Gladiator 1013 Posted August 21, 2017 Share Posted August 21, 2017 (edited) I don't understand the point in many fixes. - Why nerf Warden's damage instead of defensiveness, although it was the complain-worthy part, its damage was pathetic already. - Reserves heals more than 2k, what's the point in nerfing 2 seconds only. - Counter attack: Come on. Either chance or damage would've been enough, not both. - Paladin has the lowest HP among all tanks. Why do most of his skills depend on HP? Why not magic? Why not increase his base HP at least to make fair with other tanks. Otherwise everything is fine, I like that you buffed so many useless skills. And the skills combos are nice too. Keep it up. Edited August 21, 2017 by Gladiator Pecleb, maraschino and kishan_mage 1 2 Quote Link to comment Share on other sites More sharing options...
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