kholy 0 Posted April 5, 2017 Share Posted April 5, 2017 ok let me explain how my map works n wat theme it will have the theme is from norlant swamps with the frogls going in and out of the water keys for map X-teleporters A-teams A's base brown box- team A's points of appearance exit(written in red)-team A's exit point B- team B's base dark gray box-team B's points of appearance exit(written in brown)-team B's exit point lighter gray area-passage big red square 1- capture point 1 big red square 2- capture point 2 big red square 3- capture point 3 the teleportation system works the same as norlant swamps system you run to a teleporter and can be teleported to other teleporters on the map or just be teleported to the same teleporter u just tried to teleport away from 2 areas on the map have no seals to capture if u appear in the area you either have to teleport out or fight your way out if another player appears with you the black is the edges of the map n the 4 black patches in the map in the areas without capture points r just statues of frogles from norlant swamps Quote Link to comment Share on other sites More sharing options...
kholy 0 Posted April 5, 2017 Author Share Posted April 5, 2017 i like the idea of nolant swamps thats y my map is based on it Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted April 6, 2017 Share Posted April 6, 2017 Not bad at all. But, which teleports lead to the middle area? If those sides teleports take you either to the next area or the previous. Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted April 6, 2017 Share Posted April 6, 2017 I didn't get if these teleports work the same way the norlant ones work ( ergo, teleporting the player in a random area of the map ) or not. As I remember, people didn't like the random teleport arena . But still, best wishes dude! Quote Link to comment Share on other sites More sharing options...
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