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[2019.07.30] Update 8.0: The Ship Graveyard. Preview

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Warriors of Arinar!

 

Update 8.0 is just around the corner and that means there is only a short time to gather your strength and be among the first to dive into the wonderful underwater world. Hurry and be sure that incredible adventures and dangerous encounters with sea creatures await you. Alongside the V sector, new character levels will open up, new guild events will be introduced, a new opportunity to learn talents of characters, entirely unique equipment will be made available, and also the maximum hero level will be increased to 32! 

 

The main questline

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The Pirate Captain will take the bravest heroes to the V sector, however bear in mind that you won’t find him on the Main Dock as here are too many prying eyes. His ship is moored aside, near Whispery Shore. And your adventures into the underwater world begins right here.

 

When you find yourself on the Pirate Archipelago, to begin with you have to complete the first part of the main quest line, based around pirate conspiracies. You will have to clear out enemies in hidden caves, look for buried treasure, fight terrible monsters and most importantly — get to the “Sea Tramps’ Lair” dungeon. You're supposed to fight with deep-sea monsters controlled by Sea Tramps by means of an ancient artefact - they are the bandits who refused to obey the Pirate Codex. Having done with the monsters, you will free them from chains and be able to turn them against Tramps.

 

As soon as the underwater conditions become more familiar and the sea brigands take you into their ranks, the next part will be becoming acquainted with the Tritons, and the start of the new questline. These dwellers of the depths will need support and protection of their territories from invaders, and in turn they will help you with your main task — the search for the World Creation Clock, the most powerful artifact.

 

Keep it in mind that completing each new level of the “Sea Tramps’ Lair” dungeon will open new daily quests which will help you get Tritons’ reputation quicker, to proceed to the other events in the underwater world.

 

Reputation

 

As you already know, interaction with the Pirates and Tritons will go through the accumulation of reputation. Pirates’ reputation will be a classic version, the mechanics of which you already know. But Triton’s reputaiton will have several brackets that you should know about:

 

0 - 4999 of reputation point - neutral

  • oxygen maximum level: 10 points
  • underwater travel speed: 60% of basic speed

5000 - 14999 of reputation point - friendly

  • oxygen maximum level: 13 points
  • underwater travel speed: 70% of basic speed

15000 - 34999 of reputation point - respected

  • oxygen maximum level: 16 points
  • underwater travel speed: 80% of basic speed

35000 of reputation point - honoured

  • oxygen maximum level: 20 points
  • underwater travel speed: basic speed

 

Guild event in the designated area “Assault of the Ship”
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This event will become available almost immediately: there are no special conditions for it and you will only need to fulfill a standard activation trigger. Successful completion will positively affect your interaction with the Pirates of your fraction and will help in further underwater adventures.

 

Many years ago this powerful Galleon has hit the shoal during a terrible storm, near one of the islands of the Pirate Archipelago. Most of the crew couldn’t survive the fight with the cruel sea and now their lost souls, alongside the underwater beasts and wreaths of poisonous mist, have overtaken once one of the most powerful ships in the history of Arinar. Will the heroes be brave enough to step into the god-forgotten holds of the Galleon and fight their way to the captain’s quarters, searching for the hidden treasure?

 

To remind you, “Assault of the Ship” is taking place on a specially designated location, containing multiple stages, each of which differs in the number and strength of the monsters. Proceeding to the next stage is available only after completing the previous one. No skipping!

 

Guild event in the dedicated area “Descent into the grotto”

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Activating this event will require completing the dedicated dungeon “Sea Tramps’ Lair” several times, on the high or heroic difficulty. Only then will you be able to descent into the grotto and overcome all the difficulties of the path, together with your battle comrades. Successful completion will not only bring the rewards, but also prove the strength of your guild to the Tritons, which will improve your reputation among those marine inhabitants.

