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Posts
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Posts posted by rakshith
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I'm unable to take chaos pot in bloody court should I redownload the game again or something
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Harrads call needs reduced cool down and also adding agro to it would be nice
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Still can't log in to the game keeps disconnecting .when can we expect for this to be fixed.
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Same with ma android
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Its one slot every two lvl after lvl 18 so 6slots at 28 7th at 30 off
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Still DC DC DC DC and DC
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is it true?It's all good sacred shield getting fix teehee
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so...idk if this has been said but I'll put my opinion hereHi. Sup... So, I'm calling out devs on this.
So let's get into the topic right away.
Paladin is supposed to be a tank, yet we are the weakest heavy armor users defensively. And when I say weakest I mean by the skills, because obviously we can use the same gears as others.
So where is the problem you may ask? Our defensive skills.
1- Sun Seal: Pretty cool skill, the new effect to focus Banner's damage is also a good addition. BUT although it is one of the few defensive skills that we have, bosses still resist it almost every time. I mean, if we aren't able to use it on bosses, on whom should we use it? On mobs? they don't even last its full duration time, and most of the times you don't even need it, especially if you have some base life steal, because the damage you receive isn't that much high. On players? Most fights end very fast too, so making its cooldown 25 seconds at 4/4 really doesn't make any sense if we can't use it on targets that last long, i.e. Bosses.
2- "Sacred" Shield: Hehehe, saves our a**es from around 700 damage every 40 seconds at 4/4. 700 damage means 1 shot from the recent bosses, half a strike from BDs, it is freaking nothing. Come on guys? One hit every 40 seconds? Tank?
3- Don't even get me started on Illumination, it does literally nothing in PvE, recenly there is no. single. undead. type. monster... Even the aggro effect doesn't work. What, guys? You gave us a 40k gold worth skill that just tickles forsakens? I know this might not have to do with defense, but it's still broken.
Not a single decent defensive skill besides heal, and Fetter in certain situations.
Please if I don't make any sense in the made points, tell me. Although I guess any sane person would think it's not fair, but tell me nevertheless.
*Comments about Banner being OP incoming*
What if I told you I'd agree with an offensive nerf for a decent defensive buff? We are tanks after all, and not damagers.
1.sun seal has been changed in the upcoming update i.e, the chances of it working against all mobs and bosses has been increased
*checked it myself in test server and yup it's true*
also it gives 20%lifesteal on affected target so I think it's defensive enough.
2. sacred shield.....nothing much to say your right it sucks compared to all other shields in game
devs better buff it soon
3.illumination has also been changed in the upcoming update
now it deals damage to all targets kinda like dks skill not a great fix but it's better than the previous one
and about pala being defensive it's hard to say yes or no coz pala is the only class on elf side to reach 10k+ def without any buffs from skills and with new skill it definitely makes it more defensive so I say new skill is good as far as pve concerns and also good in PvP if u have good resi
going back to all other skills
banner is good as always
harrads call.mechanics has been changed so u don't need banner to use it now u can just jump like mages teleport skill but the sad part is the number of affected targets has been limited with respect to its lvl
repellant strike just another dmg skill with stun
over all palas can be great tanks if u have the right build
but in the end when compared to dks and barbs pala is as week as always
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it's actually lasts 60sec @4/4
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if u played ranger u would know . this skill is very much usefull against dk barb and pala ,lets just say all melee class
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increased attack speed not damagehow much % of dmg has the bd, just without make ring, cloacks or amulets of craft?
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Try to clear all data of warspear in your phone and reinstall the game. It may work
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U guys need to check on heroic tree of seasons it has some issues now might as well check the topic in support section
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Just noticed it the DG seems to have changed completely. Its gotten a lot harder.1 the ice storms at boss doesn't hit boss now . 2 ice horrors are miss placed idk if it ment to be. 3 ice horrors on the right part of DG have 21k HP+ those spirits keep spawning which makes it very hard to get through .I'm not sure if this is an update to the DG or just another huge bug . whatever it may be I guess u guys need to fix it if its a bug or change it to the way it was if its an update . Hope u guys u get this.
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I hope this fixes major lag at times.
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shut em down already then its hopeless of them to stick around on their diying end
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i herd symbian cant enter new map... Why give update to them then....just shut em down .
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Patience is what u need on a good holiday...not to mention the once in a year spring
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3 mins till given time of 6hrs
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can some one pls tell me how do i do the ''Four brotherhoods'' quest in ayvondil? This quest is after normal garden
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ice stuff of lvl 5 are droped in dg 10 not 6.Dear Peter
Lv 6 is very popular we just have no task, can u add soon a small world boss in map1? Or a good dg? Maybe a dg with a worthfull drop.
Somethink like six shadows, a boss with power when yes pls put him in a quest cave to hold away greedy high lv farmer:-)
Oh and snow Event dg lv 6 got a bug, after spamming more as 1 000 rounds no ice ring :-( so many staffs, axes, falchion, spear, kris:-(
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not me xdPoley has 5 Donkeys Ma,Mi,Mo,Mu which one is missing there?
[2016.10.27] Update Warspear Online 6.2: Valdemar’s Feast. Release.
in News & Announcements
Posted
Is it a bug or the new mechanics in dg the number of rats spawned has increased and it's extremely hard now. Also relics are bugged now any relic triggers with 100% success rate. Also increase dg time old it's hard to finish in the given time