InfernoPL 0 Posted September 28, 2012 Share Posted September 28, 2012 I have some ideas for all classes so look here: LEGION Death Knight: Feeding Rage - player deals magic damage to enemy and heals himself with percent of damage done. If player kills enemy with this skill, he will become stronger for a while. Necromancer: Raise Minions - player summons 2 skeletons mages to help him fight in a battle until they die. Warlock: Aura of Vampirism - Temporary buff which allows warlock and party members to heal a small percentage of health while dealing damage to enemy. Barbarian: Berserker Fury - temporary buff that increases barbarian attack power Hammers - passive. Allow to use two-handed hammers Rogue: Shooting Trap - Rogue set up an unbreakable shoting trap that deal damage to the nearest enemy. Shaman: Wolf Call - Shaman calls wolf fto help him. Power of wolf depends on level skill. SENTINELS Paladin: Accuracy - increases paladin hit chance for some time Two-handed sword - passive. Allow to use two-handed swords Priest: Sacrifice - transfer magic points to friendly ally Mage: Magic wall - raise an unbreakable wall in targeted place for short time. Nobody can't move through wall until it disappear Blade Dancer: Armor Break - next attack will ignore 20/40/60/80/100% of enemy armor Ranger: Forest speech - ranger conjure forest animal to fight at his side for short time. Druid: Fairy Call - druid summon fairy to help him in battle. :) Quote Link to comment Share on other sites More sharing options...
MR X 2 Posted September 28, 2012 Share Posted September 28, 2012 i just dont agree with -B.d skill = with this skill, b.d will become stronger, how with barbarian that dont have gud stun skill. And underbalance class must fix 1st. Quote Link to comment Share on other sites More sharing options...
458_Italia 0 Posted September 28, 2012 Share Posted September 28, 2012 I prefer to fight solo :dirol: i dont need to a pet ;D Quote Link to comment Share on other sites More sharing options...
guwer87 0 Posted September 28, 2012 Share Posted September 28, 2012 Good ideas for barbarians they should have skill which will give us temporaly higher dmg, but for example 50% of def (berserker skill makes barbarian vulnerable to attacks). Quote Link to comment Share on other sites More sharing options...
InfernoPL 0 Posted September 28, 2012 Author Share Posted September 28, 2012 i just dont agree with -B.d skill = with this skill, b.d will become stronger, how with barbarian that dont have gud stun skill. And underbalance class must fix 1st. just 1 attack is not much I still admit to make summons ingame just like in beta versions as you see here druid has follower...fairyAnd necro without minions is not necro :facepalm: Here is the link for devs what is a real necromancy: http://en.wikipedia.org/wiki/Necromancy Quote Link to comment Share on other sites More sharing options...
MR X 2 Posted September 28, 2012 Share Posted September 28, 2012 just 1 attack is not much I still admit to make summons ingame just like in beta versions as you see here druid has follower...fairyAnd necro without minions is not necro :facepalm: Here is the link for devs what is a real necromancy: http://en.wikipedia.org/wiki/Necromancy :shok: I never see the beta video. Arena come at 2009 year :shok: . can u show more video abt beta test ws? i just see video abt ranger have stealth. Quote Link to comment Share on other sites More sharing options...
InfernoPL 0 Posted September 28, 2012 Author Share Posted September 28, 2012 a nice video where shooter is attacking from the hill.... this is logical but impossible in current version... :facepalm: albo barb has nice laby axe 8) WARSPEAR ARENA 8vs8!!! in this video you can see there is a quick option to equip second weapon set :) Quote Link to comment Share on other sites More sharing options...
Bloodylipa 1 Posted October 2, 2012 Share Posted October 2, 2012 Alot of summons, i dont really like summons. So no summons for Shaman please, i want totems :) Necro needs skeletons though. Good ideas overall ;) Quote Link to comment Share on other sites More sharing options...
hytt123 0 Posted October 2, 2012 Share Posted October 2, 2012 Wow wolfs can help awsome old version was cool i think Quote Link to comment Share on other sites More sharing options...
Arthq 0 Posted January 28, 2013 Share Posted January 28, 2013 lmao that berserker.. 8 atk dmg OP ;D Quote Link to comment Share on other sites More sharing options...
yasirnoor21 0 Posted January 28, 2013 Share Posted January 28, 2013 I have some ideas for all classes so look here: LEGION Death Knight: Feeding Rage - player deals magic damage to enemy and heals himself with percent of damage done. If player kills enemy with this skill, he will become stronger for a while. Necromancer: Raise Minions - player summons 2 skeletons mages to help him fight in a battle until they die. Warlock: Aura of Vampirism - Temporary buff which allows warlock and party members to heal a small percentage of health while dealing damage to enemy. Barbarian: Berserker Fury - temporary buff that increases barbarian attack power Hammers - passive. Allow to use two-handed hammers Rogue: Shooting Trap - Rogue set up an unbreakable shoting trap that deal damage to the nearest enemy. Shaman: Wolf Call - Shaman calls wolf fto help him. Power of wolf depends on level skill. SENTINELS Paladin: Accuracy - increases paladin hit chance for some time Two-handed sword - passive. Allow to use two-handed swords Priest: Sacrifice - transfer magic points to friendly ally Mage: Magic wall - raise an unbreakable wall in targeted place for short time. Nobody can't move through wall until it disappear Blade Dancer: Armor Break - next attack will ignore 20/40/60/80/100% of enemy armor Ranger: Forest speech - ranger conjure forest animal to fight at his side for short time. Druid: Fairy Call - druid summon fairy to help him in battle. :) why do legion always gets the cool skills :facepalm:necro rise 2mages to fight with him while priest transphere his mana to an ally :wacko: why you do this ppl :cray: Quote Link to comment Share on other sites More sharing options...
Darksoul II 0 Posted January 28, 2013 Share Posted January 28, 2013 why do legion always gets the cool skills :facepalm: necro rise 2mages to fight with him while priest transphere his mana to an ally :wacko: why you do this ppl :cray: Alrighty then, "Priest summons 2 archangels to fight by his side until death" Better? :crazy: Quote Link to comment Share on other sites More sharing options...
yasirnoor21 0 Posted January 28, 2013 Share Posted January 28, 2013 Alrighty then, "Priest summons 2 archangels to fight by his side until death" Better? :crazy: why not making some thing unic :drinks:necros are known for reviving in the story so they revive 2mages while priests are known for thier tears which hit every one so: why nit make something like: harad vengence! it gives priest a buff for 5sec in lvl1 and 20sec in lvl5 every heal you do 20%-40% of it transphered to each party member including you and every attack you do inflict 20%-40% of it to every member of the enemy party,every one trageting you or your party,and make it with big cooldown like 30sec just like the necro rising deads cuz if rising had 10sec cooldown that means evey necro have 2 tankers with him any where he go :wacko: and we will end up finding 2necros hunting bg including lamb cuz they have 4 tankers with then :crazy: Quote Link to comment Share on other sites More sharing options...
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