borisdekleer 14 Posted November 23, 2017 Share Posted November 23, 2017 (edited) Hello developers of Aigrind, While making a rogue with the focus on attack speed, I started to notice that the calculations of the DPS is way off than it should actually be. As you can see in my attached file, you see my dmg is 834. This is maxed out +10 with the highest base attack speed possible. Lets do some quick maths: Daggers hit 1.7 per sec 1,7-49,7% =0,8551 sec per hit This means i should have more dps than my actualy physical dmg. In the attachment you can see that the dps= 731,1 This calculation does not make sense at all. Lets calculate it correctly: 1,1449 x 834 = 954,8466 Damage Per Second This should be the correct calculation of the DPS. Quick maffs ~Big Shaq Yours sincerely, Macedaddy, Madlain, Zerrdaddy US-Sapphire :) Edited November 23, 2017 by borisdekleer Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted November 23, 2017 Share Posted November 23, 2017 U mean 0.8551 hits per sec or 0.8551 secs per hit? borisdekleer 1 Quote Link to comment Share on other sites More sharing options...
borisdekleer 14 Posted November 23, 2017 Author Share Posted November 23, 2017 I made a small typo, thank you for correcting me. Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted November 23, 2017 Share Posted November 23, 2017 2 hours ago, borisdekleer said: 0,8551 hits per sec If it is like so then tou should have less dps than damage Quote Link to comment Share on other sites More sharing options...
borisdekleer 14 Posted November 23, 2017 Author Share Posted November 23, 2017 Somehow got confused while calculating it, it is seconde per hit Quote Link to comment Share on other sites More sharing options...
Mayr 57 Posted January 5, 2018 Share Posted January 5, 2018 can someone please share more info as I am curious on this as well. Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted January 5, 2018 Share Posted January 5, 2018 Since skill cooldown decreases less than it should (lets say cd is 50% and cooldown time is normally 10 sec then it doesnt decrease 10 sec by 50% but decreases it kinda confusingly) maybe its same with attack speed Quote Link to comment Share on other sites More sharing options...
Ninja Owl 210 Posted January 8, 2018 Share Posted January 8, 2018 Daggers hit every 1.7 seconds if used in only one hand. The weapon speed of dual-wielded daggers seems to be around 2.26 - 2.27 seconds (probably some percentage of the daggers' speed, not specified in game). So applying this formula to your stats: damage / (weapon speed - attack speed) we get 834 / (2.26 - 49.6%) = ~732.19 DPS (not exact due to the unknown weapon speed) Jcbref 1 Quote Link to comment Share on other sites More sharing options...
nabnecro 304 Posted January 9, 2018 Share Posted January 9, 2018 Warspear developers doesn't even know how to count seconds let alone calculate dps. (just look at 5 seconds before arena start or durations on skill and relic descriptions). Quote Link to comment Share on other sites More sharing options...
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