Reputation Activity
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nikdevil reacted to Vera_Z in Vera Nocturna: The Vision of WisdomI'm not so sure myself sire. I'm not even looking forward into that social media thingy. Though I really hope I'm qualified, atleast. *laughs*
Truth be told, I still don't want to decide for possible item reward. "Don't count your chickens before they're hatched."
Appreciated, good sir. *salute*
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nikdevil reacted to Vera_Z in Vera Nocturna: The Vision of WisdomNOTE:
The story is a bit long so, might as well scroll down directly into the image and leave the reading to the developers / admins / mods, etc. I may break some rules in the game but, I really hope that the developers will allow such idea. The attached images are mine and I used Autodesk Sketchbook Express App with eight ( 8 ) of them. Don't worry, it's original. Sorry I was using shapes / lines in Paint with the concept drawings, so I cannot emphasize all the details. Don't skip meals, be healthy. Coffee. STORY:
BALANCE.. It was gone after the War of the Spear. All the factions in the realm of Arinar have done both good and terrible things to bolster their forces. They enhance their wisdom, spells and arsenal for possible advantages against their respective rivals. Arcane experiments, death rituals, faith restoration, life preservation, abominations, all of this are done generation after generation. Out of the awareness of everyone, their deeds created something of great power somewhere out there, out in the reach of people, in the far depths of the sea.. in the Abyss. Formed by the Legion's rejected experiments and waste materials, a handful of flesh and meat covering an odd shard of metal was given a life. Exposed on Harad's Sun, the being hungered for scraps of metal or anything that can conduct heat and devours minerals that have the highest quality. And at night, Nuadu's moonlight shone upon the being, and shockingly protected it instead of sapping the life out of the abomination.
( *clears throat* maybe the being contains a shard of the broken spear.)
The being continues to grow until it is as big as human. In a form of circle and bound with the energies it's collected, its now appearing to be a wisp that is glowing in golden sun's hue and sometimes in sapphire blue, but when it moves, purple darkness covers it too. For a long time, the being wanders the lifeless ruins of the Abyss, until one day..
The factions felt the energy of the being, calling them, luring them, right into the danger of the far seas. They thought that their curiosity will not kill them, making all the factions roam the depths of the fog, straight to the maelstrom of emptiness. But the search falls in vain, the efforts are wasted, casualties are increasing, and so, the possibilities of harnessing the enormous power of the strange energy were now forgotten.. but not with this one man.
The being eagerly waits for someone.. somebody who's heart is filled of both goodness and evil. Someone who possess the traits of both humility and arrogance, patience and anger, forgiveness and vengeance, someone who considers salvation and annihilation as equal. Someone who has "the neutrality".
One day, a man sets up for a sail. He'd need not a ship of war for he will go alone. He'd need not cotton sails nor rigging ropes for the ocean will help him. He'd need not weapons for where he will go contains no enemy. Only his wisdom alone is what he'll carry. Prepared and ready to row his canoe, straight to the fogs he will go. He aims to the centre of the power that he is sensing, listens to the call of curiosity and trust the elements' guiding. Asked the seas and winds into navigating him, and speaks to the voice that lures him. After days of channelling, the man is now in front of the being. Despite the terror and whips of the surroundings, the man stared at the glowing light without flinch. But what he expected doesn't exist, the power is not there, only a wisp a size of his palm with nothing of use. Confused and hungry, the man immediately seals the floating thing and keep it on a concealment vial. Afraid for his life to be taken by the maelstrom of the Abyss, he sailed away to nearest island he had asked the ocean to bring him.
( *clears throat* to where the developers will want to put the boss. )
After the incident, the man is now settling on the strange island where he was cast away. Being wise and aware, he adapts into this land in no time. He even built his laboratory on a secret place where the inhabitants and natives of the island will never have the knowledge of. Time passed, the man performs various experiments upon the being, casting different spells both ancient and recent ones, and deciphering its secrets day after day. But still, he found nothing of value and gave up. One morning, the man was awaken by the brightest light he ever saw. The hand-sized wisp became as large as him and shining with blinding light. Flashes of symbols filled the room.. rune symbols, something the man is familiar into. The being is giving him a clue, it's like somehow talking to him and saying something significant. He immediately deciphered the glyphs, translated the symbols, drew ancient texts and formulas, and the event lifted his spirits again into finding something of worth with the wisp. Weeks had passed and after a long time of studying, the man came up with phrases: "Too much goodness may put darkness into light, a bit of an evil can make things right.. but if the evil was tolerated and made good things into worst, find the light in your heart that is never lost." The man was shocked and tears crossed his cheeks. The thought of memories from where he came flooded his mind. The man packed up his things and gather his valuables. And with one final look at the being, he whispered: "I am not the man I used to be and will never use the power you possess. I may be greedy, but I am also wise, so you cannot fool me." With one wave of his hand, the cave falls apart, and with it.. the buried light.
