Jump to content

New Class - cuz why not ¯\_(ツ)_/¯


Ogull

Recommended Posts

after reading this topic

by @Parentez, i wanted to create my own new class so here we go

 

Alchemist

e760e3aa4ba61fcaef6922bab02c0c6d.jpg

 

Alchemist are wizards who dedicated their entire life to study the art of Potionary, enhancing their art with magic

they could deal incredibly amount of magical damage while help there team as well.

 

Group Support, Ranged damage, Weaken enemy's

 

Skills

 

Chemical Strike - active

Throw a potion at a enemy target that deal increase magical damage and with some chance slow all enemy in a small AoE around the selected target, leveling the skill will increase the damage, the area of effect and number of target effected by the slow.

 

Decaying Field - active

Throw a potion at a target area, all enemy's inside the area will have minor decrease in hp/energy regeneration

while allies will have minor increase in hp/energy regeneration, leveling the skill will amplify the effect and duration.

 

Art of the Potionary - active

Throw a potion at a friendly target, there is a 60% chance for the potion to be a small one, 30% chance to be medium potion and 10% chance to be a large potion, leveling the skill will increase the chance of medium and large potion, while decrease small potion chance.

 

Smoke Screen - active

Throw a bottle of dust at an enemy, rendering him unable to move for sometime, leveling the skill will increase the duration of the effect.

 

Armor Fatigue - active

Apply a debuff on an enemy that increase the penetration of any attack on the character, leveling the skill will increase the duration and the amount of penetration applied against the character.

 

some expert skills :)

 

Mana Control - active

When activated increase the mana regeneration of the character for sometime,

if the character is in a party the effect will be decreased by 20% for each party member, and in the same time the skill will drain all mana from every party member then disrepute it evenly among the party members, leveling the skill will decrease the energy penalty for being in a party while increase the energy regeneration amount.

 

Potion affection - passive

amplify the effect of potion on the character

 leveling the skill will increase the duration of potion the alchemist use( with the exception of some potions ) and the effect.

 

Teleportation - active

Teleport the alchemist a short distance with a short cooldown, after teleportation, apply a debuff on the alchemist that increase the cooldown of the skill by 20%, leveling the skill decrease the duration of the debuff

 

Healing Wave - active

Throw a potion that bounces between target healing each target it bounces on, with each bounce the effect of the skill will decrease by 10%, leveling the skill will increase the healing effect and the number of target the potion bounces between

Edited by FakeUser
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...