juniorcel
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Posts posted by juniorcel
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play druid nd then talk success rate of forest song is not even 50 % , u ever faced a shaman with druid now a days ? shield + totem + earth + ball + normal atk = :bomb: :bomb: . shaman can nuke a druid very quick if he activates shield wen druid use bees.Not really long time you saw my bank, check pm xd
With 15%-23% cdr and right timing of root, forest4/4 and tornado you can root forever anyone even kill a +10 shaman with any amp.
With 300 dot heals you wont die of shaman/necro normal hits while rooted (200-250) having 10% res lolforest at 4/4 dont think fails often. at 3/4 its like 60-70%?
on ur thing abt totem damage , if totem has 550 damage nd can crit , then on max magic def also u hit 1500 which is too much damage for 1 skill isn't it ? 1500 considering no crits , if druid is a smart druid like u nd uses full cdr ( means a .... who will lose hell lot of hp, rese, crit ) shaman will eat him up with crits
its totally op skill nd u cant deny it
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first of all hi long time xDBefore Tamoae laugh at this topic i do It for him
Totem 40 sec cd, 4 yard and dmg just to a single target.
Banner dunno cd, 7 yard dot damage to everyone inside the 7x7
Lightning shield probably better than totem for arena, pve etc totem seems better for 1 v 1
And talking about 1 v 1 a druid with just 3 items with cdr stat can own anyone
Root lvl 5: 10 sec cd, 5-6 sec stun
Forest song 4/4: 15 sec cd, 7-8 sec sleep (AoE)
Tornado 1/4: 1 sec full stun (AoE)
Forever root 1 v 1 your druid dont even need amp even a noob with +5 can own any +10 player so don't make topics like this just because Mofh used book this morning xd
EDIT: Tamo reply while I was writing just for 17 sec -_- gg
abt the facts u mentioned if u use cooldown u lose hp crit nd rese so u r more vulnerable
>even after that sleep is not a trustworthy stun
> roots doesn't last 5-6 sec
> tornado lvl 1 last .5 sec
get ur facts right span , mayb bcoz u dint play for long u forgot somethings :blush:
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so tornado was nerfed bt here I m posting some other skills that look op as per now
1. totem - this skill is freaking op at higher lvls . it can do 550 damage x 5 times = more than hp hp of any normal player . to prove it here is a ss
2. elusive jump - this skill has a very low cooldown time maybe increasing its cooldown time by just 2 sec would solve problem . bcoz of this huge damage skill with low cooldown rogues r like jesus Christ with swords :snorlax: . bcoz of very high burst damage nd they can do it all again in 12 sec :bad:
3. harads banner - try facing 3 palas in 3x3 with high magic, this skill hit too hard nd lowers def too also its area is a bit large
4. bds shield - cooldown time of bds shield is real prblm . for a shield that's stronger than a priests shield cooldown time is a bit low :)
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fixed TY:) :friends:
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sir ,
mol payment system is not working , as shown in following pic when we click on confirm nd purchase button nothing happens.
plz fix this problem
thanking you in advance
Rahul
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mol system again stuck at confirm order button , nothing happens after I click confirm order :/
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devs ,
first of all I m sorry that I bring this topic again bt I felt awkward wen earthquake nd tornado was compared bcoz
1. cooldown time of earthquake is 15 sec while tornado is 21 sec
2. mana required for earthquake is 14 mp bt for tornado its 30 mp
just wanted to know if this is wat u wanted or it will be changed
sorry that I waste 2 min of ur precious time
waiting for ur reply
thank u :)
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u tried to make things fair by comparing earthquake with tornado bt here are some facts to prove u should not do so,
1. tornado is a expert skill nd earthquake is a a normal skill
2. being a expert skill at current lvl cap u can only lvl one skill among tornado or song but on the contrary u can make earth 5 with other stun.
3. considering the damage skills shaman got its unfair to compare earthquake with tornado
4. ppl talk abt 3 stuns bt hey knock knock u can only level one among tornado nd song . in that too song is 'RANDOM' nd tornado stun lasts 2 sec at lvl 4 :snorlax: . nd wat to say abt roots if skills r locked they pass thru roots, not to mention root was also 'NERFED' .
