pummywarlord 3 Posted January 25, 2014 Share Posted January 25, 2014 Hello,well this guide is all about handling shaman power at its best level currently,because a newly entered player can level up to 20 in a matter of a month by the details given by the game itself.Later he has to strive hard to compete rest of his life with the already build players. This guide is to support and encourage players to manage their own learning in order that they may maximise their potential, develop their skills, improve their performance and become the player they want to be. Being a shaman,All we have to decide is what to do with the skills that is given to us. Step 1: Learning about skills. Checkout the table for easy understanding of skills. Those were about the active skills we still got the passive skills Mountain's Power: Adds 4% extra hp and increases sun magic defence by 5% Staves : Allows hero to use magical staves Staff speed: Staffs takes 3.1 seconds/hit (Hit delay decreases with attckspeed stat) A shaman does not need to have the best amps to be the best,selecting best gears is all you got to do. Step 2: Gear up! Currently in game there are 4 types of damages,excluding the topic of Astral magic.Lets check what is best and "economical aswell". We can say arena gears so far are the most economical high level gears and also most effective ones. Lets choose Hood,Armour,Gloves and Boots while the Cloak,amulet,staff and rings are kept constant. Type 1: Physical Damage Gears:lvl17 arena armour+lvl17 arena gloves +Guiding thread(GT) hood and GT boots. Enchanting Runes : Resistance on armour and boots,Defence on hood and gloves Enchanting Crystals: Accuracy on hood and gloves,Dexterity on armour and boots (I prefer accuracy than speed or penet because Blind skill adds dodge to enemies Type 2: Magic Defence Most important for a shaman is to build his magic defense set than a physical defence one Gears: :lvl17 arena armour+lvl17 arena gloves +GT hood and GT boots. Here the armour and boots are kept constant only gloves and hood changes Enchanting Runes : Magic defence on hood and gloves Enchanting Crystals:Accuracy on hood and gloves 2 type of Magic set here is: Full GT set(high wisdom set and good crit set) Enchanting Runes : Magic defence on gloves and Hood Enchanting Crystals: Penetration crystal or Permeation on gloves Cloaks: Lvl17 Mantle Enchanting Runes :Parry (even 1% parry works xD)Enchanting Crystals:Deadliness Lvl15 cape (My personal favourite) to pvp vs casters Enchanting Runes : HP Regen Enchanting Crystals:Deadlines Amulets: No Confusion,Great combination! or Whirlpool for Dodge lovers (Enchants depends on staff) Rings: Variety of them,all so precious! Enchanting Runes: Dodge(most preferred) else Hp runes Enchanting Crystals: HarmonyBelt: Need 2 belts for moon and One astral belt for farm. New Cooldown stat belt: Staff: Doom lvl18 or arena lvl17 P.S:1.If your using a SuddenDoom Scepter enchant Deadliness on amulet 2.If your using a Astrologer Stave enchant Accuracy on amulet. Note: Try to keep Resilience above 14% as much as possible. Building your Insanity~Adjustment to Environment Step 3: PvE Irselnort-The Ash Coast: Well on Irselnort an astral of 170+ and a good moon magic is sufficient. Only while farming Berenger Gaurds you might need a higher astral.Rest all monsters can be owned with a balanced gears. Coming to Astral lab 1.If you are the main tanker in deep lab,then you must have a full magic defence set. 2. If you are a mob tanker then a half dark defence set is sufficient. 3. If you are a healer then maxing your astral is needed. While in lab,just make sure you don't miss heal or late heal.Keep the focus running... Norlant Swamps: Freedom place ! You are free to do what you like,this is a place to improve your reaction time and skill choosing.I really believe that everyone has a talent,ability a player need to mine his skills and choose the right acme of skills that suits oneself Step 4: Kinds of Shamans(based on skill builds) 1.Kind 1 Ball lighting 5 Healing Spirit 5 Earth Protection 1 Lightning Blast 5 Earthquake 1 2. Kind 2 Ball lighting 1 Healing Spirit 5 Earth Protection 5 Lightning Blast 5 Earthquake 1 3.Kind 3 Ball lighting 1 Healing Spirit 5 Earth Protection 1 Lightning Blast 5 Earthquake 5 4. Kind 4 Ball lighting 5Healing Spirit 5 Earth Protection 1 Lightning Blast 3 Earthquake 3 Continues in next post... Link to comment Share on other sites More sharing options...
