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Everything posted by Nubmage

  1. Lol really thats all u could take from the video that’s funny, i said how a lock can control a bd, that bd wasnt half afk or 0 resil that was a full greatness bd, maybe the lock player was pro who knew how to play a lock. :) it was just an example u took it much seriously....😂😂😂😂 no offence taken but u are simply whining about nothing here...!!!!
  2. Rogues can kill casters i almost 1 stun combo, same goes for locks, the amount of control that class has can nuke bds even though they have resist. Let me show u a video: IMG_1470.MOV See how a decent lock controls a full greatness bd. Looking at the changes from where i stand, i dont think these classes suffered any major nerfs. And again if somewhat buffs and nerfs are given to any side legions or sentinentals, each class has got buffed and nerfed, only thing is we arent whining about them thanks!!!!! 🙏
  3. Read again!!! I said +6+7 kill full greatness chars not full greatness bd.🤪 and again u saying these classes have 3 stuns minimum? Wow u really need to understand the difference between controlling skills and stuns😂😂😂😂 please know the classes better before u make theories about them. If u say elf has more controlling skills(80% of which can be removed by simple purification) I would agree. Yes everyone is looking for a fair rebalance. lets wait for the test to happen before we even make huge descriptions about this rebalancing post sir!!!! given the fact how much hard work and criticism from players are involved give the developers some respect coz they make such changes completely unbiased ☺️☺️ i have played mc side(still have barb necro charmer rogue lock dk shaman) and now i play elf so i know the difference where on other hand u only have played mc so u fail to understand the rebalance no offence given or taken. I hope u would stop now:) I never said berserk is a dmg skill, strong blow basic barb skill, shield strike expert skill, defeat expert skill not to forget which interacts with chop skill and makes high damage on the other hand u compared bd hamstring to barb chop skill which is really funny because hamstring doesnt interact with other skills to make damage. and it is used by bd for immobilising the opponent. There is huge difference in both skills and the way they are used so....:)
  4. Barbarians have 3 dmg skills separately already, it doesn’t really need a rework there, Charmer pets make huge dmg in any game play scenario, and necro acid rain and poison can make massive dmg provided people make them 4/4, if u talk about these skills making low dmg in pvp, then sir u know pvp necro prefer put skill points on other controlling skills instead of these, (not to forget every class has a diff built for pvp and pve) chieftains aren’t vulnerable in arena atall , you want me to really mention names here of +6+7 chars nuking full +10 greatness chars in elf( not to forget how purification and jump pots are abused in arena). ofc that stun will make a huge difference in the combat lets just test the changes first then talk about if they are fair or unfair. if u calling controlling skills as stun, then i would suggest you need to really play at elf sir to improve ur knowledge about stun and how controlling skills are just useless against purification castle pots. People made themselves comfortable with playing other classes more at mc side is not the fault of devs. A full greatness necro leaves and plays chieftain is not anybody’s fault. People have their own preferences for diff classes they are more comfortable with. we cannot blame the community. in my opinion necro rogues warlocks are all very decent class to play with in any scenario(pvp pve wars) it depends on how you want to accept it. no hard feelings....!!!
  5. That’s exactly the reason for these changes, u looking at it from pvp point of view off course, and if people have set preferences to make parties doesnt mean nobody invites charmers in dg. U have a barb necro rogue charmer etc... how many times u invite charmers if u using tank? Or any other class except charmer. trust me my dear friend this update is more towards enhancing pve.... i have seen chieftain killing a bd in no time, now that they are given a stun too we should also whine about how strong that class is and doesn't need a stun with all that damage? I get ur point where u coming from but its a balance btw two sides not particularly about strong or weak classes. Thanks bro
  6. @Nolan @Holmes hi there anything about usage of castle pots in arena?
