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DATA CACHING BUG?


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Sir/ma'am, Im having a problem logging in to the game because of the "DATA CACHING" prompt. Id almost finish CACHING like 18 times already, but its keep coming and coming.. Im using a symbian phone, please give me a way to troubleshoot on this..

 

or someone just zip and upload the file,

warspear.pak1

warspear.pak2

warspear.pak3

(and so on? if theres more "pak" parts)

 

sooo want to play.. :(

ill be waiting on your support guys, more power and thank you.

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still cant play.

come on guys, Lend us a hand? Just zip and upload the "pak" parts 1,2 and 3, you can find it in your warspear folder, even your not a pc user.. it should be like this:

 

warspear.pak.1

warspear.pak.2

warspear.pak.3

 

To those already passed the caching..

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hi CACHING ERROR ?!?

================

 

please sort out im starting to lose interest in the game.

Platform WM6.1 and windows7 :shout: :shok:

 

 

and warspear.pak.1Pack not found ?!?

 

 

heres the system log

================

 

 

 

Warspear Online v.3.0.0

Log created 27d 7m 2012y at 8:49:22

Running on: Microsoft Windows Version 6.1.7600 x64 [ws] [suite:256] [cpu:x64, lvl. 6, rev 3846] [logical processors:2] [ram total:2136449024, available: 630657024] [display:1280x1024, 32bpp]

User locale: en

Free heap: 630702080

System memory pool size: 1511520

Free heap after system init: 630714368

Opening pack file: C:\Users\Office\AppData\Local\Warspear Online\warspear.pak

Opening pack file: C:\Users\Office\AppData\Local\Warspear Online\warspear.pak.1

Pack file not found.

Free memory before Render2D init : 628412416

Init Render2D : width=390 height=260 bpp=16

Render2D system memory pool size used : 489056

Free memory after Render2D init : 628412416

InitSoundSystem: freq=22050, bps=16, mod_channels=2, wav_channels=8, free_memory=627220480

Loading weapons.dat

Data loaded.

Loading armors.dat

Data loaded.

Loading jewelry.dat

Data loaded.

Loading quest_items.dat

Data loaded.

Loading craft_items.dat

Data loaded.

Loading consumables.dat

Data loaded.

Loading rune_items.dat

Data loaded.

Loading crystal_items.dat

Data loaded.

Loading guts_items.dat

Data loaded.

Loading outfit_items.dat

Data loaded.

Loading simple_service_items.dat

Data loaded.

Loading item_packs.dat

Data loaded.

Loading expansion_items.dat

Data loaded.

Loading amplifier_items.dat

Data loaded.

Before loading ui background.  642064384 bytes are available.

Music loaded : sounds/main_theme.mod Available free memory : 641949696

Account ID: 1344792

Start cashing file '/filez/diff_2012-07-18_2012-07-25.pak' from 'diff_2012-07-18_2012-07-25.pak'

HTTPDownloadFileChecksum Download checksum fail

ERROR: caching failed, error type='connection'

Traffic @ Total Read: 0 Total Write: 152

Total packets: 5

Before loading ui background.  648974336 bytes are available.

Account ID: 1344792

Start cashing file '/filez/diff_2012-07-18_2012-07-25.pak' from 'diff_2012-07-18_2012-07-25.pak'

HTTPDownloadFileChecksum Download checksum fail

ERROR: caching failed, error type='connection'

Traffic @ Total Read: 0 Total Write: 150

Total packets: 9

Before loading ui background.  657846272 bytes are available.

Free memory after system deinit : 671637504

 

might be "Start cashing file" must be "Start caching file" Ive made some worse mistakes in some of my apps and programs

 

 

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same problem here, , . . . I've spent many on this unfinished DATA CATCHING. . . .so UNFAIR why we all symbian phones cnt play. . . . . . . Nokia N95. . . . I tried to install on my nokia N97 it worked bt app crashes. . . . I hope you'll fix it soon. Thanks

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