 

The inhabitants of the islands never had trouble with entering the grottos, but not many managed to get out of it. A labyrinth of chained shallow caves is not only scary due to how it easy it is to get lost or simply buried under a heap of heavy rocks, but also because of its inhabitants. Marine beasts that enjoy the grottos for several decades and live in the gloomy darkness, have grown accustomed to such conditions and any source of light may spell immediate death to its bearer.

 

Don’t forget, the main tasks of the guild on this event are escorting the player, bearing the torch, and protecting them throughout the path. So bee careful, watch your step, protect each other and the torch, and don’t linger in one place under any conditions!
 

Guild event in the GvG territory “Invasion of Chaos”

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A daily event that will take place at a specific time. Though, as a reminder, throughout the Ship Graveyard territory there will be multiple entrances to the event territory, but only a few of them will become active. You will be very lucky if you end up being near them! The main goal of this event is to kill as many monsters as possible and earn rewards. You will get points for each Chaos Spawn being killed. All monsters will differ by difficulty level, and for the first minutes on the battlefield you'll meet simple mobs in order to have an opportunity to prepare to the real bloody fight. The longer you stay in the Break, the stronger monster will appear on your way and more point you will receive for their killing. Try to reach the main bosses in first: World Serpents will show up closer to the middle of event, while Chaos Princes will get out from the Break right behind them. Notice that this monsters won't respawn again. Act quickly and take into account that other guilds won't give you a helping hand!

 

Five centuries ago, the Great Rift has awaken the ancient powers of Chaos, which slumbered in the bowels of Arinar since the dawn of time. The ocean floor was broken by numerous fissures, through which Chaos began to slowly spread, poisoning the bodies and souls of the sea inhabitants. Its presence is especially powerful in the Twilight Depths. One who isn’t afraid of the ancient evil and manages to understand the essence of the rifts of Chaos, will be abble to topple its power and restore the balance in Arinar.

 

Guild event in the GvG territory “Trial of the Tritons”

 

In time, there will be an opportunity to aprticipate in another event — the Trial of the Tritons. As you know from the Developers’ Diaries, it consists of two stages, where the standoff uses a single-elimination system. We will talk about this event in more detail later, when you gather strength and experience, and the Tritons will be ready to invite you into this dangerous adventure. 


 

Dungeon “Sea Tramps’ Lair”

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The first dungeon available on the V sector of Ayvondil conceals unique pirate treasure. But getting to it will not be easy!

 

The Sea Tramps are zealously guarding their lair, but its main valuables are not gold or pearls. In the grottos, caverns and hollows of the lair, a different kind of treasure is hidden — sea beasts, captured on the Azure Shallows, in the Twilight Depths and even beyond the archipelago. The Tramps value the beasts, hoping to sell them for a fortune. But turning the creatures on the Tramps themselves isn’t hard at all. Start with Kadzira, a monster born in the southern seas. Give him a good pummelling and you’ll see how the wounded beast’s fury befalls the Sea Tramps!

 

The mechanics of this dungeon you have already learned in the Developers’ Diaries, so we will only remind you of the important thing: to open all daily quests, you will need to complete all 4 difficulty levels of the dungeon, and for the entry to each level you will have to gain definite amount of Pirate Faction reputation points.

 

As one of the guaranteed rewards for completing this Dungeon will be the Reputation of the Tritons. Please note that you will be able to receive a limited amount of reputation each day.

 

Dungeon “Sanctuary of Tritons” 

 

The entrance to the second dungeon of the V sector will only be available to the guilds that successfully complete 2 phases of the Trial of the Tritons event. The Sanctuary only has one difficulty level, but you have definitely never encountered anything similar to the trouble prepared for you there: the most powerful and scary monsters, insidious traps and other less than pleasant surprises will await you inside. That is why we can only recommend such an adventure to characters who reached level 32, which will be the maximum with a new sector.

 

However, the history of the Underwater world is much more vast and intricate than it can appear at first glance. Because of that, we will unveil it slowly and carefully, page by page. For now, however, we advise you to thoroughly prepare for all the dangers that will await you in the depths.