( *clears throat* the man is probably Berengar. I want it to be him, but devs might think otherwise. )
Years passed and the laboratory was completely abandoned. Something had happened to the man for him to never come back. Yet, in the dark corners of the room, and odd faint light is glowing, must be waiting, calling. One stormy night, escaping the roar of the weather and finding a shelter to save its life, an owl is flying endlessly towards the nothingness of the storm. It's getting cold and its wings are getting weaker, battered and bruised from numerous falling with its fight against the wrath of winds, the owl nearly gave up its life. Suddenly, a strange sound made the owl flap its wings again, something is calling, something out there is luring the owl to safety. A small gap in the crack attracts the bird. It flew towards the darkness with weakening body, and before it reaches the glowing light that is probably a fire that could warm itself in the owl's thoughts, the air it breathes denied its inhalation. With its dying status, the owl stared at the light.. before the life abandoned its body.
The wisp drained the poor owl's soul.. it's first true meal. And with it, the being finally found a resemblance, something it will resemble its appearance from. It collected shards and pieces of minerals, it can finally move and hover around, it has the memories of the fallen owl and saw the world of the living, the way the owl saw the terror and unfairness of life. And with a soul in its possession, the wisp is now literally.. ALIVE.
Garaan's Legion and its rejected experiments thrown in waters of Moraktar brought the odd shard of metal into life with corrupted flesh and bones. Harad's Sunlight blessed the being with power of justice and righteousness. Nuadu's moonlight protected it with peace and nature's powers. A Highlander's curiousity gave it wisdom and awareness. And with it's new found form and abilities, it called itself "Vera Nocturna" and it seeks only one thing.. the first word in the beginning of this story.
( *clears throat* I know, I know, the name is lame. Pssh. )
(But anyway, thanks for reading. Well, that is.. if you got it this far. )
( I'm expecting "DIDN'T READ LOL" memes right now. )
SKILLS AND BEHAVIOUR:
( *clears throat* Some of the ideas will break the rule of game mechanics. )
Vera Nocturna became known in all of Arinar. Meeting different factions and their desires, it judges everyone with equal outlook. Even though it possess everyone's power and ability, it remained neutral. Vera Nocturna sees the lesser beings greedy as one another whom only want is own selfish desires.
The Children of Harad wanted to eliminate the being because their faith is offended by the abomination for having their pride as a Chosen stained with powers of darkness.
The Sentinels feared that the being will be corrupted by minions of evil at any moment. Firstborns had the nature of being cautious and didn't trust the goodness and purity of Vera Nocturna for they believe that the being will eventually fall into darkness no matter how big or small its bad energy possesses.
The Highlanders solely rely with their strength, courage and wisdom. To defeat such being will bring them to glory and fame with the promise of great rewards. People in Mountain Clans will honour them and they will make the spirits of their ancestors proud.
The Legion wanted to harness the power of Vera Nocturna and study the secrets behind its ability to possess the Moon and Sun magic together with Dark sorceries. Forsaken faction will not stop until they achieve the great power that will put them in the upper hand.. no matter how substantial the cost of goal is.
1st Breakdown Attempt:
Vera Nocturna will actually be a 2-in-1 boss. The images are attached below this post.
Since Vera Nocturna is a balanced, I need to put possible skills of all factions with it. And since bosses only posses 2 skills, I came up with the idea of having to face one boss with transformation so it can change its abilities.
The first appearance is its Goodness and Righteous features, glowing in sapphire blue as Nuadu and having covered in steel and golden clad as Harad. It will be dealing Magic Damage.
Basic attack - Arcane sphere of Moon or Sun energy cast in helmet. Ranged.
Skills: (Existing)
Feathers of Justice (Steel Hurricane - Death Knight) Wise Recovery (Healing Dew / Spirit - Druid / Shaman) (Yes, I want Vera Nocturna to be the first ever healing boss.. well that is, if no boss exists yet.
I want to piss huge amount of players off. *grins* )
Optional:
Owl's Stare (Scatter Shot - Ranger)
2nd Breakdown Attempt:
If developers will allow original skill to the boss by replacing one, here's my idea..
Original / Signature Skill:
Nocturnal Gaze - As long as the skill is active, Vera Nocturna will automatically target healing classes no matter how huge the damage tank classes dealt. If there are no healers visible within the area, Vera Nocturna will stand idly on the respawn point until the skill ends.
( Props to sir Azebu )
( That's right, I'm looking at you, healers..
What? Lame? Good. It means I'm pissing you off. *smirk* Err.. kidding *smiles* )
( Don't be so cocky healers. If you transfer too late right before this skill is activated, the boss will likely follow you and evade. And if you return too late right before the skill ended, you'll see your tank right next to the respawn statue. *mocking laughter* )
3rd Breakdown Attempt:
I'm leaving Vera Nocturna's HP amount to the devs, just to make sure it's fair enough.. *chuckles*
When its HP drops to 50%, transformation will trigger. Now you'll be facing its Darkness and Evil features. The sapphire hue will change into purple like Garaan and its shattered scraps will form into hideous monstrosity. It will be dealing Physical damage.
Basic attack - Cuts with sharp wing-like scraps of steel. Melee.
Skills: (Existing)
Screech of the Dying (Sonic Wave - Blade Dancer) Flight in the Night (Elusive Jump - Rogue) Optional:
Daytime Immobility (Stone Body - Warlock)
Original / Signature Skill:
Don't Give A Hoot - Channels its dark powers in front of its helmet and fires a wave of purple energy, covering 3x3 yards around it. Affected targets will be silenced for a moment.
