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Sage Art (Advance Skills for all factions) with story-line inside.


Kimimaro100

Sage Art skills  

  1. 1. Sage Art skills

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Your suggestions are terrible you should feel bad :facepalm:  hope you die of cancer to stop this spam :clapping: :clapping: .

 

 

I AM RIGHT

 

 

Your suggestions are terrible you should feel bad :facepalm:  hope you die of cancer to stop this spam----only insane people can say this thing... you are hoping someone to die in cancer? F*uck you demonic mind! how dare you! what if people who got cancer or got a family or friends who got cancer seen this post ?

you are mocking the cancer patients? what they are experiencing is not easy you f*ucking noob!

Dont dare post anything about CANCER AND DYING!!! this thing only proves that your have got no life after-all I pray for your dying soul......

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hope both you and your friends and family die of cancer :crazy: :crazy: :yahoo: :yahoo: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

 

 

I AM RIGHT

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hope both you and your friends and family die of cancer :crazy: :yahoo: :yahoo: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:  :crazy:

 

 

I AM RIGHT

 

 

 

 

All things you said will bounced back to you. only demon worshipers like you can make those disgusting wishes,  sad to say your poor soul will go to hell f*ck you!

putang-ina mo, gago, bakero, shit, noob,Retard, abnormal,satanist!demonyong diablo ka! go die with your demons!!!!!

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  • 1 month later...

Please read the story line...

 

 

*The First Great Sage in Arinar

 

Long time ago an Elfin Princess named Ravah-Iveah who was blessed with beauty and great knowledge in magic. She lived with her father the King Zyzel and her younger brother Calix. The Kingdom of Rocainna also known as Wood kingdom is the land where King Zyzel rule.

They lived in peace for ages, and decided not to join the war in Arinar.

However as a member of Firstborn Faction, they support in battle by Creating finest weapons and armors for Druids,Blade Dancers,and Rangers.

Ravah-Iveah also create some spells and magic to upgrade the power of firstborn.

 

One day Ravah-Iveah saw a wounded old woman walking in the large forest of Wood kingom. Ravah-Iveah helped the old woman and treated her wounds using her healing magic, she casted healing dew on the wounded old woman. Ravah-Iveah give some food to the old woman because the old woman told her that she didn't eat any food yet for five days. Before the old woman continued her journey, she gave a scroll to Ravah-Iveah.

"I am very grateful that you have healed my wounds and give some food for a poor old woman, please accept this little gift from me."the old woman smile and handed the scroll to Ravah-Iveah.

"Thank you but what is this scroll for?" Ravah-Iveah asked.

"Its a special scroll which contains the "Sage Art" that our ancestors created hundred years ago."the old woman answered smiling to Ravah-Iveah.

Then the old woman continue her journey, while Ravah-Iveah went back to the castle to study the scroll that she received from the old woman.

Because of Great knowledge in magic Ravah-Iveah learned fast on how to use the Sage Art.

Ravah-Iveah is not only an Elfin Princess but also a Druid.

She also created Sage Art scrolls for Blade Dancer,Ranger,Mage,Priest and Paladin.

That time Ravah-Iveah became the first Great Sage Druid in Arinar.

She can use unique spells and magic such as Monster Entangling Roots and Elemetal Spirit Bond.

 

*The Death of King Zyzel

The enemy factions have got an intelligence report that the Wood kingdom supply the finest weapons for the Firstborn and Chosen, so the Mountain clan's Great Barbarian named Alob planned to Destroy the Wood kingdom and steal the the armors and weapons that they created.

Together with his brother Azulian who is a Rouge, they declare an attack to the Wood Kingdom,

and since that the Wood kingdom didn't train their people to fight, many elves die including the king Zyzel.

During the war Azulian noticed a druid used an unfamiliar spells and magic which intrigue him.The druid killed almost half of their troops, and before the war is over the druid with a young boy have already escaped.

Alob and Azulian successfully destroy the whole wood kingdom and stole the weapons and armors that the Wood kingdom created but Azulian still cant help to think what kind of powers does this druid posses.

 

*The Hidden Cave of Aravilla

After the war Ravah-Iveah together with her brother Calix manage to escaped they changed their identities to protect themselves against the enemies.

After the tragedy of war they decided to go to Island of Aravilla, a small Island that is known as Islands of mysterious caves. You can find different kinds of caves in this Island, There are only few people live in this Island. Rumors said that inside of those caves a evil spirits dwell and for this reason many people live in this island decided to go to other neighbor kingdoms.

After several years Calix decided to become a mage, and Ravah-Iveah give him the scroll of Mage Sage Art. He learned new unique skills such as Ice Wall Shield , Thousand Ice Needles,and Illusory Cage.

 

One day a refugee from the prison of Alkoroka,  went to  Aravilla Island, the Alkoraka Island is known to be the place of despair where the prisons wish to die than to live, because they are all tortured and they are forcing to work to build temples for Mountain clans. And Aravilla Island is the nearest Island from Alkoraka.

The refugee stole the Baton of Sudden Doom which the Mountain clans once Stole from the Wood kingdom, this weapon is designed for the use of mage class. Azulian and his troops headed to Aravilla Island to get back the Baton of Sudden doom, because they know that if a great mage use this weapon, it will become a great problem for them.

When they arrived at the Aravilla Island, the people of Aravilla, use all their powers to defend their Island. And because of surprise attack they manage to lessen the numbers of enemies.

Azulian didn't expect that people of Aravilla will opposed their troops.

When the sun comes up, a mage wielding the Baton of Sudden Doom appeared, Azulian looked carefully at the brave mage, and he noticed that this is the boy he saw with the powerful druid who escaped during the war several years ago.

"So you managed to escaped in the Wood Kingdom, what pleasant surprise to found you here."Azulian grimaced at Calix.

"Yes! Me and my sister manage to escape during the war, however I promised to the Wood Kingdom that I will give them the Revenge that they want from killing the Elves in wood kingdom."

"And we can get that Revenge by killing you and your brother who destroy our kingdom!"Calix said and he use his teleport to get near to Azuilan. He cast the spell Illusory cage and Azulian with his troops got trapped inside the giant Illusory cage that he created.

"So I guess both you and your sister got some powerful talents." Azulian said.

Then Calix Cast the spell Thousand Ice needles. All of the Enemies are badly hit since the thousand Ice Needles is a multiple and wide range attack type skill.