5. lets say in some dream world druid can use all 3 stuns with 100% success then too druids dnt hav enough damage like shamans to finish off targets . 2 stuns 4 damage skills is wat shamans hav nd u still say druid better :facepalm:
if u hav enough firepower u can finish opponent in 2 stuns which shaman do possess
so , lastly I only wana say that devs should consider tornado , atleast increase its stun time or increase its area bcoz atm its totally useless
thank you for reading :friends:
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sory for late reply was busy with some stuff . this looks good solution to me although high dps class will still hav advantage in thisNothing is more important to me than Arena stats xD.
Just change this Tie system completely,If arena time is up! Then just make Highest damage made team as winners.
lets take example of 2 rangers ,bless nd hit some nice looking shots then run till draw , obviously healers cant match their damage in short time period , so best solution till now although not the ultimate solution
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ya bro I dint even mention any1s name wen I started topic , bt trolls need feeding :blush:Lets get back to topic guys.
This suggestion is about removing win/loss from rating when the match is a draw. Nothing else, nothing more.
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spamming with high amp in lvl 14 is running in special Olympics even if u win u r still retarded :snorlax:this would imply hassn wasn't the best, man he had like 95% or more win rating, what are you talking about, 18k wins like a pro, and did you not see me and vomm's win rating last season? go die.
WIN RATING IS EVERYTHING
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@sulla pvp me I wont use tornado lets see who wins huh , u decide amount of bet
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first of all I think u won one only once , 2ndly one time healer ran one time u ran at full hp otherwise those wer my wins . nd my win rate last season was 77% get ur facts ritechillout, this is early season still, i know it hurt that last season your rating was 50%, this season you got tornado, gonna kick ass.
but to say he ran to draw?, i don't think so, jay ran to heal up, came back and the timer ended, healer v healer is always a draw now, nobody plays to draw, except crossfit,
next time don't run to heal up also? which 99% of people know you do, 2 fair win's to us, 1 draw due to healer's being OP, deal with it.
but yeah, draw's should be counted as nothing.
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I know its wins per week bt mayb wen its a draw it should not be counted at all , neither in total arenas nor in wins . some ppl just play for draw nd ruin arena stats of others which is kinda gay :snorlax:
consider this devs ;)
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I did that auger :snorlax:
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at page where we conform order nd pay , after clicking on button nothing is happening
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as I said initially healers pvp is cray now , bt as u stated song + roots nd u can catch shaman off heal for abt 4 sec. also druids can sleep shamans nd regain to full hp :snorlax: .lol bhai,well tbh Shaman outplays druid in pvp now.
Can avoid shield but it will give time to regen more.Also druids now can use lvl3 sleep and root combo to get shamans unguarded of heal,that's just a matter of luck.
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xd wat to say healers pvp is kinda useless now bt ya in long run druid will outweigh shaman if he uses his skills smartly . shamans shield is good for pvp bt u can avoid it if u r smart :)waiting for Juniorcell's comment
that's all I got to say :snorlax:
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u dnt need to prove anything to any1 . let the haters hate :drinks:
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a longbow while doing chainless granite , longbows wer something bak then lol
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get me one shaman who can bet that he can kill any druid even with so called op shield :pleasantry: :pleasantry:lest go all make shaman :drinks: 3 skill dmg and magic blind so is op :bad: and later say druid is :bad: i like druid but now cant play much cause shaman have stupids skill and rogue :bad: yep druid suck now
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its so easy to ecsape it for devs , just make min level to join guild to be 5 or so ;DSo true
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mage is not that good anymore devs took away the redbull from mage ;DIkr man
I can't imagine how much wreck would it be if I just focused on Ranger instead of those fail side projects.
Although me on +10 Mage would be godlike, I could not resist.
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join me in watsapp group gay :snorlax:The group is more spammed now.
Convos never stop I swear xd
So do you still want ins?
read this devs ! balance is needed in game
in Suggestions
Posted
3 classes have op skills atm
1. shaman - shield at lvl 4 reflects almost everything devs . then hw can any1 kill shamans ??? either nerf shield or nerf totem
shield + totem + their other skills make them like rangers with blessing with HEAL . plz consider it
2.pala - palas banner skill needs a bit of nerf
3.rogue - rogues skill elusive jump has a very low cooldown . its cooldown is lesser than any stun in game so rogues got huge damage which makes them unstopabble .
these r my humble suggestions plz test these skills urself nd feel the imbalance other players feel .
thank you :)