 

“Search for sunken treasure”

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In the V sector you will encounter an entirely new kind of an event, where you will have to demonstrate your combat prowess and strategic thinking. You will need to walk along the seafloor and find the sunken ships with treasure. However, before approaching the pirate trove, you will need to find a special key, hidden in a reliable stash. Only then will you be able to open the desired chest inside of the ship. Exactly at that moment you must be extremely neat as anyone from the opposite Alliance may interrupt you: attack and grab all the rewards. And don’t forget about the guards — the treasure is securely protected by the marine thugs

 

The depths under the Pirate archipelago are aptly named the Ship Graveyard. Many centuries ago, when sailing on this latitude still prospered, it was a crossing point of multiple trade routes, and pirates constantly attacked the trading ships. The sudden and rapid attacks of the brigands never left the traders a single chance. To this day hundreds of ship carcasses rest on the seabed, sunk by pirates or broken by the storms, and serve as the only reminder of those dangerous times. Treasure dimly glimmers in the sunken holds that pirates never got to. Thousands of heroes tried to find those caches but overestimated their ability and came back empty-handed. Could you get to the riches and come back alive?

 

World Bosses

 

Throughout the underwater sector, countless dangers await the courageous heroes, and only the most brave, crafty and skilled warriors of Arinar will be able to overcome it. One of those dangers will be terrifying raid bosses Captain Giant Octopus and Orcinus, who frighten not only by their size alone, but their power aswell. Only the best of the best will be able to take them on in a battle that will be remembered forever.

 

Captain Giant Octopus

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Captain has destroyed innumerable seamen who got in his way. Those who managed to survive his pincers are still afraid to come near water to this day. Are you ready to fight a bloodthirsty creature? Such a fight could be your last...

 

This ancient monster appeared even before history of Arinar. At that, Captain was never alive and thus the physical death doesn’t worry him in the slightest. His presence is just another moment in the eternity and the death of his shell is no different from life. There is a legend that Octopus is a god, but surely not in this world. Still, coastal villagers bring him tribute only to not see him in their nightmares.

 

Try to defeat this boss as quickly as possible! If you don’t, the awakening of the monster will not come easy: the ranks of his attackers could noticeably dwindle.

 

Orcinus

 

A very old and powerful beast that hid out of sight on the bottom of the sea and surrounded itself with sea monsters who became its only family. But you can see Orcinus and maybe even defeat him when you feel like a fish in the water.

 

Bosses 

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Puzzling out underwater riddles, you'll meet 5 chilling monsters in your path, and your victory over them will help you to pass the storyline quests. However, some of them are ready to fight absolutely in any moment - just find them in the sea depths.

 

Gang Leader 

The marshal of Sea Tramps together with his brother are frightening the whole Pirate Archipelago. Each of them are located in Tramps' shelter in the different ends of Azure Shallows. 

 

Old Inker

A giant octopus living in the Sunk Ship in the Pearl Town. Sailors are whispering stories about hte amount of ships it has sunk to the bottom in his time.

 

Drowned Admiral

Admiral died many centuries ago protecting another ship. Having felt new fights to come, he still rises from the dead in order to do his duty.

 

Levadis the Bloody

Once Levadis the Bloody with a few surviving comrades hid in his sanctuary in the west of the Twilight Depths, near the Thunderbird Port. All these years he is said to strengthen his power and evil will there.

 

Sea Witch

The Sea Witch is an ancient evil that lives in the deep. For several centuries she was hiding in her hut gaining strength, and now brings discord between the inhabitants of the bottom and the surface. It will be possible to overcome her along the storyline only, simultaneously revealing the secrets of the Underwater World. But be fully prepared - you have never encountered such a powerful enemy!

 

Presence on underwater territories

 

Underwater sector as any unexplored territory, has its own features. To start with, being underwater you will need Oxygen, which, of course has the tendency to run out. You should bear in mind that during a battle at the sea depth, the rate of oxygen consumption increases. Try to monitor the Oxygen scale intently, it's displayed under the block of information about the character while you under water.

