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Peony

[2019.07.08] Event of the Week «Winter Stories» and Holiday Weekly ratings Tournament!

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Posted (edited)

koliz_snow_1200x630.png

 

Warriors!

 

The celebration is getting hotter, but this week promised a sudden cold snap. And even if the temperature goes down, the gifts will not be less! So, defenders of Arinar, hurry up and go to the Dungeons for the unique rewards of the new event!

 

Wow, what a frost enveloped the Arinar! However, a sharp change in the weather was not the worst trouble for the dwellers - the cold wind brought shadows of bloodthirsty winter villains who once tried to destroy our world. And brave heroes are already down in the Dungeons to catch the phantoms of enemies, until they reclaim flesh...

 

Only this week:

  • Enhanced Fury, Enhanced Damage Reflection, and Rapid Fury skill books are added to all mythic Dungeons (drop chance increases with the dungeon level);
  • Evil Sandro, Raven, Volcano, and Mortis costumes are added to all heroic and mythic Dungeons (drop chance increases with the dungeon level);
  • 3 rewards for completing any Dungeon of the mythical level of difficulty.

Event begins: 08.07 13:00 CEST

Event ends: 15.07 12:00 CEST
 

Furthermore, there will be holiday Weekly ratings Tournament with 50 prize-winning places in the categories "Mythic dungeons completed" and “Guild Points” with incredible awards:

1st place: Rapid Fury skill book and 100 Caches of Eternity

2nd place: 75 Caches of Eternity

3rd place: 50 Caches of Eternity

4-10 places: 20 Caches of Eternity

11-20 places: 10 Caches of Eternity

21-50 places: 5 Caches of Eternity

 

Event begins: 08.07 00:00 CEST

Event ends: 15.07 00:00 CEST

 

See you in Dungeons!

AIGRIND

Edited by Peony

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The snowy version of the event!

 

Hope it'll be way more generous than Halloween version though: really hoped for the life steal book 😕

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25 minutes ago, Kara Savaşçı said:

does Rapid Fury book works under fury effect?

and how much speed it gives?

 

Yes it does and If I remember correctly it was something like 15% under the Rage Effect

 

21 minutes ago, Aesar said:

When will be the chest costume & book double drop event ? 

Waiting for long time. :cry1:

 

It usually comes during the last week of event. We may have to wait a bit more, I fear 😞

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1 hour ago, Higgings said:

 

Yes it does and If I remember correctly it was something like 15% under the Rage Effect

 

 

It usually comes during the last week of event. We may have to wait a bit more, I fear 😞

if its %15 its worth to use. But i have to know right amount of it. Can someone correct if its %15 please.

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15 minutes ago, Kara Savaşçı said:

if its %15 its worth to use. But i have to know right amount of it. Can someone correct if its %15 please.

blob.png Swift rage.

Increases the attack speed of a character by 10% under the effect of Rage

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I agree that the classes perform their functions in each area, such as DMG, TANK and Heal. 

But it's ridiculous that a Warden can spam DG Mitico with 4 mage exaggeratedly fast, in the end the classes become IMMORTAL in PvE

 

With this I'm not saying to nerf the Warden, Warden has good stamina but very little damage with that balances with his over-defense and stamina, but the Mage for God needs a nerf in PvE is unstoppable in PvE when its function is merely DMG.. 

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2 minutes ago, Danfake said:

I agree that the classes perform their functions in each area, such as DMG, TANK and Heal. 

But it's ridiculous that a Warden can spam DG Mitico with 4 mage exaggeratedly fast, in the end the classes become IMMORTAL in PvE

 

With this I'm not saying to nerf the Warden, Warden has good stamina but very little damage with that balances with his over-defense and stamina, but the Mage for God needs a nerf in PvE is unstoppable in PvE when its function is merely DMG.. 

 

5 mages can one stam that dungeon as well.

 

1 mage can solo it (with several stams, but still he can)

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Hace 1 hora, Higgings dijo:

 

5 magos también pueden atacar esa mazmorra.

 

1 mago puede hacerlo en solitario (con varios stams, pero todavía puede)

That's why the magician needs nerf in PvE

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2 hours ago, Higgings said:

 

5 mages can one stam that dungeon as well.

 

1 mage can solo it (with several stams, but still he can)

For real ? Dude any high amp pt can finish that DG with 1 stam its not big deal lmao

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3 hours ago, Lostsignal said:

For real ? Dude any high amp pt can finish that DG with 1 stam its not big deal lmao

 

I am not speaking of a party, not a well made one at least: even +5 but skilled players and in a good party can currently run that dungeon. 

 

For mages, this dungeon was not a big deal since the beginning of its existence: @Shitzo soloed it with his mage on test server, and that's not what a permanent dungeon on mythical mode is supposed to offer; or those characters are not supposed to do it that easily at least. 

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9 hours ago, Danfake said:

That's why the magician needs nerf in PvE

Let me guess. You play legion side. :stfu:

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More than 300 runs and couldnt get a (vamp) book in the last week. What is the drop rate? That is really disappointing. 

Why mythical tec is easier than other mythical dgs? I can do myth tec in 10minutes sometimes and myth termitary best time of ALL was 15min same pt, doesnt make any sense.

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10 hours ago, Aesar said:

Déjame adivinar. Juegas al lado de la legión. : stfu:

That means nothing, the Mage is very OP in PvE when its function is merely DMG, it serves DMD, Tank and Auto-Heal. 

