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vaginadare

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Posts posted by vaginadare

  1. OK, AMONGST ALL SUGGESTIONS TO REMOVE THIS HP DRAIN EFFECT, I SAW AN EARLIER SUGGESTION THAT COULD SOLVE THIS DRAIN PROBLEM! i couldnt find the suggestion again so ill just make another one ;)

     

     

    BASICALLY, INSTEAD OF REMOVING IT, it should just be tweaked.

     

     

    instead of the player losing 4/3% hp from their max hp, it should be from their CURRENT hp. to stop them being screwed when their hp is below that 4/3% THRESHOLD!

     

     

    THE DRAIN WILL STILL BE A PAIN IN THE ASS BUT I RECKON IT WOULD BE MUCH FAIR.

     

     

    EXAMPLE

     

     

    deathknight's hp is 3.8k. he then kills an elf and is left with 3.2khp. he uses saturation. instead of him losing hp from his ma hp(3.8k), he will lose hp from his CURRENT hp(3.2k). so saturation would then take 106 hp instead of 114 hp!.

     

     

    ANOTHER EXAMPPLE

     

     

    a necromancer has 2.7k hp. he then finishes killing a boss with about 1.8k hp left. he then uses ancient seal(which shouldnt drain, but ok). but instead of it taking hp from its max hp, it will take from its CURRENT. so the necromancer will lose 72hp instead of 108 hp.

     

     

     

     

    I RECKON THIS WOULD BE THE BEST FIX TO THE CURRENT PROBLEMS WITH HP DRAIN SINCE YOU DEVS DONT WANA REMOVE IT.

    it would help alot if they are to have hp underneath their drain amount which stops em from using skills.

     

     

    ANOTHER EXAMPLE

     

     

    necro has 2.9k hp. they JUST make it alive from alot of ennemies, but their hp is lower than the amount of their skill drain, so they cannot heal. and they are being attacked by a mob. IF IT WAS CURRENT HP, they would be able to heal because it will take 4% of their CURRENT HP, not max.

     

     

     

     

     

     

    haazzaahh

     

     

  2. out of all these classes, necro has the highest damage bar? yet it is not even represented in the game :facepalm:

     

     

    priest is the most support class out of all of them whilst necro has the highest damage rating? yet the class gets cooked like a packet of 10seccond noodles(or some other food, IDC).

     

    the f u c k, is fatefull connections for when the classes is rated more in damage than all of them?

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  3. oh my, 5 rangers at you! even my bd died easily. no one can stand 5vs1 :bad: . they are meant to become support and the best strategy in arena is to kill support class first. you cant blame something like this to happen. :facepalm: . support class is the most dangerous class if you dont kill him first.

     

     

    on the contrary.

     

     

    Are not shamans and druid support classes too?

     

     

    and yes, basically no one can survive a 5v1 but with these classes, you know your dead.

     

     

     

     

     

     

     

     

  4. just remove hp drain for dks and bring back regen efffect + vampirism. wont be as good as other tanks, but the class is already shit anyway.

     

     

     

     

     

     

    for necro, REMOVE the hp steal for ancient seal omg, its just not necessary. you lose some hp to get hp. so waht if its less energy?? its still not good, if a necro has below their steal amount, they are dead. IT HAPPENS ALOT

  5. You may all have ur own personal opinions saying: OH YEH. I. SOLOED 5 RANGERS WITH MY NECRO. BUT I DONT CARE.

     

    THESE 2 CLASSES ARE JUST SLAVES.

     

    with recent killing elf's on my friends priest full +8 I've seen how weak they are when it just comes to casually hunting elf's for themselves. It's very hard to kill someone alone compared to druids shamans etc. These classes need skills that can help them fend off enemies.

     

    BECAUSE BELIVE IT OR NOT. THERES ALWAYS GONNA BE A TIME WHERE YOU DONT HAVE OTHER PLAYERS TO BACK YOU UP AND UR JUST BY URSELF. these classes die so fast its nt even funny. Give them better skills.

     

     

    Ty

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