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Questions after hitting irsenolt


viliusjas

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Hey so basically I have few questions. I just hit irsenolt as dk and so far I want to ask:

1. What for should I save my arena points?

2. I have a shit ton of enchantments, until what + I can amp without using signs because I wont use them? Where should I put my other amp spheres?

3. What type of weapons are best to use for me?

4. Where should I spend gold?

5. What other tips can you give?

6. What/how do I do things with crafting? Should I do it with f2p?

7. How to disable notifications on screen from crafting, it pops every 5 minutes or so.

8. What you wish you knew that you know now when you hust hit irsenolt?

 

Ty for help in advance!

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1. Save your arena points until you've reached the level you wanna stay at and get arena gear suiting that level.

4. Save your gold for high level gear as well and don't waste it for low level gear.

6. Crafting is very costly and it takes a very long time to level up.

7. You can disable them in the settings, I will show you screenshots.

8. Huh, what? :D

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2. Sell to anyone who wants them.

3. Ask dks in game (2h weapons maybe cuz higher dmg)

5. Dont buy new gear every lvl. Get into a guild so you can ask them this kind of stuff and get the answer faster :D

8. Its cheaper to buy repair scrolls than repairing all gear one by one xd

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2. Only +1 is perfectly safe, though I've got +3 without having the item cease to exist. 

3. While 2-handed weapons do have better damage, their dps is worse than 1h - and by using a shield you don't receive as much damage.

8. Three things:

a) Elves. I literally walked into their nest once I first set my feet on the Ash Coast.

b) Started a fight in Nadir-Sard. Bad idea. 

c) Sold all my II spheres because I thought they were used to amp stuff from +12 to +20 only to find out that wasn't the case, after purchasing some I spheres. 

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29 minutes ago, TheCabbage said:

2. Only +1 is perfectly safe, though I've got +3 without having the item cease to exist. 

i've gotten +6 xd

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