If ever my attempts are ignored:
1st Attempt, denied: Forget the 2nd form of Vera Nocturna and stick with the Goodness and Righteous features. The sapphire hue of wisp may change into purple upon attacking.
2nd Attempt, denied: Forget the signature skills and apply the given existing ones.
3rd Attempt, denied: Forget the transformation and add the given existing skill to the, supposed to be, 1st form's ability pool as optional.
( Why fight darkness and evil anyway? I'm a Death Knight, a villain.. and villains are always cool. Freakin' heroes, playing good and all that nonsense. Bah! )
And since the bad features are removed, might as well give it a title..
It shall be known as:
"Vera Nocturna : The Vision of Justice"
Oh wait, justice musn't have a vision.. The Vision of Justice
"Vera Nocturna : The Vision of Judgement"
Nahh, judging only by appearance is not a better judgement, I guess.. The Vision of Judgement
"Vera Nocturna : The Vision of Wisdom"
There.. simple, catchy, and it rhymes. Very wise indeed.
LOCATION MAP CONCEPT:
Here's my idea of possible location of Vera Nocturna.
I still have no clue as to where the Developers will put the boss so I'll just share my thoughts.
While travelling through the Boss' Nest / Lair, I had the idea of putting some wisdom on the way.
Before entering the teleportation warp or before the gate opens to another location closer to Vera Nocturna, you have to choose one of these:
"If you can see clearly in the dark as if there's light, will the faintest spark cause you blind sight?" "Pull me once, shame on you. Pull me twice, shame on me." "Wouldn't you be so thankful that you are free? How about you become a tree? "Early bird catches the worm. Late bird catches the rodent" "If you are facing a serious beating, might as well consider retreating" "A light shackles will become heavy if you'll carry it for eternity." "Forget the outer shell for the insides are already hell." "Which is worse? The sleep that never ends.. or the sleep that never comes?" The players must choose one upon the selection and they will have the access to proceed.
They will do this three(3) times in certain location before they reach Vera Nocturna.
(Little they know that what they chose are what they'll face..
Because they are actually choosing for the powers of the Wisdom Statues.)
Three Wisdom Statues are placed around the boss. They have a certain radius where their skill will be activated if a target stepped on its parameters. Wisdom Statues will undergo cooldown after using the skills as players. Their skill will be depending on what the player had chosen along the way.
The first choice will be on Statue A,
The second choice will be on Statue B,
And the third will be on the Statue C.
Skills can change if incoming player/s are on the way and chose different wisdom. Aye, a little challenge. And I know it might sound unfair but, I am thinking that these statues are indeed damage traps bearing possible abilities. But if this statues are found being a bit rude, Wisdom statues will only interrupt during the battle if a prey triggers their power while doing no harm to players. Well, it's up to the Developers.
Powers:
"If you can see clearly in the dark as if there's light, will the faintest spark cause you blind sight?"
Lightning Blast Statue "Pull me once, shame on you. Pull me twice, shame on me."
Threads of Darkness Statue "Wouldn't you be so thankful that you are free? How about you become a tree?"
Entangling Roots Statue "Early bird catches the worm. Late bird catches the rodent"
Earthquake Statue "If you are facing a serious beating, might as well consider retreating"
Ancestor's Hand Statue
(Almost forgot that Vera Nocturna is the one that the statue will pull. The shield effect is not needed.) "A light shackles will become heavy if you'll carry it for eternity."
Fetters of Justice Statue "Forget the outer shell for the insides are already hell."
Infection Statue "Which is worse? The sleep that never ends.. or the sleep that never comes?"
Nightmares Statue
P.S.
I created most of these quotations and added/changed some words with the original ones.
Credits to the authors.
Well, that's it..
I know some of you will not agree with my idea and even call this BS. But hey, I just want to share my opinion and thoughts to make the game more interesting and fun.
Thanks for dropping by, sire / milady. I will appreciate compliments, try to read all your comments, and take notes of your suggestions.
Sorry for the long post..
Here's a [Velvet Beer]
Hey, you're a minor! Gimme that.
Have this instead.. [sauced Chicken Leg]
What? You're a vegan? Oh, apologies..
Here [Apple Pie with Cinnamon]
Oh, you're allergic to cinnamon?
THEN DEAL WITH IT !
No, I'm not angry.. Ciao!