Azulian used his Stealth and he became invisible  He is about to attack Calix from behind when calix cast Ice Wall Shield and four giant block of ice surrounded him in his front,back,right side and left side. Azulian try to destroy the Ice Wall Shield , but the Ice Wall Shield is not an ordinary shield, its harder to break than Priest Holy shield.

"Azulian you will pay for killing our father!" Ravah-Iveah shouted with anger and she use Monster Entangling Roots. A large roots of trees bind Azulian and while he is binned by the Monster Roots, Azulian felt numb because of the poison spores that the monster roots posses.

Then Ravah-Iveah cast Elemental Spirit Bond, she called the spirit of Fire Elemental and she became a Fire Elemental using her unique skill.

Using the power of Fire Elemental she cast Magma blast to Azulian.

Azulian managed to escaped but he is badly wounded and the poison of Monster Entangling Roots.

He struggle  until he reached the mountain clan ship.

Together with some troops remaining he went back to his brother to tell everything what happen in the Island of Aravilla.

 

*The 11 Sage Art Scrolls

 

Before Azulian died he tell to his brother Alob everything that happened in the Aravilla Island, He told to his brother that Ravah-Iveah is the one who invented the unique skills that they possessed now,He ask his brother to force Ravah-Iveah to teach them how to create the powerful skills for their factions.

Alob with great anger an despair of losing his younger brother go to the Aravilla Island and this time he requested Amaruyuko and Zairiyal to join them, Amaruyuko is the most powerful necromancer that time while Zairiyal is well known as assassin of darkness,her powerful skill called Dark Circle can trap an enemy or enemies and kill them with no mercy.

Because of great assistance of Amaruyuko and Zairiyal, Alob successfully Abducted Calix and they force Ravah-Iveah to create Sage scrolls for them or else they will kill his younger brother.

Ravah-Iveah had no choice so she created the Sage scrolls for the enemy faction.

Ravah-Ivah only had 7 days to complete the Sage scrolls and she will meet Alob in the Bridge of Heaven and Earth, near the Wood kingdom.

"Alob here are the scrolls that you needed! Where is my brother?!"Ravah-Iveah said.

"My dear,dear Ravah-Iveah, your brother is here safe and sound."Alob said.

Ravah-Iveah saw his brother binned by Dark Circle.

"Let him go! and Ill give what you want!" Ravah-Iveah said.

Ravah-Iveah walk forward while Zairiyal released Calix from her Dark Circle.

Emilia a druid and Irana a Priest Healed Calix while Ravah-Iveah handed the scrolls Alob.

"Thank you my dear now prepare to die!"Alob grimaced.

Ravah-Iveah quickly cast Monster Entangling Roots and they are all caught by Ravah-Iveah's Monster roots.

Ravah-Iveah used all her powers as a Druid Sage and she Manage to kill All the Enemies except Alob,She Also regained the 5 sage scrolls that she created.

Before Ravah-Iveah died she told to his brother Calix to Gather all 11 scrolls that she created and bring them to Aravilla Island and hide to one of the caves in the Aravilla. so that the scrolls will be protected. She knew that if the scrolls will fall into wrong hands it will bring Great tragedy to all of them..

Calix followed his sister's wish.He gathered all the 11 scrolls and hide it in one of the caves.

He also use Ice Wall shield to block the entrance of the cave.

Hundred of years pass but still the Scrolls remained a mystery to the people of Arinar..

 

notes: Calix became a mage because he is half human and half elf. His mother is a human and his father is King Zyzel. Ravah-Iveah is a pure elf , her mother die giving birth to her so the king find another queen which was Calix mother who happens to be a human.

 

As you can see Alob survived and he got the Barbarian Sage Art Scroll, however the Great Elders of Mountain clans hunted him to kill him and get his scroll, so Alob decided to Hide and lived peacefully as a merchant.

 

Calix and Alob will become the NPC which will help you to gain the Sage Art skills.

 

Calix for Firstborn and Chosen

 

Alob for Mountain clan and Forsaken

 

 

too long , I did not read
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Please read the story line...

blah blah blah blah blah blah......

blah blah blah blah blah blah blah blah blah blah.....

blah blah,blah,blah and blah

blah blah blah............

 

i like your suggesion except the "pls read...blah"part it just seek way OP :crazy:
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I love ur story Kimimaro.. Also a good suggestion.. But did u make it by urself? If yes that's really amazing.. U could be a story writer :D

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I love ur story Kimimaro.. Also a good suggestion.. But did u make it by urself? If yes that's really amazing.. U could be a story writer :D

 

 

yeah, I made that story so people can see how the Sage Art skills created,

thanks for reading the story and thanks because you appreciated it. :yahoo:

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i like your suggesion except the "pls read...blah"part it just seek way OP :crazy:

 

 

you mean the story? I just created it so that they will know the origins of the Sage Art skills :yahoo:

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you mean the story? I just created it so that they will know the origins of the Sage Art skills :yahoo:

 

i thought that was the first skill :crazy:

so voted "no" cuz i feared that if we get 12skills that complicated we all willeave warspear :wacko:

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i thought that was the first skill :crazy:

so voted "no" cuz i feared that if we get 12skills that complicated we all willeave warspear :wacko:

 

 

you mistaken the story for the skills??

 

 

please read again.... those skills can be called a Special skills that can give the players new powers and abilities.. you really feared it? why?

 

 

actually in almost all of MMORPG I saw there is always a special skill that can be acquired if they reach the highest level. I mean dont you really think that using the same skills everyday wont add boredom to you?

 

 

I can see that if we gain new skills via Sage Art skills we can finally use different skills from now on.

 

 

What is your faction and your class,... can you tell if you like or dislike the skills that I suggest? if yes tell why.

 

 

benefits of this Sage Art skill is

 

 

New skills added

New quest

new ways of farming via gold purses,corundum purses and gold purses

And as you can see the Sage Art skills are not ordinary skills after-all, they consider as ultimate skills of all classes.

 

 

 

 

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Skills Name and Description(Firstborn and Chosen)

 

Druid Sage Art skills

 

*Name of Skill: Monster Entangling Roots

 

Description: It works like the The dark circle it can catch multiple enemies and while the enemies are binned they will also received poison damaged,when the enemies are being released by Monster roots the poison will continue to give damaged for 7 seconds.