pummywarlord 3 Posted January 25, 2014 Author Share Posted January 25, 2014 Criteria in choosing the build depends on how good you are with controlling Earthquake skill. · Build (1) makes perfect pvp built shaman vs ranged class · Build (2) Is the most balanced shaman in pvp and in arena.Most Dangerous build vs Melee's. I prefer going to this build as you know quake lasts 6sec and reduces speed by -20%. · Build (3) A farm built shaman,very effective in pvp as well of the high shielding effect · Build (4) An ordinary shaman,underrated build. Tip to use Earthquake without moving near the target one must master this its usefull. Just need to unlock target and quake or "Follow up Quake right after Ball skill" A relation of repetition of learning Step 5: Amplification · Remember,you are a caster with heal · So a +7 or +8 amped staffs is more than good to take down any player.+9 and +10 amps comes with a +20 moon damage difference,not much a significance · Gears vs physical damage to be amped around +5,learn to kite. There is no such things as a perfect shaman and I don't believe there is only one greatest player either (Except Patahhati,A god shaman in US-Sapphire) So to prove yourself you must compete with the best around you. Step 6: PvP My personal interest in game.This is where a player grows,earns respect etc... Lets us discuss this with all the available classes.The start is of topmost importance in a pvp."A good start is half the battle won".We will be looking more how to improvise the start and overcome the next situations.Most of all you must know the skills of the enemy.Try playing every class and level it to at least 3. Lightning Blast will be referred as Blind skill. 1.Barbarian: Start with Blind skill,followup by Ball and then Earthquake,get charged(barb skill)cooldown of charge is high,now you can kite by using quake n run back blind and spam skills. 2. Rogue : If the start is face to face,start with quake run 2steps back follow up with ball and then blind. If the start is far and a stealth start by rogue then get your Blind skill ready and Blind once he comes out,else if you are quite sure of catching a rogue go for quake and repeat the face to face start. 3.Shaman: Here the moon defence comes into picture,Start with quake>Get blinded else Ball him and use blind skill.So during blind time you can recover the part of lost hp.Using blind at start isnt that much usefull as this start. But if a blind start makes crit hits then you are on a back foot to win the round. Give 1st priority to heal skill,dont lose heal during a fight.] 4.Bladedancer: So called the best melee fighter.One skill to watch out for is the Hamstring,one Hams can suck up 1500+ hp or more with crits chances of dieing with one hamstring is high too.So play at a max range vs bd . 5.Ranger: Ranger Danger! On Rangers day he can kill you with 2hits.Start with blind>ball>quake>maintain 3+ yard range during quake> hit> ball> run few steps back dont get scattered>wait for blind cooldown and blind and repeat. 6.Druid: The best pvp class in game,moon defence to be used.Start with blind as fast as possible if not start with quake.If you are slow to use skills you are on the backfoot.Roots at lvl5 last 6sec so make sure you heal yourself before getting rooted. 7.Deathknight: A fast stunner,Start>Hold the blind skill and use when Dk uses exhale (stun skill) >ball>quake> Dk most prolly will use threads so run back>repeat.Dk damages are so high as xbow rangers so avoid tanking as much as possible. Once used threads then there is low chance of a dk to catch you again. 8.Warlocks : So far the most Over powered class,if a warlock used by a smart player or when the dark circle luck is with locks.Yor are pretty much a sitting duck. So ask for a far or base start,try dancing much make him miss darkcircle>go blind>ball>quake> and keep the max range(5yards) because the fear skill is 4yards ranged so if auto clicked by a warlock makes himself getting stunned.Well overall you luck to play on your side. 9. Necromancer: Nightmare class for pvp,its Nightmare skill lasts 8sec long under which no mana regen happens..start>bolt>quake use all damage skills till you get nightmared>after nightmare don't use blind use ball>quake> blind>so he cant sleep you right after cooldown . Avoid using shield skills it consumes too much mana.Use the mana regen belt and save as much mana possible during fights. 10.Palladin: Play at your max range always a key,Foj has a 4+ yards range so a pally can stun you right after blind,pallys Purifying skill is like the Rogue Merc strike from stealth which is OP.So avoid tanking a 2h pally.A 1h pally is also good when amped,the situation is quite similar to pvping a healer class.Start with blind>spam skills. 11. Mage : Its one of the underdog class when it comes to pvp. Use Sun defence gear.But It can make an outstanding damage with the combo skill attck with some crit luck a mage can bedangerous.Skill to watch out is chains unlocks your target.Start with blind>spam skills. 12.Priests : I can say a +10 priest is the God of game.Use sundefence gears.Start>quick blind or wait for priest to use wordpower then blind>ball>quake>heal up> wait for wordpower if blind cooldown is done in meantime carefully use blind>spam skills.Mana on belt is must.Try having as much astral gears as possible as you need to tank much. Dont panic if get Mana drained once,also Do not try to spam skills right after you getting mana drained,have patience.Try to recover the lost mana 1st then go for the attack combo. "Special case,Hp regen build. Using lvl13 Excellent signetx2+lvl17cape with Hp regen enchant+lvl18 amulet with Hp regen.So you get around 16+16+20+21=73 hp regen. While pvping a caster the fight takes long to end specially vs necro or priest.So this build comes handy as it regens +36hp every 2hits(This technique is used by my friend Brill)" After all this,one must have a spontaneous reaction time to tackle unforeseen situations. Most Important Two advices a shaman can get: 1. Master,when to run and how to run in a fight(not around the whole map) but at a 10yards range is key. 2.Play at the maximum range as possible vs anyone. Link to comment Share on other sites More sharing options...