Gratitude,
Vera_Z
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nikdevil reacted to GRAAv in Jaalax, Taker of Worlds@_@
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nikdevil reacted to PoleyKathi in Jaalax, Taker of Worldstht someone needs to use Editor to put his signature into the picture ,instead signing it per Hand ? Cool pic tho
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nikdevil reacted to andreee.moreira@yahoo.com in Jaalax, Taker of Worldsimagens internet '-' fake photo
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nikdevil reacted to alazthoree in DEMONADO ,the son of demonDEMONADO SON OF DEMON
after the long war against elf and mountain
clans there was a boy name jado who is
abandoned because of war. His mother and
father left him to join thebwar and his no one
left. His an only child so his all alone. The last
words that his father left to him that for now
was still confused him "my son please do
understand our decision, this is for your own
good. We need to help for the sake of our peace
in land and no lives will no more be died. We
love you always remember that." A tight hug
and kiss from his father and mother give to him
for the last time. After the war no one go back
from their town. That's what he make his
dicison. He left his town and find his father and
mother hoping their still alive. Why they need to
sacrifice they can just let the war and blive this
town. That all he always say from himself. He
hates the leaders for using their people to
sacrifice just to have althe powers they want
and its not by the peace they want. From every
place he passed by he see many dead people
and heads hanging everywhere. Specially kids
who died..poor child why they need to die, who
a heartless and inhuman do this. He want to cry
for him but he cant. Nothing will happen if he
cry beside they will not revive and be live again.
He run and run he was mad!he hate this. After
a long run he didn't know he go to the dark
wood. Too bad for him once he comes in to dark
wood his memory will lost because of his hatred.
He got lost. He don't where to go. He keep on
walking, while his walking someone grab his
hand he got terefied from the one who grab his
hand. His skin is so cold and a goody man good
thing he bring a knife while living their place. he
get his knife, he point it to the one who grab his
hand that until no still holding it. "Relax my dear
child!don't be scared, I'm here to help u. I
guess u are lost and I like the way ur eyes
speak" the hoody man said. "who are you! And
what are u doing here! Let me go!" A loud laugh
that a hoody mand give, he loss the grief from
the child hand and wave his two hands from the
air for the sign that his surrendering himself. "
should be the one to ask about it to u child.
Who was a child doing her in this kind of place.
What is your name by the way." The hoody man
ask. The child god confused he don't know what
to say. His memory lost. "I..I doonnt remember
my name, and I don't even know who am I" the
child said. "Poor little child, come with me and I
will make you strong." The goody man said. The
hoody man offer his hand to the child and the
child sontbhesitate to grab it. The hoody man
wave his hand to the air and a portal appeared.
They come close to portal and the portal brought
them to a new place. Its a dark place! "Here we
are my child, for now on u will me child and our
name will be demonado. You will be strong like
as mine. No one can defeat us.". Demonado feel
safe from the place and from the hoosy man. "
thank u so much."."I am your father now my
child".
After 15 yrs demonado grew stronger and
stronger. He trained himself a lot to fight and
killed. One day his father come to his training.
"Good day my son, I guess this is the moment,
moment to use your power against human."
"What is it father?why I need to do that?
something happened?" Demonado said. Human
was su cruel, they are being too much. They are
attacking us. U need to defend our people and
place. Go kill them my son for us." Demonado
spread his wings. "As you wish my father I won't
let those human come over us" demonado left
their place with a promise to his father. He will
kill and spread evilness to the humans, he
brings some of his monster to be his minions.
Once demonado let his power to be shown.
Human got scared from what he did. Many lives
are sacrifice just to kill him but no one who
could kill him! His bad as hell and his power!
Help warrior. People of iselnort needs you.
ATTACK/SKILLS
demonado automaticaly produce fire between its horns called fiery haze that scattered within its range . its long tail contain poison that will cause loosing some health points in certain period of time. he also makes fireball by its hands
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nikdevil reacted to angel in Skeleton KingContest create your boss!
Boss
•Skeleton King
Level: 24
HP: 990 000
Energy: 230
Damage: 470
Defence: 2500
Skill: Suction Shield*
-Usage range: Melee attack
-Energy expense: 60
-Cooldown: 45 sec.
-Active: 5 sec.
Three Boneguard
•Sapphire Boneguard
Level: 22
HP: 88 000
Energy: 180
Damage: 170
Defence: 1800
Skill: Armistice
-Max target: 3 (radius 3x3)
-Energy expense: 20
-Cooldown: 25 sec.
-Active: 2.3 sec.
•Ruby Boneguard
Level: 22
HP: 88 000
Energy: 180
Damage: 170
Defence: 1800
Skill: Word Power
-Max target: 2 (radius 3x3)
-Energy expense: 20
-Cooldown: 35 sec.
•Amethyst Boneguard
Level: 22
HP: 88 000
Energy: 180
Damage: 170
Defence: 1800
Skill: Mental Pit
-Max target: 2 (radius 3x3)
-Energy expense: 20
-Cooldown: 25 sec.
-Active: 2.3 sec.
*Suction Shield is new skill [book "Suction Shield" [Epic]]
Usage range: Melee attack
Energy expense: 60
Cooldown: 60 sec.
effect: when this skill used, if enemies hit the player, player will get 40% recovery of hp every damage taken percentace.
ex: if enemies atack you 100 you will earn 40 recovery hp.
Epic Skill just found at drop this boss, and very rare, Epic skill have 3 variant: Melle weapon user, Ranger weapon user, Magic Staff user.
and we can have 3 variant Skill too: Base, Expert, Epic.
Skill point:
Base 1/5
Expert 1/4
Epic 1/1
Story..
Skeleton King is a prisoner who escaped from The Prison of Tartaos, this prison is a cage for all evil monster. Skeleton King was helped to escape from the prison by Three Boneguard, now Skeleton King was looking for a death soul of warrior in the cemetery to be his servant, he want to dominate The Ayvondil Island.