 

Skill to be disabled= Entangling Roots

*Name of Skill: Elemental Spirit Bond

 

Description: The druid will transform into an Elemental and he/she will be able to use the elemental powers.This Elementals are.

 

Name of Elemental: Fire Elemental

 

Appearance: Looks like Genie bloody fire

 

Skills:

skill number 1 [Magma blast]= A giant fireball that can give increase damaged to the enemy(just like mage Fire Ball)increase damage if the skill disable is already upgraded.

 

skill number 2 [Meteorite]= meteorite will fall in the sky and the enemies surrounding the druid will be affected by burn, burn status can damage the enemy for 7 seconds(it works just like mage Stone shatters) time duration increase if the skill  disabled is already upgraded.

 

Skills to be disabled:

Magma blast= Barkskin

Meteorite = Healing Dew

 

 

 

Name of Elemental: Water Elemental

 

Appearance: Looks like Lake Elemental

 

Skills:

skill number 1 [Healing Water]=Increase amount of HP to character or an ally.(Same as Pirest healing touch)

 

skill number 2 [Cooling water]=removes any negative status from the character or ally. There are some skills that can stun the enemies example Entangling roots or nightmare. once that the druid is under these spells and the druid is currently using Water Elemental form he can release himself to the spells that stun him. In other words if he is caught by the spell all the skills he have will be stunned except the cooling water skill, if he cast cooling water to himself he can release himself from the spell.

Also if his ally is caught by the spell he can simply cast cooling water to his ally and his ally is going to be release from the spell.

 

Skills to be disabled:

Healing water= Barkskin

Cooling Water= Bees swarm

 

Name of Elemental: Earth Elemental

 

Appearance: Looks Like Granite Guard

 

skills:

skill number 1 [iron Defense Shield]=Works just like Priest Holy shield. Increase the effect of skill if the disabled skill was upgraded

 

 

skill number 2 [Rock Toss]=works just like the dark circle but the only difference is the effect. They wont be trap instead the enemies will ran at random location.Increase the effect of skill if the disabled skill was upgraded

 

 

Skills to be disabled:

Iron Defense Shield= Barkskin

Rock Toss= Healing Dew

Added Information: When the druid transforms into an elemental,The druid will also have to summon a weaker version of elemental that he/she is using.In other words there will be a clone elemental that will help him in fight. The Clone Elemental has only one half(1/2) total of hp that the druid has and also this Clone can only use the skill 1 and skill 2, while the druid in elemental form can use the modified skills skill 1 and skill 2 and the other 3 non-elemental skills such as Monster Entangling Roots,Lightning bolt and Bees swarm(if you don't chose Water Elemental the Bees swarm will be available in skill selections)

 

>>>>>>>>>>>>>>>>>>>>>>>>

 

Ranger Sage Art Skills

 

*Name of Skill: Storm Arrow

 

Description: Works just like the dark circle but the only difference is the area of which is affected by the skill is larger than the dark circle. Inside the circle the enemies will received Damaged from Storm arrows(literal meaning storm arrows means raining of arrows in that area, just like the mage Stone Shatters)

Lets say its a combination of Dark Circle and Stone shatters.After the moment that the enemies Received damage they will be able to move again.Time duration of skill is 3 seconds only.

 

Skills to be disabled= Powerful Shot

 

*Name of Skill: Enhanced Beastly Trap

 

Description: From the word Enhanced means to improve. Well this how it works, The same process on how you set up the beastly trap but once the Enemy is caught in the trap ,another trap will be activated, Four arrows will appeared in the left side,right side,front,and back, of the victim of the trap.If his ally is 5 yard near from the victim when the strap is activated, this ally will also received damage from the second trap which is the arrow, any of the four directions  Left,right,Front,or back, if the ally is near five yards he will received the damage.

In other words 2 traps is being set by the ranger, one for the first victim and the other one for the ally of the victim.

 

Skills to be disabled= Beastly Trap

 

>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Blade Dancer Sage Art Skills

*Name of Skill: Double Flash Strike

 

Description: If the 2 enemies are  near within 2 tiles and the blade dancer attack one of them they will both Received damage.(It means hitting enemies with one blade slash)Increase damage if the disabled skill was upgraded.

 

Skills to be disabled= Flash Strike

 

*Name of Skill: Boomerang Sword Slash

 

Description: The blade dancer will trow his sword to the enemy after he trow his sword it will go back to him just like a boomerang, dealing heightened physical damage. The strength of physical damage increase if the disable skill was upgraded.

 

Skills to be disabled= Parry

 

>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Priest Sage Art Skills

 

*Name of Skill: Amplified Healing touch

 

Description:First of all you need to be a member of party in able to use the skill,The skill works just like the paladin's Light aura. Affects all

allies in party, inside a small radius.Once that the priest heal himself all of the party members inside that radius will be also affected by the healing touch skill.Increase effect of skill if the disabled skill was upgraded.

 

Skills to be disabled= Healing Touch

 

*Name of Skill: Heavenly Shield of Harad

 

Description: Same as Holy Shield but the only difference is that if the magic attacks are being used to the Priest while the Heavenly Shiled of Harad is being activated, the magic attacks will bounce back to the caster of the magic attack. who are theses magic users? Warlock,Mage,Shaman,Druid,Necromancer,and Priest  In other words once they cast magical spells that deal damage while the Priest is under the skill Heavenly Shield of Harad the magical attack damage will only bounced back to them.

Added information: You can destroy the shield by the use of physical damage attacks such as attacks from Ranger,Blade Dancer, Rouge,Barbarian,Paladin and Death Knight.

 

Skills to be disabled= Holy Shield

 

*Name of Skill: Wisp of light

 

Description: Summons 3 Wisp.One of the Wisp can heal the character or ally or allies within the small radius around the healing wisp.The two other wisp are wish that attacks the enemies(same as wisp that you can find in nortland swamp when you try to complete the Insanity in swamps quest in Swamps. The Hp of these wisps are one half(1/2) of the total hp of the priest.

Added information: you can only summoned the wisp outside the towns(to prevent server down)

And the wisp are also can be killed by enemy however you can use the Heavenly Shield of Harad skill to the summoned wisp to protect them against the enemies, but the you cant heal them.

Duration of skill if the wisps are not under attack is 5 seconds.Increased the time duration if the skill disabled was upgraded.