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Posted (edited)
On 7/8/2019 at 4:10 PM, Sherman2210 said:

Cuánto % suma el libro "reflect damage"?

 

On 7/8/2019 at 4:43 PM, Akasha said:

probablemente 5%

6%

Edited by Akasha

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4 hours ago, Madz101 said:

erm t5? 

 

Not even a month ago you had the In Development topic: from it you can understand that the project is at a good point but not yet completed, and that it might require some more time. You can't really believe to have further news about it in such a little ammount of time :cereal_man:

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On 7/9/2019 at 1:41 AM, Higgings said:

 

I am not speaking of a party, not a well made one at least: even +5 but skilled players and in a good party can currently run that dungeon. 

 

For mages, this dungeon was not a big deal since the beginning of its existence: @Shitzo soloed it with his mage on test server, and that's not what a permanent dungeon on mythical mode is supposed to offer; or those characters are not supposed to do it that easily at least. 

Thats his specialist as mage take example of hunter and rogue at +10 they can finish that DG with 1 stam if you say not then you just legion lover dude be neutral

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Posted (edited)
1 hour ago, Lostsignal said:

Thats his specialist as mage take example of hunter and rogue at +10 they can finish that DG with 1 stam if you say not then you just legion lover dude be neutral

 

An interesting Aut-Aut, I have to say: you either agree or you ain't neutral xd.

 

The difference can be found in your own statement: they can only if maxed out. Mages can with a +9/8 staff with Life Steal and some life steal equipments. That was the whole point of it. In any case, we'll see in some months what devs think about the current strenght of each class and they'll make the appropriate changes. 

 

Edited by Higgings
Typo

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@Reivenorik

@Higgings

Change passive skills of the classes every Quartal of a year. 

Example forsaken : 3x mana regen

With elves : 4% dmg buff

Next Quartal : Forsaken 4% dmg

With other faction of elf (humans? Idk the name) 

 

 

Then it's fair for everyone

:happy_yes1:

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Posted (edited)
7 minutes ago, Waheed said:

@Reivenorik

@Higgings

Change passive skills of the classes every Quartal of a year. 

Example forsaken : 3x mana regen

With elves : 4% dmg buff

Next Quartal : Forsaken 4% dmg

With other faction of elf (humans? Idk the name) 

 

 

Then it's fair for everyone

:happy_yes1:

 

An intetesting opinion, and I remember once to have written something like that: adding new passive faction-skills. Not sure this suggestion was taken in consideration by our devs, but changing what are considered as faction-skills is not really appropriate, even if it would be fair. 

 

A thing that I would suggest is to make these Class Rework (perhaps with some new skills and adjustment of the old ones) a bit more often than just once a year. I believe we will be able to study new tactics in both PvP and PvE in that case, and most importantly, it would allow us to find a new way to appreciate our characters even more than we do currently. 

 

P.S: let's avoid to go Off-Topic now please: I think this is not the right topic for that :tired2:

Edited by Higgings

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15 часов назад, Winter сказал:

Due to all these passive expert skills please consider giving us a mcoin option to unbind old skills used, same to relics and weapon skins

Do you mean giving the opportunity to sell it to other players?

Edited by Reivenorik

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Just now, Reivenorik said:

Do you mean giving you the opportunity to sell it to other players?

 

Yea, basically like an Unbind Option but extended to expert skills, relics and so on. 

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2 минуты назад, Higgings сказал:

Yea, basically like an Unbind Option but extended to expert skills, relics and so on. 


Some items of these types are very rare and valuable. And we can't just give the opportunity to sell it to someone after use.
They must be obtained through long and hard work and only at the moments of events, otherwise their value will decrease significantly.
 

Maybe, if these items can be obtained on an ongoing basis, and not only during special events, then something like this will be introduced. But definitely not now.

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6 hours ago, Reivenorik said:


Some items of these types are very rare and valuable. And we can't just give the opportunity to sell it to someone after use.
They must be obtained through long and hard work and only at the moments of events, otherwise their value will decrease significantly.
 

Maybe, if these items can be obtained on an ongoing basis, and not only during special events, then something like this will be introduced. But definitely not now.

What about weapon skins, perhaps?

Edited by Azura

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9 hours ago, Reivenorik said:

Do you mean giving the opportunity to sell it to other players?

I actually meant to revert back to personal based use, should have been clearer.

Like if you overwrite a skill, old skills are still available

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5 hours ago, Winter said:

I actually meant to revert back to personal based use, should have been clearer.

Like if you overwrite a skill, old skills are still available

 

That does make sense, would be cool if you could unbind things but they would become personal, would make sense for things like expert books and skins

 

Either that or make a new parameter that would be account bound where you can move it across characters.

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On 7/11/2019 at 9:19 PM, Waheed said:

@Reivenorik

@Higgings

Change passive skills of the classes every Quartal of a year. 

Example forsaken : 3x mana regen

With elves : 4% dmg buff

Next Quartal : Forsaken 4% dmg

With other faction of elf (humans? Idk the name) 

 

 

Then it's fair for everyone

:happy_yes1:

In that case also give elf the stun of mc and don't forget the 7 yards stun so it will be fair too :hmm:

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22 hours ago, Lostsignal said:

In that case also give elf the stun of mc and don't forget the 7 yards stun so it will be fair too :hmm:

Sure but also take the shaman mana regeneration skill (best skill in warspear) and we will take from u those sweet aoe stuns :happy:

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