  7. Then those who play other classes dont know how to play a warlock or they really dont know how strong that class is. And the game is more about group fighting not 1vs1. warlocks are already strong that class doesn’t need enhancement
  8. He wont benefit from jump pots unless have a healer in pt. u on the other hand play chief and shaman both of which are broken in their own way and you know it, arena will seem more fair without in-house use of castle pots because except hunter and lock almost every class in mc have self healing skill which is absurd in a way. dk reserves barb combat fury Rogues trickiest technique where on the other hand all elf dmg classes dont have any healing skill comparing with elf damage classes: bd no heal mages no heal rangers no heal seekers no heal( high dependence on life steal) I would highly recommend inability of using castle pots in arena, i really dont mind castle scrolls or heal pots as eric said those are just buffs during fights usage of castle pots is totally unfair on any side either mc or elf. :)
  9. Elf dmg skills go off when use boat so same should be applicable for mcs too that what i mean if i use aura it disappears then should be same for mcs i think
  10. Only on the one you play 👍 other servers mcs are dominant I would suggest you check the data of others servers too😊
  11. Good u mentioned about aoe skill and castle pots except chieftains trashing none of the other skills can be removed by castle purification pots where on other hand fetter chains roots ham etc almost all controlling skills at can be removed by simple castle purification pots. so lets agree to removal of castle pots in arena before even talking about skill rebalancing. i am sure many ppl will agree to it atleast those who know how to survive without them🤣🤣🤣🤣🤣
  12. Barb roar reduces 80% incoming dmg, chieftains rugged skill again does the same. I agree elfs have dmg absorption shield and i talked abt it prior to moving to elfs but one barb in team affects all enemies in the radius however pala can do it for survival of only 2 ppl. chieftains can do that for ally too.
  13. My only point in rebalancing is about usage of castle pots for both sides, remove them and we will have a better picture of balance in game in terms of which skills need rework and which doesnt :) :) :)
  14. False False Several debuff removing skills. High speed running, usage of castle pots how all this false? not to mention that they can use debuff skills on self or ally how is not tanky? i havent seen any chief using 2h weapon so far, chiefs with skills increasing attack speed, pene( not to forget 1h mace comes with high pene already) how are they low on damage? instantly restores 70% health at 1/5 80% at 2/5 and so on..... how they dont heal high?
  15. Ever tried playing on both sides? Try it!!!!! And you will see the difference :) playing different classes on one side and playing on different sides are totally different. nerf shaman heals and chieftains damage and mc aoe controlling skills before nerfing bd damage or pala shield
  16. When the topic of rebalancing comes the very first thing that comes to my mind in term of AOE skills is: purification pots that can remove sentinel’s aoe where as mc’s skills less that can be removed at elf side... so my suggestion would be to remove usage of castle pots completely from arena U must be kidding here if u have used barb which has max time on rush
  17. Bds palas druids have been controlling arena, wardens controlling both arena (takes ages to kill them)+ pve(no healers required if have a warden) Mages are supposed to be a damage support class not tanky( so this was right time to put them in place). Shamans are nerfed look at locks they killed them. Dk keeps getting nerf every update. which one class on mc side is controlling any place? so definitely not mcspear my friend. And as far as that one skill is concerned where no one was spending points on will be 4/4 for every bd. This update was mainly to wake u dead skills.
  18. Its not based on received damage anymore but on bd’s base damage. If a bd has 1k+ base (which is normal) 75% of it every 0.75 secs for 7 secs like for real? U can do the math how much it will hurt in those 7 secs 😉 And its not strong?
  19. Yet another broken skill for bds, i really don’t understand where is the balance? 🤔 to top it up they increased damage from sonic too like wow!!!!!!! lets change the name too from warspear to bdspear😃
  20. I have been asking this since they gave a separate resist skill to bd in the first place, probably devs should see how broken that is. there are many skills with elf that needed some balance but for now I would suggest only 3 classes: bd: they can do without that resist on the rush given the fact that they have a separate resist skill. That skills gives agro and some stun is perfectly fine. pala shield: should be given absorption limit and needs to be shortened. Or should be allowed a counter with retribution just like barbarian stone skin. Druid: this class is the most broken on elf side with 4 heal skills, probably should lower the heal amount and self healing from secret links. As it is supposedly a support class with 3 more healing skills: basic skill healing dew, barrier and patronage,
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