 

Skill to be disabled= Armistice

>>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Mage Sage Art Skills

 

*Name of Skill: Ice Wall Shield

 

Description: Creates four blocks of Ice Wall that will protect the mage for some period of time.(It works just like Priest's Holy shield. but the Ice wall shield is more powerful that the Holy Shield)increase the time duration if the skill disabled was upgraded.

Added information : Appearance is a rectangular shield, if the Priest got Circle shape Shield then the Mage got Rectangular Shield.

 

Skill to be disabled= Fire Ball

 

*Name of Skill: Thousand Ice Needles

 

Description: In a certain radius the skill will be set and a Thousand Ice Needles will fall down in that radius and all of the enemies inside that radius will receive damage.Increase damage if the disabled skill was upgraded.

Added information:This is the best combo with the Illusory Cage skill.

 

Skill to be disabled= Stone Shatters

 

 

*Name of Skill: Illusory Cage

 

Description: The Mage will create a large Illusory Cage 4x4 tiles or 5x5 tiles. There are 2 ways you can use this skill. First is to lock and few enemies with some Allies to kill them inside the Illusory Cage or lock the enemies inside the Illusory cage and run away.This cage is untouchable and cant be destroy you can only wait until the Skill's time duration ended. The time duration of the skill increase if the skill disabled was upgraded.

 

Skill to be disabled= Illusory Chains

 

>>>>>>>>>>>>>>>>>>>>>>>

 

Paladin Sage Art Skills

 

* Name of Skill: White Circle

Description: Similar to Dark Circle but the difference is only ally factions are able to enter inside the circle and once they are inside the circle they will receive restore HP instantly.

The amount of healing points that the ally or the paladin can get is the actual amount of healing points that he get when using the skill Heavenly Light.

 

Skill to be disabled= Heavenly Light

 

 

*Name of Skill: Advance Persuasion

 

Description: Similar to the original Persuasion skill, but the difference is after  being attracting the target's attention it will also force the enemy to attack the paladin however during this skill is activated all of the damage that the paladin will supposed to received will not affect the paladin at all.Also while the skill is activated the paladin cant attack the enemy until the skill's time duration ended. Increase time duration if the skill disabled was upgraded.

Yes its like a Persuasion with combination of Armistice effect.

Added information: Since the enemy will be force to attack the paladin, if the paladin walk the enemy will follow the paladin no matter if the enemy was still under the effect of this skill.

 

 

Skill to be diasbled= Persuasion

 

Firstborn and Chosen Sage Art skills ::)
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Skills Name and Description(Mountain Clans and Forsaken)

 

 

Shaman Sage Art skills

 

*Name of Skill: Enhanced Lightning Blast

 

Description: The same effect of ordinary lightning blast, but the only difference is the enhanced Lightning blast will also give partial damage just like the bees swarm.

 

Skill to be disabled= Lightning Blast

 

 

*Name of Skill: Totem of Animal Spirits

 

Description: The Shaman will be able to summon 3 types of animals and depends on what animal he choose the Shaman will received 3 different bonuses.

 

*Name of Animal: Wolf

 

Status: One half (1/2) Total hp of shaman is the total hp of Wolf,

skill: Bite(automatic skill when the wolf attacks the enemy)Increase damage

Number of enemies can be attacked: Single enemy.

 

Bonus received when summoned: 30 Moon magic points

 

 

*Name of Animal: Cobra

 

Status: One half (1/2) Total hp of shaman is the total hp of Cobra,

skill: Venomous Bite(automatic skill when the Cobra attacks the enemy)Poison time duration 3 sec

Number of enemies can be attacked: Single enemy.

 

Bonus received when summoned: 30 Astral magic points

 

*Name of Animal: Vulture

 

Status: One half (1/2) Total hp of shaman is the total hp of Vulture,

skill: Blade Feathers(automatic skill when the Vulture attacks the enemy)Increase damage

Number of enemies can be attacked: Multiple Enemies 2 or 3

 

Bonus received when summoned: 150 physical defense

 

Skill to be disabled: Earth Protection

 

>>>>>>>>>>>>>>>>>

 

Rogue Sage Art skills

 

*Name of Skill: Wind Slash

 

Description: A sword slash that can affect the enemy within the range of five(5) yards.Dealing heightened Physical damage.(Yes its a long range attack)

 

Skill to be disabled= Merciless Strike

 

Important please read: I think rouge skills is already in coordination, you only need a long range attack to make your skill mechanics better, more than that the Rouge skill is perfectly designed by the game developers.

 

>>>>>>>>>>>>>>>>>>>>>>>

 

 

Barbarian Sage Art skills

 

*Name of Skill: Blow of Sanity

 

Description: By enchanting the Barbarian's weapon with magic once that the barbarian use Blow of sanity to an ally, all of the negative status in that ally will be removed(just cooling water of Druid but the difference is the Barbarian can't use this skill on himself only available for his ally.

 

Skill to be disabled= Chop

 

*Name of Skill: Enhanced Strong Blow

 

Description: Similar effect but the skill is enhanced. If the enemy you are going to attack has an ally with him and they are near together by 2 tiles both of them will be affected by the skill.Dealing heightened Physical damage.

 

Skill to be disabled= Strong Blow

 

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Warlock Sage Art Skills

 

*Name  of Skill: Vampiric Bat

 

Description: Summons two vampiric bats, hp of the vampiric bats is the total half(1/2) hp of the warlock's Hp.This vampiric bats will be attracted by nearby enemies and if the Vampiric bats successfully attached thierselves to the victims the warlock will begin to received hp from the victims while the hp of the victims is reduced gradually. lets say its like the healing concept of druid and shaman's Gradual healing while the victims hp is slowly sucked by the warlocks vampiric bat and transfer the hp to the warlock gradually.

 

Important please read: The vampric bats can be killed so try to protect them while they are still not successfully attached  their selves to the victim. Also one vampiric bat per enemy, if the enemy got already a vampire bat on him the other vampire bat will find another victim.

Skill to be disabled= Life Exhaust

 

*Name of Skill: Enhanced Plash of Darkness

Description: Similar effect but the skill is enhanced. In that area a two small lapari(call him slime of darkness) will be summoned in that area and they can be attached to the enemies nearby and they will attack those enemies or enemy. the Hp of Slime of Darkness is  one half(1/2) total hp to the warlock).

