Alessandro
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Posts posted by Alessandro
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Agora ea medida está certa:)
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Hello everybody, my proposal not costume "the ogre".
Eyes, mouth and teeth large, green body, scary expression, your clothing is made from rags.
Did the design with front, side and rear for better visualization and interpretation of the idea, I hope they like it, and I count on your support in choosingATT: tourmaline dk ike...Ola pessoal, minha proposta de traje não "O ogro".
Olhos, boca e dentes grandes, corpo verde, expressão assustadora, sua roupa é feito de trapos.
Fiz o desenho com visão frontal, lateral e traseira para melhor visualização e interpretação da ideia, espero gostem e conto com seu apoio na escolhaATT: ike dk server tourmaline...(Larger images are just for better viewing)
- Alessandro and RaVaS
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O trage pode ser baseado ( não copia) em alguma criatura ou animal ou pessoa que já existe? Ou deve ser totalmente novo?
Can clothing be based (not copy) on any creature or animal or person that already exists? Or should it be brand new?
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É preciso contar a história do trage?
Is it necessary to tell the story of the costume?
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Has anyone increased the tribal 4/4 ritual skill?
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A skill ritual tribal adiciona quando de cooldown? E por quanto tempo?
Does the tribal ritual skill add much of cooldown? And for how long?
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show me an example of production of weapon lv 23
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is interesting for all the updating of weapons and level of production ..... we are at level 26 and are able to produce weapons level 22. It's time to update this part of the game
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A sugestão é que seria bom criarem uma nova produção de arma...com armas 24/25 ....o nível máximo de produção hoje 16....pode subir para lv17
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updating the production of weapons lvl 24 or 25 lvthis time to upgrade weapons productions
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the skill saturation uses part of the healing mechanics of its ally class (necroamante), as everyone knows, the necros lose a percentage of small life to instantly restore large percentage of life ... the DK using saturation also lose a percentage of life to get a very low percentage of vampirism, it would be good if the skill saturation could heal instantly as necro (of course a smaller percentage than the necro)
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As duas skill de cura do DK são muito ruins ...não compre elas
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healing skills of the death knight are horríveis.a saturation is a waste because it loses HP to heal a very small percentage ... the skill secret reserves also sucks .... they used the mechanics of the necromancer q loses HP for later gains could make the skill heal at once like the original skill necro
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I have 30.1% of ability to recharge and recharge time of my skill not this coinciding as it shouldFor example the skill punitive root, reloads every 45 seconds , with 30.1% of bonuses should fall to 31.4 seconds and this practice falling to 34.5 seconds.Another example is the skill forest song that recharges every 18 seconds should fall to 12.6 and in practice falls paw 13.8.This equation shown in another topic notThis equation shown in another topic not discussed addresses the " x / ( x + 100 ) " where " x = bonus value ."
I ask for help to understand WHAT really happens. discussed addresses the " x / ( x + 100 ) " where " x = bonus value ."
I ask for help to understand WHAT really happens.
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Gilberto 's right. The game is calculating incorrectly
should arrange
GUERREIRO DA PRIMAVERA
in Best Costume Contest 2018
Posted
Este trabalho é uma criatura assustadora com uma enorme boca para intimidar seus inimigos e chifres curvados e pontiagudos q melhoram seu aspecto assustador, sua pele é verde de acordo com a época q foi criado (primavera)sua armadura pode ser feita de ferro.
A imagem grande é somente para melhor visualização, a pequena respeita os limites de 24x45 pixel