 

Once you remain without oxygen and die, the revival will be the same as in the open world. But only on condition that if you respawn immediately on the spot, the Oxygen value will be increased to the required minimum, so that you can be under water for a while and climb the island. When you revive at the Statue, the Oxygen scale will remain unchanged. 

 

Oxygen recovers automatically as soon as you find yourself on land. You can view information about Oxygen on the surface in the "All Parameters" menu > the "Status" tab.

 

To not end up feeding the fishes, you will have to methodically plan your advancement between islands and take breathers between submersions.

 

Additionally, movement speed underwater will be lower than in other locations. But in time, warriors of Arinar will be able to improve and travel around the Graveyard much faster. Aside from the passive bonuses from achieving a certain level of reputation, a special tree of underwater talents will assist you in this.

 

Talents

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As you already know from the latest Developers’ Diaries, in the 8.0 update you will get the opportunity to learn “Underwater Talents”, which are split into several types, each of which contains specific abilities.

 

You can improve your character’s performance under water, increase his defensive characteristics and resistance to negative effects, as well as gain a temporary advantage on the battlefield in the form of a passive growth of some characteristics.

 

The new “Talents” menu will be available in the Character tab. There you will be able to check the current talent level and requirements to improve it. Don’t forget, those categories are independent, so you will be able to improve all of them and maximally develop your character!

 

You can read more about routes of developing talents in the Diaries.

 

Smugglers

 

In the Developer Diaries we've talked a little about the new merchants. Smugglers don't ask unnecessary questions when making deals and hide in their bags unique items that you won't find outside the Archipelago. Just don't forget that for the purchase you need a special currency - Pirate doubloons! You can get them successfully passing new events - from the Pirate chest.

 

Expert skills menu

 

We transformed the expert skills menu and divided it into three blocks, so it will be possible to open additional slots in each of them under certain conditions.

 

An important change to notice is that now you can purchase immediately the slots opened at higher levels of the hero without waiting for the leveling up. In addition, there are the slots that can be opened by completing the achievements.

 

Achievements

 

New chapter of Ayvondil brings 50 unique achievements and 6 of them are legendary.

 

Other changes

 

There are some other additions and changes that appear now but are related not only to the V sector.

 

Loot drop distribution

 

The "First 10% Rule" will disappear. Now the loot will be dropped to a hero or a group that made the most damage. Consider this during the fight!

 

Arena

 

A new Arena category is added - 29-32 for 2x2, 3x3 and Temple of Seals - and the 18-28 category is enlarged to 18-32 for 5x5 mode.

 

Non-player factions

  • The principle of acquaintance with non-player factions will be changed - it will be enough for you to enter the territory belonging to the capital of this faction in order to open it for yourself, without completing any quests or interaction.
  • Before you score 5000 reputation points with a faction, the relationship with it will be considered as Neutral, not Friendly.
  • The relationship with the Free League will be changed - now reputation will be earned from a minimum value of 0 to 5000.

Other

 

Now while entering the Dungeon the reward information block will display the number of guild and reputation points that you can get per raid.

In the "Achievements" menu you will be able to see all the available awards that can be obtained for completing achievements.
 

P.S.

As you already understood, it is a real adventure that awaits you underwater! And to convey the whole atmosphere, we paid special attention to music. Don't forget to turn on the volume to immerse yourself in the underwater world!

 

That's all for now, on the day of the update you will find more detailed information about some innovations, awards and some other surprises.

 

See you in the game!
AIGRIND

 

Edited by Peony

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51 minutes ago, Peony said:

15000 - 34999 of reputation point - respected

  • oxygen maximum level: 16 points
  • underwater travel speed: 80% of basic speed

15000 of reputation point - honoured

  • oxygen maximum level: 20 points
  • underwater travel speed: basic speed

?

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Posted (edited)
7 minutes ago, Higgings said:

One little thing: Forsakens are dead already... do we need Oxygen anyway? ._. 

