Ogull 421 Posted September 28, 2017 Share Posted September 28, 2017 (edited) Part 3 down here all skills are intended as expert skills Terrain - Active Build a 1x3 wall made of stone in the direction you are facing, enemy's standing in the wall area when created well be pushed, damaged and stunned Skill Development Level 1 - 300 damage, stun for 1 second, push to a random direction and last 2 seconds Level 2 - 350 damage, stun for 1.5 second, push to a random direction and last 3 seconds Level 3 - 400 damage, stun for 2 second, push to a random direction and last 4 seconds Level 4 - 500 damage, stun for 2.5 second, push to a random direction and last 5 seconds Extra Information - the wall will depend on the place you facing, if up or down then its 1 tile tall and 3 wide if facing right or left then 3 tiles tall and 1 wide - if players have no other road to go then they will get the circle with x in it meaning its an area the cant go to' until the wall is over - wall can't be place next to a crossroad - however some skills can go threw wall, like mage jump and paladin call TimePause - Active Freeze the cooldown of all ability used by the effected character for sometime Skill Development Level 1 - Freeze for 1 second, 2 yard cast range Level 2 - Freeze for 1.5 second, 3 yard cast range Level 3 - Freeze for 2 second, 4 yard cast range Level 4 - Freeze for 3 second, 5 yard cast range God Strength - Passive / Active For every % hp missing the character will get a buff to magical and physical defense if hp get below 20% skill can't be activated, if activated will place a shield on the character that absorb some of the incoming damage and reflect some of it to all enemy 1 yard away Skill Development Level 1 - PASSIVE : for every 35% hp missing get 5% defense, ACTIVE : absorb 5% of damage, reflect 5%, last 3 seconds in active Level 2 - PASSIVE : for every 30% hp missing get 10% defense, ACTIVE : absorb 10% of damage, reflect 10%, last 3 seconds in active Level 3 - PASSIVE : for every 25% hp missing get 15% defense, ACTIVE : absorb 15% of damage, reflect 15%, last 3 seconds in active Level 4 -PASSIVE : for every 15% hp missing get 20% defense, ACTIVE : absorb 20% of damage, reflect 25%, last 3 seconds in active Extra Information - the reflect on this skill is from the absorbed damage, meaning if you get damaged for a total of 2000 damage then you will reflect 25% of that which is 500 to all enemy's 1 yard away - the passive effect and active effect cant be present at the same time if you activate the skill then the passive effect wont work, and after activating the skill will go on cooldown Talent Mastery - Active Swap the character physical and magical defense for sometime Skill Development Level 1 - last 20 seconds Level 2 - last 30 seconds Level 3 - last 40 seconds Level 4 - last 50 seconds Thirst - Passive For every enemy's in area of effect will get extra movement speed and attack speed Skill Development Level 1 - Effect from 1 enemy, 3% movement speed and attack speed, 1yard away Level 2 - Effect from 2 enemy, 4% movement speed and attack speed, 2 yards away Level 3 - Effect from 3 enemy, 5% movement speed and attack speed, 3 yards away Level 4 - Effect from 4 enemy, 6% movement speed and attack speed, 4 yards away Extra Information - The max Movement and attack speed can be reached if there are 4 enemy's in the area of effect which is 24% move speed and attack speed Leech seed - Active Plant a Leech seed into enemy that grow and slow enemy over time if 3 Leech seed effect are applied to enemy, then it will explode sending seeds to near by enemy and effect them too Skill Development Level 1 - slow by 15% for 2 seconds, last 10 seconds Level 2 - slow by 20% for 2.5 seconds, last 10 seconds Level 3 - slow by 25% for 3 seconds, last 10 seconds Level 4 - slow by 30% for 3.5 seconds, last 10 seconds Extra Information - slow effect will last for sometime while the stack effect will last longer giving the caster sometime to stack the effect - the explosion will add 1 effect to enemy's - multi able effect wont slow the enemy more, but will refresh the slow duration statsDrain - Active take % of the effected character critical hit and cooldown for sometime Skill Development Level 1 - drain 3% crit and speed, last 3 seconds Level 2 - drain 5% crit and speed, last 4 seconds Level 3 - drain 7% crit and speed, last 5 seconds Level 4 - drain 9% crit and speed, last 6 seconds Extra Information - even if the effected character don't have enough crit or cooldown caster will get the buff and the effected character will get to a minus number Hope you like these overpowered skills i don't really care about balance, as it is a pain Edited September 28, 2017 by FakeUser Quote Link to comment Share on other sites More sharing options...
Jcbref 609 Posted September 29, 2017 Share Posted September 29, 2017 Skill: Bladedancer's wrath Does % dmg to enemy passing through resilience and defense (fero affects) 1/4 50% 2/4 100% 3/4 150% 4/4 200% dokt even try to take this seriously Khrone 1 Quote Link to comment Share on other sites More sharing options...
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