 

Skill to be disabled= Plash of Darkness

 

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Necromancer Sage Art Skills

*Name of Skill: Amplified Ancient Seal

 

Description: First of all you need to be a member of party in able to use the skill,The skill works just like the paladin's Light aura. Affects all allies in party, inside a small radius.Once that the Necromancer heal himself all of the party members inside that radius will be also affected by the Ancient Seal skill.Increase effect of skill if the disabled skill was upgraded.

 

Skill to be disabled= Ancient Seal

 

 

*Name of Skill: Demonical Bone Shield

 

Description:  Same as Bone Shield but the only difference is that if the magic attacks are being used to the Necromancer while the Demonical Bone Shield is being activated, the magic attacks will bounce back to the caster of the magic attack. who are theses magic users? Warlock,Mage,Shaman,Druid,Necromancer,and Priest  In other words once they cast magical spells that deal damage while the Necromancer is under the skill Demonical Bone Shield the magical attack damage will only bounced back to them.

Added information: You can destroy the shield by the use of physical damage attacks such as attacks from Ranger,Blade Dancer,Rogue,Barbarian,Paladin and Death Knight.

 

Skill to be disabled= Bone Shield

 

*Name of Skill: Raise the Undead

 

Description:  This skill in only applicable to use if there is an ally or enemy corpse at the area. Also monster corpses are available to be raised and use as a summoned undead.

The Necromancer will cast a magical spell to the corpse and it will bring back to life, however its only just a walking skeleton, these skeletons are maybe using bow,sword,axe, or spear as a weapon. And it weapon is random. The hp of the skeleton is one half(1/2) total hp of the Necromancer.

 

Skill to be disabled= Deathly Eye

 

>>>>>>>>>>>>>>>>>>>>>

 

Death Knight Sage Art skills

*Name of Skill: Dark Demonical Shield

 

Description:  Similar effect but the difference is the death Knight can also cast this shield to an ally.

 

 

Skill to be disabled= Dark Shield

 

*Name of Skill: Enhanced Torn of death

 

Description:  Similar effect but the difference is If the enemy you are going to attack has an ally with him and they are near together by 2 tiles both of them will be affected by the skill.Dealing heightened Physical damage.

 

 

Skill to be disabled= Torn of Death

 

 

*Name of Skill: Enhanced Exhalation of Darkness

 

Description:  Similar effect but the difference is you can also cast this spell to Warlock and Necromancer.

 

Skill to be disabled= Exhalation of Darkness

 

Mountain Clan and Forsaken Sage Art skills
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you mistaken the story for the skills??

 

 

please read again.... those skills can be called a Special skills that can give the players new powers and abilities.. you really feared it? why?

 

 

actually in almost all of MMORPG I saw there is always a special skill that can be acquired if they reach the highest level. I mean dont you really think that using the same skills everyday wont add boredom to you?

 

 

I can see that if we gain new skills via Sage Art skills we can finally use different skills from now on.

 

 

What is your faction and your class,... can you tell if you like or dislike the skills that I suggest? if yes tell why.

 

 

benefits of this Sage Art skill is

 

 

New skills added

New quest

new ways of farming via gold purses,corundum purses and gold purses

And as you can see the Sage Art skills are not ordinary skills after-all, they consider as ultimate skills of all classes.

 

son you are taking the "SUGGESIONS" thing way to serius.

the last time devs "Actually" read a suggesion was the born guild thread and its been a year and still no guilds :facepalm: making me think that the suggesions section for simple stuff like "make skill CD 20 instead of 16" and like such a stuff

idk why but this game has the worst devs team in balancing,listening to players and such a stuff :facepalm:

in asda story when they started the 2 vesrsion of it

they made a forum for players from asda story 1 and i just had a cool idea of a new falcon boss and gave it name "Vfalcon" so i made a topic and guess what

they added a new boss with a like name with alot of details i provided about drops,enviroment...etc

and believe me Asda story is one of the most successfull Anime themed MMOs

 

 

 

 

Edit:

to be honest we all wish if we had such a cool skills and we finaly actually"choose" skills cuz the 5 skills model is complete joke but if we face the facts we relize that this devs team wont add anything to the game cuz "users said so" because their game is "too profsional" to have a user supmited content not relizing that some of the top games today were made and riched by users and gamers great ideas for examble DOTA 2 it was first a user submited project modification to one of Valve game (WOW i think)  and Valve the massive company that made Steam one of the most successfull games market in the world listened to the user and made the #1 Moba game in the world properly and always admiring and remembering thay user

so Valve is humble enaugh to make a whole game based on user project

while Algrind the barely knowed company doesnt even bother looking at any +5lines suggesion cuz they "too profisionals" for that  :facepalm:

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son you are taking the "SUGGESIONS" thing way to serius.

the last time devs "Actually" read a suggesion was the born guild thread and its been a year and still no guilds :facepalm: making me think that the suggesions section for simple stuff like "make skill CD 20 instead of 16" and like such a stuff

idk why but this game has the worst devs team in balancing,listening to players and such a stuff :facepalm:

in asda story when they started the 2 vesrsion of it

they made a forum for players from asda story 1 and i just had a cool idea of a new falcon boss and gave it name "Vfalcon" so i made a topic and guess what

they added a new boss with a like name with alot of details i provided about drops,enviroment...etc

and believe me Asda story is one of the most successfull Anime themed MMOs

 

 

can i ask what is your faction? are you a elf or mc? tell please.........

 

 

about the guild system.. I think they are actually preparing for it,,,

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can i ask what is your faction? are you a elf or mc? tell please.........

 

 

about the guild system.. I think they are actually preparing for it,,,

 

see my signture im an elve :facepalm:
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to sir Falcon.............

 

 

 

 

so you mean even with all of good ideas we made still they wont do agree in our suggestions?

 

 

its because of their ego?

 

 

but if you all really want my suggestion about those cool Sage Art Skills, then why the developers ignored this?

 

 

I don't get it..........

 

 

I think if they do add this Sage Art skills in game it can motivate more players, and as a result more players will play warspear.....

 

 

to be honest I became serious in giving my best ideas in this game since our moderator Snorlax appreciated one of my suggestion, he even tell me that I have a skills however because of what you said I feel bad, so you mean after all they will not listen to us? :cray:

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to sir Falcon.............

 

 

 

 

so you mean even with all of good ideas we made still they wont do agree in our suggestions?

 

 

its because of their ego?