But the fighters not just stay, they approached the residence of the villain in Deathly Grave and try to defeat all the death soul raised and Three Boneguard, including the Skeleton King, to put them back in The Prison of Tartaos.
Thank you for read.
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REGINOROK
ORIGIN
Long before war of 4 factions dominated the continent of WARSPEAR , the entities Nuadu ,Harad and Garahan divided the continent but still there were some areas where even garahan feared to enter.The hilloids were foremost amongst these and built up a small empires in between the empire of two entities(nuadu and harad). They created the troll and elemental monsters through careful usage of magic and energy from the sun.This way they also created lake monster and genie. The hilloids eventually fell from power due to increase in the use of teritorry by Nuada and Garahan.Of the fragmented world the hilloids had worshipped the enitiy knows as THE ORIN
, but as the conflicts continued the empire s of hilloids diminished.
As the Hilloids power became less visible on Warspear, and they started to travel throughout to avoid conflicts and started to form small society through their organisations and long-sighted plots,Their entity had sunk into the ocean who got defeated by Garahan Himself ,and was ignored by others. Eventually, around the time of the collapse of the humans and undeads of WARSPEAR, the Entity was revived and gained new appearance and new power came into being, who led the trolls and elemental into reclaiming the empire of WARSPEAR and became their primary deity. In the end, through combined efforts of elfs , undeads , and their entities joined together to defeat their common foe.
The conflicts lasts for about 4 years and in the end the humanoid entity THE REGINOROK was captured and imprisoned in the deep caves of Berenger . At this point some cursed warriors and undeads , long suffering a heavy war on other planes or sunken in hibernation in their ruins, began to return in heavy numbers and this caused tension between the Nuada and Harad.Soon undeads and warriors started to re-establish the terittories.So for aid in their endeavors some of the Nuada and Harad made a bargain with REGINOROK, that put Garahan into a deeper insomnia and this allowed Elfs and Humans to re-establish their lands and Trolls and Elementals are royality to govern the dungeons and caves.Even after the freedom REGINOROK still resides in the chamber of animated armor where no one dares to challenge him and hoping to control the entire WARSPEAR.
AIM
To Rise back To Power
To control the entire continent
POWERS
Earthquake : Damages the area of the victim making them to step backwards.
Force Slash : Slashes and makes the enemy bleed for 5 seconds.
Mudguard : Creates a layer of mud thereby reducing the damage taken and it lasts for 15 secs.
BOSS BACKGROUND
He resides in the chamber of Animated Armor. He is surrounded by the golems and elementals. He is the master of the all elementals. His body is made of rock and minerals so he has high resistance toward magic damage. He is wrapped in a hood. BOSS DROPS
Sphere Of Defence II Sphere Of Damage II Special Amulets , Rings or even Skins.
Map : Irselnort
Location :In cave near animated armor
Attack : Melee
Minions :Golems
ATTACK SPECIFICATION
HP : 3.5m
Energy : 1000
Energy Regeneration : 100
Base Damage : 500
He does not use any extra weapons since his entire body is his WEAPON. His damages are based of physical power and his skill damages are based on magic BOSS BEHAVIOR
When the players starts attacking REGINOROK , he uses force slash to cause damages to the front opponent and the he lays about series of common melee damage and after 8 seconds he unleashes earthquake to trap all the opponents in front and behind him and while under the the trap the dodge chance of opponents are low so in other words REGINOROK attacks with full accuracy....after reducing his hit points to about 50 percentage he starts to use mud guard after 8 seconds skill gap from force slash and after 10 seconds he use earthquake.
So to defeat this boss the party should consist of ranged attackers and healers........
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Long before humans dominated the continent of Ayvondil, the Serpent Races ruled the continents.The reptilian Creator Race, the Nagas, were foremost amongst these and built up empires such as Okoth, Isstosseffifil and Mhairshaulk. They bred the first serpenoid by magically experimenting with and breeding men with snakes. This way they also created lizardmen and newtoids. The Nagas eventually fell from power and the resourceful Serpenoids rose up to claim their Creators' power vacuum, even for while sustaining the empire of Mhairshaulk. Of the fragmented World Serpent deity that the serpenoids had worshipped, Nagas venerated the strongest aspect, a cruel and despotic deity, Merrshaulk, who grew distant and aloof.
As the Naga's power became less visible on Faerûn, and they instead fell to infiltrating human and demihuman society through their organisations and long-sighted plots, Merrshaulk had sunk into a slumber, ignoring his followers. Eventually, around the time of the collapse of the human empire of Ayvondil, Merrshaulk himself was also reborn as a 3 headed serpenoid avatar named Keath, who led the serpenoids into reclaiming the empire of Mhairshaulk as a new serpent empire and became the serpent's new primary deity. In the end, though, Keath too sank into somnolence.
At this point some sarrukh, long suffering a heavy war on other planes or sunken in hibernation in their ruins, began to return in some numbers. They crucially needed help from their deity, but Keath was not answering prayers in his slumber. So for aid in their endeavors some of the sarrukh made a bargain with Orin, that put Keath into a deeper sleep but allowed Orin to assume Keath's mantle and grant the sauroids their aid. Most Serpents do not even know of this transaction, though now that Keath struggles at his bonds some are being made aware of it and soon he ' ll rise to power again.
