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Unbalance in arena

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In Dragon Nest Online, all melees have range skill, so not only sorcerers.


in all of the games I've played, Warspear seems to be the only one where most melee classes are useless against range.

In some they get bonus movement speed, short distance teleports, long range slows/stuns or etc.

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I remember that someone said that the devs doesn´t look at the class individually, but at the factions.


So they don´t look warlock vs bd, but forsaken vs firstborns. :)


They also make our skills allot different, only skills we got in common is for healers.
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