PoleyKathi 120 Posted January 27, 2014 Share Posted January 27, 2014 Great shaman guide! I would never spoil druid secrets :D Link to comment Share on other sites More sharing options...
Ninja Owl 210 Posted January 27, 2014 Share Posted January 27, 2014 I love the table you made. Lack of information considering "Healing spirit" is quite disappointing, though. Hopefully you will find some logic in it to complete that table. Good job! Link to comment Share on other sites More sharing options...
Saber 23 Posted January 27, 2014 Share Posted January 27, 2014 I don't want to be a shaman anymore I'm always stuck in lvl7 in the ♥♥♥♥♥ clan and my bag full So I delete the char and create a new one :facepalm: Link to comment Share on other sites More sharing options...
pummywarlord 3 Posted January 27, 2014 Author Share Posted January 27, 2014 Great shaman guide! I would never spoil druid secrets :D xD Kathi top secrets aren't shown. Should always let a player himself to find it. I love the table you made. Lack of information considering "Healing spirit" is quite disappointing, though. Hopefully you will find some logic in it to complete that table. Good job! Well,I tried a lot every single astral increase heal ratio % never the same nor approximately same. Like 266 astral a shaman heals 266 while at 206 astral same shaman heals 218 taking another scenario while @ 171 astral same shaman heals 190 Hence lower the astral the more shaman heals,Mystery continues... Maybe a formula with a constant soon... Link to comment Share on other sites More sharing options...
Hadouken 0 Posted January 27, 2014 Share Posted January 27, 2014 Brilliant guide pummy, very detailed :good: :good: I like it :yahoo: Link to comment Share on other sites More sharing options...
pummywarlord 3 Posted January 28, 2014 Author Share Posted January 28, 2014 I love the table you made. Lack of information considering "Healing spirit" is quite disappointing, though. Hopefully you will find some logic in it to complete that table. Good job! Well,Its done check it now xD Brilliant guide pummy, very detailed :good: :good: I like it :yahoo: Thx,polo ;) so u went to emarald? aw Link to comment Share on other sites More sharing options...
Hadouken 0 Posted January 28, 2014 Share Posted January 28, 2014 Yeah, it was bound to happen some time :blush: Ill still come visit sapphire time to time ;) Link to comment Share on other sites More sharing options...
Hindustan 0 Posted February 1, 2014 Share Posted February 1, 2014 Nice guide , helping build my class Same server me nai huye to kya hua , class to same he. Maybe u can help me. I bought sd scepture and it got accuracy , so shud i go with pene crystal in all gloves? thnx BINGO : No confusion great combination ;D Link to comment Share on other sites More sharing options...
pummywarlord 3 Posted February 1, 2014 Author Share Posted February 1, 2014 Nice guide , helping build my class Same server me nai huye to kya hua , class to same he. Maybe u can help me. I bought sd scepture and it got accuracy , so shud i go with pene crystal in all gloves? thnx BINGO : No confusion great combination ;D haa go for pene or still go for accu .Max accu always better.Scepter or Arena staff doesn't matter much kyu ki [/color][/size] "Har Stick mein alag twist..." wo bhi bingo ki hai xD[/color][/size] Link to comment Share on other sites More sharing options...
Hindustan 0 Posted February 1, 2014 Share Posted February 1, 2014 So pene i guess coz 1. New update of magic defence coming 2. Not many high dodgers(melles) in arena i see 3. make my moon dmg worth So Har angle se Mmmm.... ;) Link to comment Share on other sites More sharing options...
Blueborn 21 Posted February 14, 2014 Share Posted February 14, 2014 Good guide Pum pum. Why not share it with the guide section of forum? Good luck with the contest. Link to comment Share on other sites More sharing options...
Saber 23 Posted March 19, 2014 Share Posted March 19, 2014 Too bad my shaman in Us is Op :snorlax: Link to comment Share on other sites More sharing options...
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