POWER
Acid:Spits acid at the opponent. Sometimes, the jet of acid spit would hinder the opponent for a very short time as the steam from the acid burns away at the opponent's skin. Force Blast: Reptile creates a Force Ball in his hand and spins it toward the opponent, knocking them back. Serpent Claw: Reptile swipes one of his claws at the opponent to knock them back.
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nikdevil reacted to mjiljcp in maverick the fallen generalThe fallen general
Once long ago, there was a great paladin warrior named maverick the great. A general of all elf n war leader. The general loved the art of war, could defeat any enemy boss or war. As year passed, the generals envy of war and of himself only stirred him the wrong way power got to his head thinking nothing could beat him.his envy eventually turned him against his own people, killing whoever stood in his way or challenged him. He now has no sides. He is know and will forever bee know as maverick the fallen general. He lies somewhere in ayvondle in a secrete cave on the outskirts of town.
Boss hp: 1500000
Boss skills: smite (pushes,damages,and locks all people in area)
Harads banner: attack all enemys in area. Protected by boss adds. The generals armor is fully gold n glows as his weapon does. also the eye whole shines bright with white light. The best thing about this boss is that it is unevadeable must kill till he is dead theres no running aways from this boss. Doors will lock upon entrence of boss room n unlock once boss has been defeated or u have died n return back to town.
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nikdevil reacted to Nino in Ioko, the spider shamanUpdate
So I basically added spider legs coming out from his back, since I thought he needs something more associated with spiders.
And also I drew a colored version of him, but I think it would look better with darker colors...
Hello,
so this is the boss I've created for this contest. Feel free to comment.
Story
8 years earlier
Ioko was an ordinary boy. He was curious and adventurous kid. Once he heard a legend about the cave of the spiders. The legend said that mother of spiders lives there. People also used to believe that she often comes out of her cave and kidnaps children. Ioko always wanted to see it with his own eyes, the rumors didn't make him that happy. One day Ioko left his house and rushed to the forest. After few hours of searching tired boy laid down on the green grass. The birds were chirpping, sun was shining. Ioko thought about the legend. He couldn't believe how dumb he was. This thing doesn't even exist! It was only a big lie!
8 years later
Where am I? Where am I...? It's so dark... Cold. I have never felt so cold. He tried to move. Ioko couldn't even spin his head, there wasn't enough space. Think think think... Ahhh I wanna get out from here! Ioko started tearing the thing apart. It works! It could be a bag he thought. But why am I in a bag? What happened here? When he escaped it was still dark and cold. After a few minutes Ioko started seeing suroundings. A cave he thought I'm in cave... He couldn't understand what he was doing here. Ioko hardly could walk. He looked around and tried to understand what was going on. One thing attracted Ioko's eyes: a huge cocoon torn apart. I was in it? What's going on here? He looked around once again. The other thing he saw was a skeleton. A very small skeleton like child's. Ioko suddenly remembered how he came here. Boy looked again at the skeleton. One, two, three and many more were laying on the ground. Ioko wasn't scared, he felt happy being the only one alive in a cave full of children's skeletons. And now he understood.The cave of the spiders. The legend. All those kiddnaped and eaten kids whose skeletons were laying right under Ioko‘s feet. Now I am one of them. But... I'm alive... Why?
Ioko touched his face. Scars. Scars on his face, on his arms. The young shaman was smiling. He felt an incredibly power inside his body.
What a nice body I've got. A strange voice apeared. I'm feeling alive. Finally.
Those words didn't come from boy's mouth. They were inside his head.
Ioko felt the need to kill and eat humans.
He touched scars again. How long have I been here?
Ioko laid down on the cold ground, but he didn't feel cold. He wasn't scared of the darkness. Ioko felt powerfull. Mother of the spiders consumed his soul. Thousand of spiders started coming out from nowhere. Do I know how to deal with this?
Now
Ioko still lives in a cave of spiders. He often uses his magical powers to attract people from the forest and then kills them. It's like amusment for him. But sometimes people come without his invitations and shaman feels the need to destroy them just because the mother is telling him to.(She often feels the hunger).
Ioko once asked
Where's the hell?
Inside your head.
Skills:
Summons a lot of (15-30) small spiders with (50-150) hp which also deals small amount of damage.
Spider web
Stops players for few sec and make them unable to use skills.
Spider Venom
Aoe skill which poisons the players around him. Deals average damage per second.
Insanity
Sometimes the mother of spiders takes the lead of his body and increases her power. Uses skill Hunger and so makes Ioko eat human flesh (deals huge amount of damage to the tank).
Location:
cave of the spiders in a forest.
Behaviour:
As usual attacks the tank.
Deals magic damage.
When hp bar reaches minimum Ioko creates cocoon as a shield and so it increases his defense. But it makes him inable to use any of his attacks. If the shaman isn‘t killed after few min he restores his hp (10-20k), but comes back to his normal self so it‘s easier to deal the damage on him.
