait....they can kill any boss with pots and life scrolls :facepalm:
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Awww, look at this kid. Thinks elfs are still good so he keeps playing elf. Soon you will learn young jedi that ELFS SUCK. Mcs are the best and elfs are pure stinking garbage. Mcs have rogue, warlock and shaman. Elfs have ummm..... bg?Elfs skills suck, accept the fact and make a mc. :drinks:
LOL yea right...WARLOCK is IMBALANCE you mean, right bro?? *easy mode switched on*
Patient bro..we are complaining the imbalance faction in another thread hope you will get upset soon
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Paladin have short legs and slow movement bro...
Mage army defeated by zounds population of warlock bro...
Just dont make it war zone...period
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Yes, you are right about op of dark circle... but if mage can have disable skills for area against ranged players then is no more a problem...
Elfs side only need 1 skill that can make enemy stun from distance bro thats all, any class would be good with this awesome skill
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@Roland
Please make the area around the tower is a neutral area like norlant
I'm afraid it will be war madness area that make MC faction will own the area with their imbalance skills
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not only that. sometimes, warlock cast circle. and dk use thread. i fell onto his circle :mega_shok:
again...DARK CIRCLE IS ALWAYS OP in ANY CIRCUMSTANCES :facepalm:
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agree all melee classes in this game is not a problem except rogue with invisibility and gouge but wont bother rogue because it still melee class tho
OP = BLIND/FEAR/DARK CIRCLE AT RANGE RADIUS that no elfs class has it
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Ok. The. Druid. Part. Is. Too. . I. Leave. This. Is. Too. . I. Can't. Handle. This.
Druids. Roots. Got. Longer. Duration. Than. Circle.
#ILoveHashtags
being rooted you can still execute any skills (pls read the skill description) duration not longer than circle at the same level bro its similar
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maybe, but if a paladin get lucky to stun first all around him, u can target fast those trouble classes (warlock), i fought many necro, only few are really a problem to fight with, but warlocks almost all are a problem if they manage to stun all your party....
paladin charging to the middle of enemies to get a good position for that "yellow stinky whirlwind"...yeah it need very lucky moment not to get blind/fear/circle while running closer
cmon man no excuses that MC skills are OP compare to opposite faction
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It is crazy how easy it is with a warlock. Yes i do have one. Yes, i have also an arena partner who is warlock with my necro. The only thing i have to do is heal her and nightmare sometimes ;D We are using lvl 9 gear (GG-staffs) in level 15 and win almost everything. Now try that with a priest and mage... try it and see the difference.
Yup i have noob warlock in saphire, lv9 pwn lv15 :facepalm:
That necro nightmare at lv5 is about 7-8 secs totally sleep :facepalm:
No doubt MC is OP
Elfs doesnt need team play because with this OPness any team strategy will be doomed
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lmao or a good suggestion pls make that feature for loosing xp and gold when defeated just for pvprange for a test so all ppl in saphire can test the feature on him onlyI think it isn't good for you seen how many arenas you have lost! :facepalm:
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Also please add when a noob dies in war or arena they actually lose experience points and can drop to as low as level 10. And give players that kill noobs 1/3 of their gold. This will keep weak noobs like Xwarxlogx and Williammm and Xso and Xxpinoyxx from leveling. Ty.
my suggestion is dont play warspear bro
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we are talking about balance among faction bro not how to win in arena.
no class in chosen/firstborn have skill like blind/fear/dark circle they are too powerful
blind we can counter it with high dodge build but still it need some luck to be safe, how about other 2 skills? they are no special medication for that bro
We should keep on bring this issue up to get noticed by devs
MC cant give good explanation because its obvious they are OP
Keep it sticky bro
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THE BIGGEST PROBLEM IS
DARK CIRCLE AT LV5 WILL STUN COMPLETELY THE OPPONENT WHILE THE WARLOCK CAN ALL OUT ATTACK WITH ITS 3 DAMAGE SKILLS FOR THE DURATION WITHOUT RETALIATION
FOR HOW LONG? mmm...5-6 SECONDS? AWESOME!
mc is OP
in Suggestions
Posted
The way Kyumaru fighting style is not good bro, u can come to EU and see it
Look at his post, ranger with 4-5k damage (+10 for sure) lol he always say like that.
We talking about OP SKILLS not about amp
MC got 3 OP SKILLS (BLIND/FEAR/DARK CIRCLE) that make any enemies lost control completely for a long duration, ELF doesn't have skill like that!