BlackAdam22
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BlackAdam22 got a reaction from Paritus in [2024.03.20] In Development: Arena Update. Part Iwe are talking about warspear bruh. they might even add another arena ticket with higher price. Dont be surprise if that happens xd
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BlackAdam22 got a reaction from Lyzoic in [2024.03.20] In Development: Arena Update. Part Iwe are talking about warspear bruh. they might even add another arena ticket with higher price. Dont be surprise if that happens xd
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Do you want more people in pvp? It should be free, delete tickets, make pvp to award ppl for doing dmg or kills, afk players gets nothing.
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in my opinion this won't change a thing arenas became bad by adding arena stats ( ferocity and resilience ) that are just too broken almost as broken as vampirism
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BlackAdam22 reacted to Eliminator in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. AnnouncementToggling talents and studying the inactive ones do not make a player flexible. I'd rather have the knowledge cost of switching in between studied talent branches be adjusted to 1 knowledge value instead. This allows players to be very flexible in any given situations to adjust builds for pvp and pve. The cost of switching in between studied talent branches is undesirably high valuing over 20k knowledge per switch. This makes players stick to 1 talent branch which is very restricted as daily activities in game involve both pve and pvp. For example, if a player is using the pve talent branch wants to enter arena matches and enter dungeons or raids on the same day, he/she can only stick to the current branch or switch to the other one without the ability to switch back to the previous selected branch since the cost is too high. Players can't find more than 20k knowledge in a day.
This will become the Battle of Whoever the f Have More Life Scrolls Stocked. Well at the end of the day, more ls being bought from miracle coins shop is preferable for developers.
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BlackAdam22 got a reaction from SeaDemon in Game is about to die..You are talking as if we dont have any life outside of warspear. How can you claim leveling up in warspear is easy ? How a new player can afford both exp potions, items, expert skills, talents? Its almost impossible to level up 32. Lvl in this game if you dont anyone to help you or you already have one 32 lvl hero.
All day you are spamming in world chat, i need this boss, help garden easy, lab help, help mini boss etc. Hoping to find someone.
Many people quit after reaching 20lvl.
Game is going to die eventually. New comers to this game 0. Whales like you probably stop spending money sooner or later too.
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BlackAdam22 got a reaction from SeaDemon in Game is about to die..What? How is this even logical. You make the same gold. Quests, tech ez hero giving the same amount of gold to you.
In the end they can provide themselves a lot of items just making quests without any trade activity.
So your saying doesnt make sense at all.
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BlackAdam22 got a reaction from SeaDemon in Game is about to die..Why you care drop value is decreasing. It benefits the all people when there are more items in game. Look russian servers. They have more player, more items. Resulting better economy. In russian server I saw mm gear +10 in dealer and its price 1m gold. Its impossible to find these in eu or us. You are literally paying 2x gold every item in the game compare to russian servers.
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BlackAdam22 reacted to Suprememan in [2023.12.16] Update Warspear Online 12.2: South Pole Strikes! Announcement. Part IILegion side is dead in EU and getting worse. We can't raid any boss and arena is also dominated. Rare to see a book drop and earning talents is difficult. Very hard for new players to join us.... Any plans to fix this?
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BlackAdam22 got a reaction from Hellprince in Game is about to die..You are talking as if we dont have any life outside of warspear. How can you claim leveling up in warspear is easy ? How a new player can afford both exp potions, items, expert skills, talents? Its almost impossible to level up 32. Lvl in this game if you dont anyone to help you or you already have one 32 lvl hero.
All day you are spamming in world chat, i need this boss, help garden easy, lab help, help mini boss etc. Hoping to find someone.
Many people quit after reaching 20lvl.
Game is going to die eventually. New comers to this game 0. Whales like you probably stop spending money sooner or later too.
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BlackAdam22 got a reaction from Salazam in [2023.09.04] The “Edge of Respect” special event and Weekly Ratings Tournament!Yes i agree. Part 2 of announcement same as part 1. There are many questions that left without answer. I have concerns this map might not be that great.
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BlackAdam22 reacted to Salazam in [2023.09.04] The “Edge of Respect” special event and Weekly Ratings Tournament!I'm not asking for an update, just some news about the upcoming update. and yes I clearly can order that.
such a big update should have a better approach, even to attract new players to the project.
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BlackAdam22 reacted to Sigma in Game is about to die..the problem is that warspear has become like a job, guilds demand a lot from players, basically you have to give up a lot of your time to evolve talents, play gvgs, arena and deal with uncertain issues like: drops and amplification. I'm sure most of you will agree with me, the current warspear players routine is exhausting, all my friends left the game and I basically became a casual player.
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BlackAdam22 reacted to Overhoul in Give free Expert skill for newbieMany newbies that play this game quit after reaching lvl 18 because the leveling gets harder and questing become really boring. Not to mention collecting 40k gold to buy expert skills. Collecting 40k gold is not an easy task if you are a newbie and not familiar with game. Because of this, many newbie players become discouraged after reaching lvl 18 and quit the game.
So my suggestion is to give a free expert skill when reaching lvl 18. The free expert skill can be collected in the inbox where you can choose 1 out of 8 expert skills. The rewards parameters could be "receiving" in order to not abuse the reward by selling it to npc for free gold. By doing this, the newbie players will be more encouraged and will continue to play the games because the burden of collecting 40k gold to buy their first expert skill is removed and they become stronger to do more quest.
