Helloguys 9 Posted June 26, 2017 Share Posted June 26, 2017 Pls fix the heal aggro thing it destroys the pve heal chars What u guys think about it ? Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted June 26, 2017 Share Posted June 26, 2017 I like the heal aggro, it makes things more challenging Omercix 1 Quote Link to comment Share on other sites More sharing options...
Zurp 462 Posted June 26, 2017 Share Posted June 26, 2017 Yup, doesnt bother me anyomore. Gives tanks something to do now. Omercix 1 Quote Link to comment Share on other sites More sharing options...
Helloguys 9 Posted June 27, 2017 Author Share Posted June 27, 2017 (edited) You guys can talk with ur +9 / +10 chars but what about the lower amped people they get cant go lab Edited June 27, 2017 by Helloguys Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted June 27, 2017 Share Posted June 27, 2017 (edited) Well, they could if they had a decent tank who knows how to tank Edited June 27, 2017 by Julie Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted June 27, 2017 Share Posted June 27, 2017 All you need in PvE is a PvE build and PvE healers with you. Amp here doesn't make a big difference actually. And it was time Tanks could actually help in smth, instead of watching a Rogue doing his job and stealing his boss. Quote Link to comment Share on other sites More sharing options...
Urscrewed 142 Posted June 27, 2017 Share Posted June 27, 2017 2 hours ago, Helloguys said: You guys can talk with ur +9 / +10 chars but what about the lower amped people they get cant go lab 4k physical defence and 2k magical defence, and you can tank even kronus lab if you know what you are doing. amp doesnt matter as much as skill in pve. Zurp 1 Quote Link to comment Share on other sites More sharing options...
fuadya 8 Posted June 27, 2017 Share Posted June 27, 2017 probably out of topic, but what the agro skill of other classes do in pvp? (not warden class) Quote Link to comment Share on other sites More sharing options...
Zurp 462 Posted June 27, 2017 Share Posted June 27, 2017 59 minutes ago, Helloguys said: You guys can talk with ur +9 / +10 chars but what about the lower amped people they get cant go lab My druid has +5 armor.. Just now, fuadya said: probably out of topic, but what the agro skill of other classes do in pvp? (not warden class) I think they just make the enemy lose the target. So basically nothing.. Quote Link to comment Share on other sites More sharing options...
Urscrewed 142 Posted June 27, 2017 Share Posted June 27, 2017 2 hours ago, Zurp said: My druid has +5 armor.. I think they just make the enemy lose the target. So basically nothing.. agro in pvp is sometimes useful, since it makes u lose target. imagine a bd out of range uses hamstring on you, if you agro him, he has to re click hamstring again to activate it. i always agro with pala when i start fights as it can catch people off guard. someone complained to me their dk silence was bugged :D Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted June 28, 2017 Share Posted June 28, 2017 aggro also prevent rogue/seeker from using invisibility skill and low chance for relics Urscrewed 1 Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted June 28, 2017 Share Posted June 28, 2017 I think it's fine and it's time to get over it and get better tanks. Quote Link to comment Share on other sites More sharing options...
Hazelnut 600 Posted June 29, 2017 Share Posted June 29, 2017 (edited) Isn't it the matter of skill build? Every class got useful skills or useless skills for either pvp or pve even useful for both pvp and pve (= For aggro case, warden got it more useful for pve along with the heal, and other tanker classes got more useful skills to be lvled up than aggro. Edited June 29, 2017 by Applepine Quote Link to comment Share on other sites More sharing options...
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