Skael 4 Posted October 18, 2017 Share Posted October 18, 2017 Hey everyone! I've been playing my charmer a lot lately and I really enjoy this class as being a character who can fulfill different roles in a party depending on builds. One thing that bothers me though is the charmers ability to use a one handed mace, with magic damage as the first attribute, and a shield. In a pve setting like running a dungeon or hunting bosses a charmers role is primarily, as i have seen, a backup healer. Since the amount of healing you do is based on magic damage many charmers use staffs instead of magic maces. What I want is a skill that makes using a shield in pve an option. At this moment there isnt much point in using one since it means less magic damage/healing than if you were to use a staff. I dont want charmers to become a primary tank class like dk or barb i dont want charmers to get any agro skills either. That being said here are a couple of my suggestions that would make magic mace/shield using charmers useful in pve. Cursed flames: this would be a skill that would work similarly to the necromancers poison shield except it would be a self buff. Any enemies nearby take a slow ticking damage based on the charmers magic power, this would give the charmer some agro allowing it to take over tanking for a couple of seconds before the actual tank comes in and agros the mobs. Defensive aura: This skill would effect allies standing near you and give them a percentage of your defense at the cost of lowering your own defense Seeing as charmers are doing pretty well in pvp i would really like to see more support and teamplay skills be added to this class. Cheers! Charmerzz 1 Quote Link to comment Share on other sites More sharing options...
Charmerzz 6 Posted October 18, 2017 Share Posted October 18, 2017 It will be nice if adding some skill that rely on phys dmg ,, but all of that is good,, taunt support skill,, sounds new, n warspear need like that skillxd Quote Link to comment Share on other sites More sharing options...
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