 

 

but if you all really want my suggestion about those cool Sage Art Skills, then why the developers ignored this?

 

 

I don't get it..........

 

 

I think if they do add this Sage Art skills in game it can motivate more players, and as a result more players will play warspear.....

 

 

to be honest I became serious in giving my best ideas in this game since our moderator Snorlax appreciated one of my suggestion, he even tell me that I have a skills however because of what you said I feel bad, so you mean after all they will not listen to us? :cray:

 

My dear words stay words give me 1 +5 lines idea the admins actually added to the game :facepalm:
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Good story,i really enjoyed it,i was bored back then,but a little bit of sidetrack from warspear,why dont make these sage art skill to advance next class skill.for example:bladedancer change class to blademaster then u can acquire these set of skill.

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Good story,i really enjoyed it,i was bored back then,but a little bit of sidetrack from warspear,why dont make these sage art skill to advance next class skill.for example:bladedancer change class to blademaster then u can acquire these set of skill.

 

Class branches are already under development.
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Good story,i really enjoyed it,i was bored back then,but a little bit of sidetrack from warspear,why dont make these sage art skill to advance next class skill.for example:bladedancer change class to blademaster then u can acquire these set of skill.

 

 

yeah why not call them Baldemaster(for Bd ofc) after reaching the Sage Art powers

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Skills Name and Description(Firstborn and Chosen)

 

Druid Sage Art skills

 

*Name of Skill: Monster Entangling Roots

 

Description: It works like the The dark circle it can catch multiple enemies and while the enemies are binned they will also received poison damaged,when the enemies are being released by Monster roots the poison will continue to give damaged for 7 seconds.

 

Skill to be disabled= Entangling Roots

*Name of Skill: Elemental Spirit Bond

 

Description: The druid will transform into an Elemental and he/she will be able to use the elemental powers.This Elementals are.

 

Name of Elemental: Fire Elemental

 

Appearance: Looks like Genie bloody fire

 

Skills:

skill number 1 [Magma blast]= A giant fireball that can give increase damaged to the enemy(just like mage Fire Ball)increase damage if the skill disable is already upgraded.

 

skill number 2 [Meteorite]= meteorite will fall in the sky and the enemies surrounding the druid will be affected by burn, burn status can damage the enemy for 7 seconds(it works just like mage Stone shatters) time duration increase if the skill  disabled is already upgraded.

 

Skills to be disabled:

Magma blast= Barkskin

Meteorite = Healing Dew

 

 

 

Name of Elemental: Water Elemental

 

Appearance: Looks like Lake Elemental

 

Skills:

skill number 1 [Healing Water]=Increase amount of HP to character or an ally.(Same as Pirest healing touch)

 

skill number 2 [Cooling water]=removes any negative status from the character or ally. There are some skills that can stun the enemies example Entangling roots or nightmare. once that the druid is under these spells and the druid is currently using Water Elemental form he can release himself to the spells that stun him. In other words if he is caught by the spell all the skills he have will be stunned except the cooling water skill, if he cast cooling water to himself he can release himself from the spell.

Also if his ally is caught by the spell he can simply cast cooling water to his ally and his ally is going to be release from the spell.

 

Skills to be disabled:

Healing water= Barkskin

Cooling Water= Bees swarm

 

Name of Elemental: Earth Elemental

 

Appearance: Looks Like Granite Guard

 

skills:

skill number 1 [iron Defense Shield]=Works just like Priest Holy shield. Increase the effect of skill if the disabled skill was upgraded

 

 

skill number 2 [Rock Toss]=works just like the dark circle but the only difference is the effect. They wont be trap instead the enemies will ran at random location.Increase the effect of skill if the disabled skill was upgraded

 

 

Skills to be disabled:

Iron Defense Shield= Barkskin

Rock Toss= Healing Dew

Added Information: When the druid transforms into an elemental,The druid will also have to summon a weaker version of elemental that he/she is using.In other words there will be a clone elemental that will help him in fight. The Clone Elemental has only one half(1/2) total of hp that the druid has and also this Clone can only use the skill 1 and skill 2, while the druid in elemental form can use the modified skills skill 1 and skill 2 and the other 3 non-elemental skills such as Monster Entangling Roots,Lightning bolt and Bees swarm(if you don't chose Water Elemental the Bees swarm will be available in skill selections)

 

>>>>>>>>>>>>>>>>>>>>>>>>

 

Ranger Sage Art Skills

 

*Name of Skill: Storm Arrow

 

Description: Works just like the dark circle but the only difference is the area of which is affected by the skill is larger than the dark circle. Inside the circle the enemies will received Damaged from Storm arrows(literal meaning storm arrows means raining of arrows in that area, just like the mage Stone Shatters)

Lets say its a combination of Dark Circle and Stone shatters.After the moment that the enemies Received damage they will be able to move again.Time duration of skill is 3 seconds only.

 

Skills to be disabled= Powerful Shot

 

*Name of Skill: Enhanced Beastly Trap

 

Description: From the word Enhanced means to improve. Well this how it works, The same process on how you set up the beastly trap but once the Enemy is caught in the trap ,another trap will be activated, Four arrows will appeared in the left side,right side,front,and back, of the victim of the trap.If his ally is 5 yard near from the victim when the strap is activated, this ally will also received damage from the second trap which is the arrow, any of the four directions  Left,right,Front,or back, if the ally is near five yards he will received the damage.

In other words 2 traps is being set by the ranger, one for the first victim and the other one for the ally of the victim.

 

Skills to be disabled= Beastly Trap

 

>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Blade Dancer Sage Art Skills

*Name of Skill: Double Flash Strike

 

Description: If the 2 enemies are  near within 2 tiles and the blade dancer attack one of them they will both Received damage.(It means hitting enemies with one blade slash)Increase damage if the disabled skill was upgraded.

 

Skills to be disabled= Flash Strike

 

*Name of Skill: Boomerang Sword Slash

 

Description: The blade dancer will trow his sword to the enemy after he trow his sword it will go back to him just like a boomerang, dealing heightened physical damage. The strength of physical damage increase if the disable skill was upgraded.

 

Skills to be disabled= Parry

 

>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Priest Sage Art Skills

 

*Name of Skill: Amplified Healing touch

 

Description:First of all you need to be a member of party in able to use the skill,The skill works just like the paladin's Light aura. Affects all

allies in party, inside a small radius.Once that the priest heal himself all of the party members inside that radius will be also affected by the healing touch skill.Increase effect of skill if the disabled skill was upgraded.

