suggestor1001 0 Posted October 27, 2013 Share Posted October 27, 2013 This basically means that if a character maxes a skill 5/5, it gives them a bonus. Eg. Quake level 5 = larger size( personally cus I really dont think gms shouldve made it small and what kind of an earthquake is that small?) Eg merciless strike. Adds extra additional damage Quote Link to comment Share on other sites More sharing options...
Christiano 0 Posted October 27, 2013 Share Posted October 27, 2013 Agree :good: Quote Link to comment Share on other sites More sharing options...
Mrlezebonz 0 Posted October 27, 2013 Share Posted October 27, 2013 Good suggestion! Quote Link to comment Share on other sites More sharing options...
pummywarlord 3 Posted October 27, 2013 Share Posted October 27, 2013 Lvl5 quake already has bonus like the quake effect lasts longer +Dmg increase with skill lvl+the enemies attack speed decreases with lvl. Like this every lvl5 skill has its own advantage. Quote Link to comment Share on other sites More sharing options...
Corpus_PL 0 Posted October 27, 2013 Share Posted October 27, 2013 Very good suggestion :good: Quote Link to comment Share on other sites More sharing options...
suggestor1001 0 Posted October 28, 2013 Author Share Posted October 28, 2013 Lvl5 quake already has bonus like the quake effect lasts longer +Dmg increase with skill lvl+the enemies attack speed decreases with lvl. Like this every lvl5 skill has its own advantage. Yes but thats just increasng stats as it levels. Same as quake from 1-2 means extra dmg duration like what u said. By bonus I mean an extra special effect because tge players character has mastered that skill. :) Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted October 29, 2013 Share Posted October 29, 2013 yeah right :mega_shok:,make hamstring 5 yards and do stun on lv 5. :yahoo: Quote Link to comment Share on other sites More sharing options...
Christiano 0 Posted October 29, 2013 Share Posted October 29, 2013 yeah right :mega_shok:,make hamstring 5 yards and do stun on lv 5. :yahoo: I owe you a drink :drinks: Quote Link to comment Share on other sites More sharing options...
Dazz 2 Posted October 31, 2013 Share Posted October 31, 2013 Well that has already being suggested many times, but people don't seem to put some thought over it. They just point out the 'Skill Bonus' or 'Skill Mastery', whatever. Thing is, put some effort and some tought on it, and make somewhat attainable for the developers so they can even CHECK YOUR THREAD. Besides. Some feedback on recurring subjects would be nothing but natural. Quote Link to comment Share on other sites More sharing options...
Mrlezebonz 0 Posted November 3, 2013 Share Posted November 3, 2013 PRIEST: harads tear- chance to hit qn extra 1 enemy near it. Necromancer: poison spittle- chance to poison enemy without deathly eye Idk others Quote Link to comment Share on other sites More sharing options...
suggestor1001 0 Posted November 15, 2013 Author Share Posted November 15, 2013 Those ones are pretty good Quote Link to comment Share on other sites More sharing options...
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