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Radgod

Paladin setup

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Guys I need recommendations.What skill setup should I do for my paladin?Magic or physical and what wepons should I use two handed wepons or one handed wepons?Which will be better for pvp.

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Where do we start..

For PvP, I prefer 1 handed physical damage build, it deals a lot of single target damage and has more stuns, combine it with horror accessories and skyfire rings, perfect. If you can't afford horror accessories then just get craft magic stuff, it will give you more AoE damage and heals, also you can use it for 2handed magic build if you get both. The problem with 1 handed is that you need to have high amp to shine with high ferocity.

With lower amp, full magic 2h works better, and if you wanna make 2handed, then make it full magic, but its downs is that you will be weak defensively and lack 1 stun skill, you will deal a lot of AoE damage and with good criticals, you can heal 2k+. Also enchant the hammer with magic, not ferocity, because it is only worth after +8.

And for skill builds:

Max fetters and heal, 3/5 purifying if 1h or 3/5 aura if 2h. 

Max Banner and Call if 2h, 3 Banner 3 Call 3 shield strike if 1h.

Edited by Gladiator

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7 hours ago, Gladiator said:

Where do we start..

For PvP, I prefer 1 handed physical damage build, it deals a lot of single target damage and has more stuns, combine it with horror accessories and skyfire rings, perfect. If you can't afford horror accessories then just get craft magic stuff, it will give you more AoE damage and heals, also you can use it for 2handed magic build if you get both. The problem with 1 handed is that you need to have high amp to shine with high ferocity.

With lower amp, full magic 2h works better, and if you wanna make 2handed, then make it full magic, but its downs is that you will be weak defensively and lack 1 stun skill, you will deal a lot of AoE damage and with good criticals, you can heal 2k+. Also enchant the hammer with magic, not ferocity, because it is only worth after +8.

And for skill builds:

Max fetters and heal, 3/5 purifying if 1h or 3/5 aura if 2h. 

Max Banner and Call if 2h, 3 Banner 3 Call 3 shield strike if 1h.

What kind of wepon is better for attacking(more damage dealt to a enemy) 2 handed wepon or 1 handed wepon with a shield?What will help me heal more?and What is better for pvp physical or magic?

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13 hours ago, Radgod said:

What kind of wepon is better for attacking(more damage dealt to a enemy) 2 handed wepon or 1 handed wepon with a shield?What will help me heal more?and What is better for pvp physical or magic?

I kinda answered that,

for a single target, you deal more damage with physical damage 1 handed, I don't recommend spears, they are too slow, and and you lose a lot of defense and a stun. And it comes back to expensive physical damage builds.

And for PvP, both are good, you just have to know your budget, physical damage is a lot more expensive to be optimal, because you need horror accessories.

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thanks for this hahaha! im also paladin lv18 and i follow the 2h build, the badtrip here is i cant tank. my problem now is the armor set, so which set should i choose? im planning mix pvp/pve.

Edited by tankinanyo

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On 12/01/2018 at 10:28 AM, Radgod said:

Guys I need recommendations.What skill setup should I do for my paladin?Magic or physical and what wepons should I use two handed wepons or one handed wepons?Which will be better for pvp.

Though m not regular on forum, so i'll be sharing with you some details that every pala must know. It won't be long. Also, this setup would provide average amped palas a decent game experience. So have look 

 

Exp skills I would prefer 

Banner, Sunseal, Illumination, Defbuff (forgot name), Harads Call, Repellent strike.

 

For PvE: 

* 1 hand mode always better due to sunseal and repellent strike combo and high defs.

* Magic pala always better than physical as pala's most skills magic oriented.

* For PvE I would prefer to max fetter , aura, banner, 3/5 agroo. 

 

For PvP: 

* As I said... magic always a positive catalyst for pally's. The fact that banner gives very high dmg and most players have low MagicDefence as compared to PDef... More Magic is always sweet. 

 

* 1hand mode would be awesome as you get three stuns. Even if you are +6+7 , this setup will do miracles. 

 

* Purification max, Fetter Max, banner max, Repellent strike 3/4, harads call 2/4, Rest Aura or Heal ( or agro 3/5 if u want your pally to be PVP and pve both)

 

Some imp points:

* Always choose Health bonus over Def bonus as your seal+strike combo depends on it.

* Illumination have a range, use it wisely. 

* 2 handed pala experience is fun...try it. 

 

I'll post if i remember any new.

 

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