 

Skills to be disabled= Healing Touch

 

*Name of Skill: Heavenly Shield of Harad

 

Description: Same as Holy Shield but the only difference is that if the magic attacks are being used to the Priest while the Heavenly Shiled of Harad is being activated, the magic attacks will bounce back to the caster of the magic attack. who are theses magic users? Warlock,Mage,Shaman,Druid,Necromancer,and Priest  In other words once they cast magical spells that deal damage while the Priest is under the skill Heavenly Shield of Harad the magical attack damage will only bounced back to them.

Added information: You can destroy the shield by the use of physical damage attacks such as attacks from Ranger,Blade Dancer, Rouge,Barbarian,Paladin and Death Knight.

 

Skills to be disabled= Holy Shield

 

*Name of Skill: Wisp of light

 

Description: Summons 3 Wisp.One of the Wisp can heal the character or ally or allies within the small radius around the healing wisp.The two other wisp are wish that attacks the enemies(same as wisp that you can find in nortland swamp when you try to complete the Insanity in swamps quest in Swamps. The Hp of these wisps are one half(1/2) of the total hp of the priest.

Added information: you can only summoned the wisp outside the towns(to prevent server down)

And the wisp are also can be killed by enemy however you can use the Heavenly Shield of Harad skill to the summoned wisp to protect them against the enemies, but the you cant heal them.

Duration of skill if the wisps are not under attack is 5 seconds.Increased the time duration if the skill disabled was upgraded.

 

Skill to be disabled= Armistice

>>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Mage Sage Art Skills

 

*Name of Skill: Ice Wall Shield

 

Description: Creates four blocks of Ice Wall that will protect the mage for some period of time.(It works just like Priest's Holy shield. but the Ice wall shield is more powerful that the Holy Shield)increase the time duration if the skill disabled was upgraded.

Added information : Appearance is a rectangular shield, if the Priest got Circle shape Shield then the Mage got Rectangular Shield.

 

Skill to be disabled= Fire Ball

 

*Name of Skill: Thousand Ice Needles

 

Description: In a certain radius the skill will be set and a Thousand Ice Needles will fall down in that radius and all of the enemies inside that radius will receive damage.Increase damage if the disabled skill was upgraded.

Added information:This is the best combo with the Illusory Cage skill.

 

Skill to be disabled= Stone Shatters

 

 

*Name of Skill: Illusory Cage

 

Description: The Mage will create a large Illusory Cage 4x4 tiles or 5x5 tiles. There are 2 ways you can use this skill. First is to lock and few enemies with some Allies to kill them inside the Illusory Cage or lock the enemies inside the Illusory cage and run away.This cage is untouchable and cant be destroy you can only wait until the Skill's time duration ended. The time duration of the skill increase if the skill disabled was upgraded.

 

Skill to be disabled= Illusory Chains

 

>>>>>>>>>>>>>>>>>>>>>>>

 

Paladin Sage Art Skills

 

* Name of Skill: White Circle

Description: Similar to Dark Circle but the difference is only ally factions are able to enter inside the circle and once they are inside the circle they will receive restore HP instantly.

The amount of healing points that the ally or the paladin can get is the actual amount of healing points that he get when using the skill Heavenly Light.

 

Skill to be disabled= Heavenly Light

 

 

*Name of Skill: Advance Persuasion

 

Description: Similar to the original Persuasion skill, but the difference is after  being attracting the target's attention it will also force the enemy to attack the paladin however during this skill is activated all of the damage that the paladin will supposed to received will not affect the paladin at all.Also while the skill is activated the paladin cant attack the enemy until the skill's time duration ended. Increase time duration if the skill disabled was upgraded.

Yes its like a Persuasion with combination of Armistice effect.

Added information: Since the enemy will be force to attack the paladin, if the paladin walk the enemy will follow the paladin no matter if the enemy was still under the effect of this skill.

 

 

Skill to be disabled = Persuasion

 

 

 

 

Also a passive skills will be added to elf and chosen.

 

 

 

Passive skill for Chosen:

Sacred Heart= adds 15 percent HP(Fortitude) to a character if the Sage art skills are activated

and adds 10 percent Physical Defense.

 

 

Passive skill for Elf:

Wild Spirit=adds 15 percent HP(Fortitude) to a character if the Sage art skills are activated

and add 10 percent defense again any magical attacks(sun,moon,dark).

 

Edited I add Passive skills.. 8)
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Skills Name and Description(Mountain Clans and Forsaken)

 

 

Shaman Sage Art skills

 

*Name of Skill: Enhanced Lightning Blast

 

Description: The same effect of ordinary lightning blast, but the only difference is the enhanced Lightning blast will also give partial damage just like the bees swarm.

 

Skill to be disabled= Lightning Blast

 

 

*Name of Skill: Totem of Animal Spirits

 

Description: The Shaman will be able to summon 3 types of animals and depends on what animal he choose the Shaman will received 3 different bonuses.

 

*Name of Animal: Wolf

 

Status: One half (1/2) Total hp of shaman is the total hp of Wolf,

skill: Bite(automatic skill when the wolf attacks the enemy)Increase damage

Number of enemies can be attacked: Single enemy.

 

Bonus received when summoned: 30 Moon magic points

 

 

*Name of Animal: Cobra

 

Status: One half (1/2) Total hp of shaman is the total hp of Cobra,

skill: Venomous Bite(automatic skill when the Cobra attacks the enemy)Poison time duration 3 sec

Number of enemies can be attacked: Single enemy.

 

Bonus received when summoned: 30 Astral magic points

 

*Name of Animal: Vulture

 

Status: One half (1/2) Total hp of shaman is the total hp of Vulture,

skill: Blade Feathers(automatic skill when the Vulture attacks the enemy)Increase damage

Number of enemies can be attacked: Multiple Enemies 2 or 3

 

Bonus received when summoned: 150 physical defense

 

Skill to be disabled: Earth Protection

 

>>>>>>>>>>>>>>>>>

 

Rogue Sage Art skills

 

*Name of Skill: Wind Slash

 

Description: A sword slash that can affect the enemy within the range of five(5) yards.Dealing heightened Physical damage.(Yes its a long range attack)

 

Skill to be disabled= Merciless Strike

 

Important please read: I think rouge skills is already in coordination, you only need a long range attack to make your skill mechanics better, more than that the Rouge skill is perfectly designed by the game developers.