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nikdevil reacted to Soulstar in Create your boss!People are way too excited... Just look on that number of multi postages.
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nikdevil reacted to Legionn in Lilliii scammed eurichousPlease, use support not forum
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nikdevil reacted to r0land in [2014.12.24] Game servers stop!Dear players,
our game servers will be stopped at 10:30 CET due to the update preparation.
Servers will be unavailable for about 3 hours.
We apologize for any inconvenience.
Take care,
AIGRIND team
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nikdevil reacted to Peter_Munk in [2014.12.12] Median Night Holiday. InfographicArinar warriors!
It's been a merry rumble during Median Night Holiday and the results of it are in the following festive infogrphic. Enjoy!
Best wishes,
AIGRIND
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nikdevil reacted to r0land in [2014.12.22] Guild tournament #49 resultsHello there, dear players!
What do we have here? Oh yeah, you're absolutely right, tournament results will be presented below, let's go:
US-Sapphire
1. SiThLoRdS (555743 exp)
2. Intrepid (397478 exp)
3. PAGANOS (216155 exp)
Just look what SiThLoRdS did this time! Legit first place, but Intrepid and PAGANOS weren't worse, congratulations on your positions as well!
EU-Emerald
1. AoA (801364 exp)
2. perfectElf (757484 exp)
3. SoS (218315 exp)
It was a tough battle on EU-Emerald, was hard to tell for sure who will take the first place, but AoA made one step more and reached the 1st place! PerfectElf were less lucky this time and totally deserve the best reward. SoS stood aside but still won the 3rd place!
SA-Pearl
1. DEVILS (181400 exp)
2. OttomanEmp (105504 exp)
3. ZrongvietZ (60517 exp)
DEVILS defeated their opponents this week and got the best results on the server. OttomanEmp did a bit worse than usually, so as ZrongvietZ, but still – congratulations, guys! Wish you more luck next time!
BR-Tourmaline
1. Tourmaline (239905 exp)
2. Templarios (162227 exp)
3. CAOS (145848 exp)
One more time when guild named after the server taking the first place, great job, Tourmaline! Templarios and CAOS were the main competitors this time, but, after all, Templarios took the second place. Good job, everyone!
Russian servers results are here:
RU-Amber
1. Svoboda (1334743 exp)
2. AAAAAAAAAA (1192748 exp)
3. DarkEmpire (436095 exp)
RU-Ruby
1. Nasledie (746597 exp)
2. DSS (698722 exp)
3. Sky (294741 exp)
RU-Topaz
1. Mercenary (800012 exp)
2. KOROLI (498944 exp)
3. Otmorozki (406831 exp)
That's all we have for today, good luck in the future challenges, guys!
AIGRIND team.
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nikdevil reacted to Peter_Munk in [2014.12.15] The first stage of the greeting cards contest is over!Warspear Players!
We want to inform you, that the first stage of our greeting cards contest is over! Thank you, everyone, who took part in it! All artworks approved by moderation were posted in the following album: https://www.facebook.com/media/set/?set=a.770889579613367.1073741841.136652359703762&type=3&uploaded=16
Enjoy!
Now we are starting the second stage where our jury will pick 10 finalists! Their postcards will be posted December, 17, follow our updates!
AIGRIND
UPD: we picked 10 finalists! Enjoy their postcards here: https://www.facebook.com/warspear/photos/a.177472002288464.30075.136652359703762/777953035573688/?type=1
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nikdevil reacted to Peter_Munk in [2014.12.20] Warspear Online 4.6: The Triumph of Evil Sandro. PreviewHow are you doing, people of Arinar? Having sorted out your prizes from Median Night Holiday and thinking of having some rest? No way! Next week we are starting the holiday of World Creation during which you can get so much fun that you will remember it for the whole year or more! Let’s take a short trip to the Snow Boundaries and take a look on the most interesting things that will happen during this holiday which will last till the end of January!
Arinar is impatient for the World Creation holiday to begin, but as it seems all preparations were useless. There is horrible news coming from the Snow Boundaries - the elves' town was destroyed and White Elder got lost.
It is the work of Evil Sandro, greedy and insedious giant, who decided to take the White Elder’s place. While sitting on a throne in his ice chambers Sandro is reveling in power - almost the whole Snow Boundary has resigned to him! And he is just one step left to take control over the future of Arinar! However, he still needs the Forge of the Gods, in which, according to the legend, the War Spear is going to be forged again. This forge is the last bound! Who will stand on Sandro's way and bring hope back to Arinar?
Holiday Dungeons
Snow Boundaries are full of treasures, dangers and exciting adventures. Let’s start from the main ones - Holiday Dungeons! There are seven of them for each alliance, and players of different levels can get valuable prizes after defeating dangerous bosses that keep them. Each player can get:
attack and defence spheres; catalysts and essenses; holiday potions; unique belts of the 5, 8, 11, 14, 17, 20 and 22nd levels with new bonuses! rare rings and amulets that increase physical and magical damage by a certain percent* new unique weapons of the 5, 8, 11, 14, 17, 20 and 22nd levels (!!!) with excellent bonus Rage!**
Note that the behavior of monsters in the dungeons has changed: some of them are characterized with particular behavior pattens now. Look for the most wimpy of them, use your strengths against their weaknesses and victory will be yours!