I hope the devs wil see my suggestion and considers to implement it in the game. TQ
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BlackAdam22 reacted to SaltyCoffe in Game is about to die..And it's not only the fact of "reaching level 32 " ; it's what comes after reaching higher stages of the game.
Like nerding all day for events,gvgs, dynamics, dungeons, quests, knowledge grind
Especially now with new map coming, add that with special events like horror ecc...
You will basically join a game where it takes you a lot to reach level 32 and join a good guild and after that you will have to spend 6-8 hours daily on it or you won't even reach high-level gameplay ( not forgetting the part where u need a lot of money to even reach this type of gameplay )
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BlackAdam22 reacted to Sigma in Game is about to die..the current content of warspear is aimed at experienced players, a new player will not have access to almahad anytime soon, even because the ship graveyard area is already boring by itself.
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BlackAdam22 reacted to wolfdragon99 in [2023.08.25] In development: Almahad, the Isle of Chainless League. Part IIOk as it goes for knowledge, even with new characters going not even one town maybe two will cap knowledge, this is a serious disadvantage from the outset as most of us will just keep going instead of stopping.
They need to seriously need to consider getting rid of knowledge cap when it comes to quests. It hurts all of us from new up to those of us playing for years. Gold requirements in at least first section up to the triple skill combination needs to be halved or significantly reduced.
Newer players should be trying to find what to do with knowledge and older players shouldn't be stifled from growing once you reach a certain point.
Elite kills knowledge is another that needs to go up, a cap for that is fine otherwise many would fight over areas for them, but a big increase needs to happen 5-10 times in non event situations would help greatly.
As I don't normally cap out yet when it comes to dungeons I'll let someone else go into that if it needs to be addressed.
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BlackAdam22 got a reaction from Yomo in Game is about to die..What? How is this even logical. You make the same gold. Quests, tech ez hero giving the same amount of gold to you.
In the end they can provide themselves a lot of items just making quests without any trade activity.
So your saying doesnt make sense at all.
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BlackAdam22 got a reaction from Overhoul in Game is about to die..Why you care drop value is decreasing. It benefits the all people when there are more items in game. Look russian servers. They have more player, more items. Resulting better economy. In russian server I saw mm gear +10 in dealer and its price 1m gold. Its impossible to find these in eu or us. You are literally paying 2x gold every item in the game compare to russian servers.
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BlackAdam22 got a reaction from Yomo in Game is about to die..Why you care drop value is decreasing. It benefits the all people when there are more items in game. Look russian servers. They have more player, more items. Resulting better economy. In russian server I saw mm gear +10 in dealer and its price 1m gold. Its impossible to find these in eu or us. You are literally paying 2x gold every item in the game compare to russian servers.
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BlackAdam22 reacted to Yomo in Game is about to die..I'm playing this game for 10 years always enjoyed playing this game, but lately the game has become boring. Many of my friends have quit the game and many people want to quit. There is so much that needs to change in this Game. First of all, the drop rate system should change, I went to castle dg for 8 hours and didn't get anything and lost gold.. people are getting demotivated because of this. Maybe can add mini bosses in dgs and they can drop some weapons or accesories.. main boss should drop something worthy too not only bars(castle dg boss doesnt even drop bars :) ) so we can say dg is only for earn kl lol. Secondly, there are always the same things in the game and this makes the game boring over time. More different things can be brought to the game. Thirdly, the Elf side is always better. many players prefer to play elf because elves always get better buffs and have classes i know many people quitted mc side and started elf side. I think the story of the game should be changed, elf and mc side should be removed as one side and clans should be able to make alliances between them. If no changes are made, more players will continue to leave the game. That's all I have to say, good luck to everyone.
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BlackAdam22 reacted to Chaos demon in [2023.08.25] In development: Almahad, the Isle of Chainless League. Part IINew levels?
New skills?
Rebalance?
Skill fixes?
Talents and skills from non playable guilds only works on new map?
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BlackAdam22 reacted to wolfdragon99 in Ask everyone about new knowledgeAs another example while doing quests on 1st map with a character knowledge for quests capped out roughly 1 and 1/2 towns/ camps worth of quests if not less, so newer players already have a disadvantage in that regard as well as I was on and off a lot in one day for this.
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BlackAdam22 got a reaction from Overhoul in Why necro talents are so uselessI am talking about infection , acid shield, panic talents. They are so meaningless that i dont even swich between each other. Most of the time acid shield talent doesnt remove debuff. Panic talent skill i dont even know work properly, it is impossible to test in gvg and lastly infection talent also useless since its explositon takes time to activate slow debuff.
I like the new branches and new talents for necro but these oldest 3 talents literally trash. I decided to compare with other classes and other classes have at least 1 good talent. So in near future, is it possible to rework at least one of them? I can safely say that all necros have the same opinion about these 3 talents. They just bad.
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BlackAdam22 got a reaction from Baphomet in Why necro talents are so uselessI am talking about infection , acid shield, panic talents. They are so meaningless that i dont even swich between each other. Most of the time acid shield talent doesnt remove debuff. Panic talent skill i dont even know work properly, it is impossible to test in gvg and lastly infection talent also useless since its explositon takes time to activate slow debuff.
I like the new branches and new talents for necro but these oldest 3 talents literally trash. I decided to compare with other classes and other classes have at least 1 good talent. So in near future, is it possible to rework at least one of them? I can safely say that all necros have the same opinion about these 3 talents. They just bad.