Hello everyone, I would like to present a proposal regarding the World Raid system. Winning a World Raid requires serious effort from both the Elf and MC sides. Guilds organize for hours, large numbers of players participate, and every kill depends on the combined work of many people. Unfortunately, the current reward structure does not reflect this effort, and I believe it is time to discuss a change. Current Problems 1. Only the 5 players in the top damage party are part of the kill party a