 

>>>>>>>>>>>>>>>>>>>>>>>

 

 

Barbarian Sage Art skills

 

*Name of Skill: Blow of Sanity

 

Description: By enchanting the Barbarian's weapon with magic once that the barbarian use Blow of sanity to an ally, all of the negative status in that ally will be removed(just cooling water of Druid but the difference is the Barbarian can't use this skill on himself only available for his ally.

 

Skill to be disabled= Chop

 

*Name of Skill: Enhanced Strong Blow

 

Description: Similar effect but the skill is enhanced. If the enemy you are going to attack has an ally with him and they are near together by 2 tiles both of them will be affected by the skill.Dealing heightened Physical damage.

 

Skill to be disabled= Strong Blow

 

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

 

Warlock Sage Art Skills

 

*Name  of Skill: Vampiric Bat

 

Description: Summons two vampiric bats, hp of the vampiric bats is the total half(1/2) hp of the warlock's Hp.This vampiric bats will be attracted by nearby enemies and if the Vampiric bats successfully attached thierselves to the victims the warlock will begin to received hp from the victims while the hp of the victims is reduced gradually. lets say its like the healing concept of druid and shaman's Gradual healing while the victims hp is slowly sucked by the warlocks vampiric bat and transfer the hp to the warlock gradually.

 

Important please read: The vampric bats can be killed so try to protect them while they are still not successfully attached  their selves to the victim. Also one vampiric bat per enemy, if the enemy got already a vampire bat on him the other vampire bat will find another victim.

Skill to be disabled= Life Exhaust

 

*Name of Skill: Enhanced Plash of Darkness

Description: Similar effect but the skill is enhanced. In that area a two small lapari(call him slime of darkness) will be summoned in that area and they can be attached to the enemies nearby and they will attack those enemies or enemy. the Hp of Slime of Darkness is  one half(1/2) total hp to the warlock).

 

Skill to be disabled= Plash of Darkness

 

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Necromancer Sage Art Skills

*Name of Skill: Amplified Ancient Seal

 

Description: First of all you need to be a member of party in able to use the skill,The skill works just like the paladin's Light aura. Affects all allies in party, inside a small radius.Once that the Necromancer heal himself all of the party members inside that radius will be also affected by the Ancient Seal skill.Increase effect of skill if the disabled skill was upgraded.

 

Skill to be disabled= Ancient Seal

 

 

*Name of Skill: Demonical Bone Shield

 

Description:  Same as Bone Shield but the only difference is that if the magic attacks are being used to the Necromancer while the Demonical Bone Shield is being activated, the magic attacks will bounce back to the caster of the magic attack. who are theses magic users? Warlock,Mage,Shaman,Druid,Necromancer,and Priest  In other words once they cast magical spells that deal damage while the Necromancer is under the skill Demonical Bone Shield the magical attack damage will only bounced back to them.

Added information: You can destroy the shield by the use of physical damage attacks such as attacks from Ranger,Blade Dancer,Rogue,Barbarian,Paladin and Death Knight.

 

Skill to be disabled= Bone Shield

 

*Name of Skill: Raise the Undead

 

Description:  This skill in only applicable to use if there is an ally or enemy corpse at the area. Also monster corpses are available to be raised and use as a summoned undead.

The Necromancer will cast a magical spell to the corpse and it will bring back to life, however its only just a walking skeleton, these skeletons are maybe using bow,sword,axe, or spear as a weapon. And it weapon is random. The hp of the skeleton is one half(1/2) total hp of the Necromancer.

 

Skill to be disabled= Deathly Eye

 

>>>>>>>>>>>>>>>>>>>>>

 

Death Knight Sage Art skills

*Name of Skill: Dark Demonical Shield

 

Description:  Similar effect but the difference is the death Knight can also cast this shield to an ally.

 

 

Skill to be disabled= Dark Shield

 

*Name of Skill: Enhanced Torn of death

 

Description:  Similar effect but the difference is If the enemy you are going to attack has an ally with him and they are near together by 2 tiles both of them will be affected by the skill.Dealing heightened Physical damage.

 

 

Skill to be disabled= Torn of Death

 

 

*Name of Skill: Enhanced Exhalation of Darkness

 

Description:  Similar effect but the difference is you can also cast this spell to Warlock and Necromancer.

 

Skill to be disabled= Exhalation of Darkness

 

 

 

 

 

Passive skills for MC and Forsaken

 

 

Passive skill for Forsaken:

Raging Soul=adds 15 MP(Wisdom) to a character if the Sage art skills are activated

and adds 10 percent Physical Defense.

 

Passive skill for Mountain Clan:

Spiteful Minds=adds 20 healing points(Rune of Healing) to a character if the Sage art skills are activated

and adds 10 percent defense againts any magical attacks(sun,moo,dark)

 

 

I added passive skills

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someone asked to change the name of chars once they gained Sage Art skills.

 

 

Blade Dancer = Blade Master

Druid = Elementalist

Ranger = Assassin

 

Rouge = Ninja

Shaman = Witch for Female Wizard for Male

Barbarian = Hell Executioner

 

Mage = Magician or Spell Caster

Priest = Cleric or Acolyte

Paladin = Holy Knight

Warlock =  Illusionist

Death Knight = Warrior of Discord

Necromancer = Summoner of Undead

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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ok so lets here the opinions of the players by this method...

 

 

Rule 1.) Tell what class you play.(example warlock,ranger, if you got 2 or more chars you can also include them)

 

Rule 2.) Tell what you can say about the Sage Skill that you will obtain once this Sage Art is included to the game tell why.

 

Rule 3.) If you don't own the class do not mention anything about their skills , mind your own Sage Art skill. for example if you do not have got a druid don't give comments about druid sage art skill.

 

 

ok I will start............

 

 

1= I play warlock..

 

 

2= For me as a warlock, Dark Circle is our best skill, and yet if we add this Sage Art skill I can summon 2 small laparis w/c can help me in fight or to escape :) and also the vampire bats can really help suck more hp, now I can have more hp.

 

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  • 1 month later...
  • 1 month later...

I didnt read completely (actually my english wont be enough to understand it completely) but i think too early for new skill classes, sub classes etc  :blush:

 

 

i said ^^ but it can be so nice with next update

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