 

 

Hey, let's not make forsaken op lol. Maybe they need oxygen for internal mechanism xD

Edited by Sai Chandra

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8 минут назад, Higgings сказал:

One little thing: Forsakens are dead already... do we need Oxygen anyway? ._. 

 

They rise from the dead (at the time of new character creation), so oxygen is needed :tired2:

2 минуты назад, Coldknife сказал:

?

What confuses you?

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56 minutes ago, Peony said:

Reputation

 

As you already know, interaction with the Pirates and Tritons will go through the accumulation of reputation. Pirates’ reputation will be a classic version, the mechanics of which you already know. But Triton’s reputaiton will have several brackets that you should know about:

 

 

15000 - 34999 of reputation point - respected

  • oxygen maximum level: 16 points
  • underwater travel speed: 80% of basic speed

15000 of reputation point - honoured

  • oxygen maximum level: 20 points
  • underwater travel speed: basic speed

Correction :
 

35000 of reputation point - honoured

  • oxygen maximum level: 20 points
  • underwater travel speed: basic speed

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4 minutes ago, Sai Chandra said:

Hey, let's not make forsaken op lol. Maybe they need oxygen for internal mechanism xD

 

2 minutes ago, Reivenorik said:

They rise from the dead (at the time of new character creation), so oxygen is needed :tired2:

 

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3 minutes ago, Reivenorik said:

What confuses you?

this is the answer that i want XD

1 minute ago, Sai Chandra said:

Correction :
 

35000 of reputation point - honoured

  • oxygen maximum level: 20 points
  • underwater travel speed: basic speed

 

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Yahooooo, finally, thanks! Do u have a date for that update? And is lvl 32 coming with it, or will be later? 

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4 minutes ago, Necromaa said:

Can we expect new expert skills with new lvl update? 

 

I was honestly going to ask the same thing - but I remember to have read somewhere that this kind of update will take place on Autumn.

8 minutes ago, BgVoin said:

Yahooooo, finally, thanks! Do u have a date for that update? And is lvl 32 coming with it, or will be later? 

 

Yes, lv32 is coming with it! 🙂

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1 hour ago, Peony said:

Non-player factions

  • The principle of acquaintance with non-player factions will be changed - it will be enough for you to enter the territory belonging to the capital of this faction in order to open it for yourself, without completing any quests or interaction.
  • Before you score 5000 reputation points with a faction, the relationship with it will be considered as Neutral, not Friendly.
  • The relationship with the Free League will be changed - now reputation will be earned from a minimum value of 0 to 5000.

I'm a little lost here.

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1 minute ago, Higgings said:

 

I was honestly going to ask the same thing - but I remember to have read somewhere that this kind of update will take place on Autumn.

 

Yes, lv32 is coming with it! 🙂

U mean new experts later? 

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1 hour ago, Peony said:

Once you remain without oxygen and die

[...]

Oxygen recovers automatically as soon as you find yourself on land. 

[...]

To not end up feeding the fishes, you will have to methodically plan your advancement between islands and take breathers between submersions.

So if I understand this correctly one could simply camp at an island, cross stun passengers and watch em drown 

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2 hours ago, Peony said:

An important change to notice is that now you can purchase immediately the slots opened at higher levels of the hero without waiting for the leveling up.

OMG please explain this to me (please don't be what I understood, please,please, please!!!!😢)

2 hours ago, Peony said:

The "First 10% Rule" will disappear. Now the loot will be dropped to a hero or a group that made the most damage. Consider this during the fight!

OMG have you forgotten why you intrduced this in the first place?😭😭😭

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Guys when I downloaded test server and entered my account it says password incorrect even though it isn’t, I even changed it on my PC and still doesn’t work help pls

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Just now, Imaybepro said:

Guys when I downloaded test server and entered my account it says password incorrect even though it isn’t, I even changed it on my PC and still doesn’t work help pls

Link?

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Funny, Upgrade would be up to LV 30, you put guns 28, me and many people bought them, we left +10, and now you put lv32, and put guns lv30, All the money invested in stamps will be wasted because they will have guns stronger, AIGRIND DECEPTION.

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