Tex 2 Posted September 20, 2018 Share Posted September 20, 2018 (edited) Rogues is the most unbroken class in this game, that is OP if used right. There was a time every one cried saying "absolute reflexes is useless". I proved it was still the best skill, maxed, after the AR nerf a few years back. I love the rogue concept. But something isn't right. After lvl 24, they become useless. The defense of rogues are a tad bit low. For all rogues raise your hand to this and agree. Can rogues have a second stun skill. Hear me (us) out. An idea came by from MC rogues from US sapphire server: Can stealth have a chanced stun affect. I mean treat it like deathknights exhaled of darkness or sharp shadow. In reality, sneak attacks can be critical, do more dmg, and *the programmer already added that affect*, but they also knock ppl into a daze if landed right. Can that concept be added to stealth. You know starting off with a 8% or 10% stun chance and as the skill level increase so does the % rate of chance, except the stun length stays the same throughout skill lvl so it wont be toooooo OP. Edited September 20, 2018 by Tex Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted September 20, 2018 Share Posted September 20, 2018 But why would rogue need a stun skill if its op with skill Quote Link to comment Share on other sites More sharing options...
Tex 2 Posted September 20, 2018 Author Share Posted September 20, 2018 (edited) The stun skill wouldnt be OP and stealth is not OP either. Thats how you see it. The skill would be one of those skills that won't have a length change in skill progression. Only a chance rate of it being able to stun, like sharp shadow. That won't be op becuase stealth skill already have a good cool down that all rogues have to wait for. Edited September 20, 2018 by Tex Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted September 20, 2018 Share Posted September 20, 2018 rogue does not need a stun skill to be a killer also the rogue has good dodge also seeker does not have a stun Wouldn't it be a little unfair? Counciler 1 Quote Link to comment Share on other sites More sharing options...
Winter 39 Posted September 20, 2018 Share Posted September 20, 2018 There's already stun weapons and relics if you need stun, obviously you lose stats elsewhere, can't have it all. Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted September 20, 2018 Share Posted September 20, 2018 2 hours ago, Winter said: There's already stun weapons and relics if you need stun, obviously you lose stats elsewhere, can't have it all. Yes And stun is useless if it's only 1 My only advice amp +9 ( if you're pvp make a dodge and arena build if pve make lifesteal critical accuracy and pent your main focus ) If you feel like playing a weak class then it's better to switch to the current op class if you have the funds Quote Link to comment Share on other sites More sharing options...
Gelsin 15 Posted February 19, 2019 Share Posted February 19, 2019 Lol ,seeker have shielf and rogue no ,and them have skill whith more dmg :v Quote Link to comment Share on other sites More sharing options...
4ekaH 567 Posted February 19, 2019 Share Posted February 19, 2019 (edited) 12 часов назад, Gelsin сказал: Lol ,seeker have shielf and rogue no ,and them have skill whith more dmg :v Lol, seeker dont have dodge, burst dmg, ranged atacks, aoe like rogue! Rogue is better in any way on pvp side... Otherwise seeker is better in pve... I wish i could change it! Edited February 19, 2019 by 4ekaH Fynn 1 Quote Link to comment Share on other sites More sharing options...
Winter 39 Posted February 19, 2019 Share Posted February 19, 2019 Lol@shield Rogues are also better at pve, can hit max speed with axes... Quote Link to comment Share on other sites More sharing options...
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