*Many players are already familiar with these precious rings and amulets of the Ice Queen and Aquilon. But this time we added items of the 20th level and an additional bonus to them (even to those accessories which players already have)!
**Rage is a new bonus for weapons that gives a chance to increase physical/magical power by 10% within every attack.
Worldcreation Cache
Worldcreation Cache - is the major intrigue of the holiday and one of the main sources of exclusive gifts. Even Harad himself doesn’t know what you will get when you open it, but we can tell for sure what you can expect!
17 amazing costumes!
The marvelous and the new:
Horrible Jack Teddy Bear Cookie Penguin Snow Maiden Nutcracker Already known, loved by all and desireable:
Ice Warrior's Armor Snow Yeti Ice Yeti Black Yeti Snow Queen Grinch Snowman Reindeer Rudolf Snow Elf Holiday Boy Herald Holiday Girl Herald 16 unique decorative skins!
Ice cold skins:
[ice Dagger Ice Axe Ice Mace Ice Sword Ice Chopper Ice Staff Ice Bow Ice Crossbow Ice Shield Heart-warming skins:
Jollier's Bell Young Fir-tree Caramel Club Caramel Staff Softwood Bow Firecracker Astromancer's Shield And also!
Minions:
Summon Grinch Summon Snowman Summon Ice Queen Great potions:
Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Knowledge ...and lots of other useful presents!
Don’t miss your chance to spend Crimson Corundums!
What can make happy those who have Crimson Corunduns? During the celebration costume vendors will rush to put their best products on the shelves. You will be definitely not disappointed by the offer and everyone will find what they like!
And what about those who do not have enough Crimson Corunduns to buy the desired costume? Don't give up - during the celebration there will be many opportunities to gain them by performing holiday quests!
Holiday quests
All guests of the holiday will find dozens of fun quests during it!
There is no party without gathering holiday items in Arinar! While traveling across the Snow Boundaries never forget to pick up bird food, snowman heads, moss and holiday decorations in order to exchange them for a fair reward!
Traditionally, players can get a proper fight in the Happy snowman tavern. And players of the higher levels can have some truly serious business, hunting certain classes of the enemy alliance for Crimson Corundums!
Completing Rune Protection you will have to collect North Runes from the boxes. Gain them while fighting Snow Boundaries monsters, collect 40 runes and exchange them for great bounty! Another item you can find there is Krakatuk nucleus, which you will need for Enchanted elves quest.
A player of each class and level can get the Behind the Crystal quest. You are going to need a lot of patience and luck to gather all the required items and to get a great reward for your efforts!
Holiday gifts — is a daily task, for which players will have to make presents in the Toy Factory! Don’t be lazy, this holiday requires lots of toys, but remember to beware of Kobolds!
Sandro’s Palace. Gigantic Ice Palace is located deep under the Snow Boundaries. Those who dare to enter it must be extremely careful, cause they can meet dangerous monsters and new bosses! Fight them and get Crimson Corundums, unique costumes of Horned Yeti, Ice Golem, North Cyclop, rare weapons of the 22nd level and other prizes! In this location you can also stumble upon players from the opposite alliance and meet the main boss of this event - Evil Sandro!
Evil Sandro is extremely dangerous and you have to prepare for the worst but if you win, you can get a unique Evil Sandro's costume and his treasury containing unique weapons of the 22nd level, Favoniy, Wulturn, Auster, Aquilon and Snow Queen's costumes, Crimson Corundums and other prizes!
Forge of the Gods. Those players who will reach the center of the Snow Boundaries will get a chance to enter the legendary Forge of the Gods. The main goal there is getting to the anvil, but it is not easy, because you have to catch ghosts for it! If you get there, you will meet Orin himself and get Crimson Corundums! This quest is available even for the players of low levels, so it’s a unique opportunity to gain them!
By the way, fun is not just waiting for you on the Snow Boundaries! Each town of Arinar stores piles of fireworks for everyone, so feel free to launch as many as you want!
And don't forget to take a trip to Irselnort. There you can find our classic raid quest for burning holiday trees in the rivals' camps and have a long run across the island. Those who have been playing our game long enough remember what a great fun it is!
Holiday skills and other surprises
Every players who installs the update 4.6 will meet new icon and new background in the game menu. Let them help you get ready for the festive mood!
The good tradition of distributing special skills will not be broken this time as well. The skills Throw snowball and Spirit of World Creation, which helps to quickly restore power, will be available to you during the whole celebration.
The characters armed with staves are the luckiest on holidays because each time they receive a special attack animation. We are not going to reveal all the surprises now, so you will see yourself what exactly is waiting for you this time!
New item in the Miracle Shop!
Snow Groomer Kit
Meeting World Creation with a new haircut is a great idea. Especially when Miracle Shop got a new Snow Groomer Kit where you can find 5 new haircuts for male and female characters. Don’t miss your chance to get then, because they will be only available in the Holiday period!
At this point our little tour is over! More information about the celebration and additional changes will be available next week on the day of the release upgrade. Follow our news and get ready for the celebration!
AIGRIND