KingCree 27 Posted November 19, 2016 Share Posted November 19, 2016 Utterly shocked that this topic has not already been post. It is disgusting that paladins do not have the option to pick either they want physical rewards or magic rewards. I like to play my paladin with as much magical attack damage as possible. My friend (Timeussss) pointed out to me that physical damage is the only type of reward that I can get from arena. Is there a possible way we can change this and give us paladins the option whether we want to received magical damage accessories or physical rewards???? Quote Link to comment Share on other sites More sharing options...
Firstgod 0 Posted November 19, 2016 Share Posted November 19, 2016 I will have to agree with this topic this just goes and proves that there is not really a balance system of warspear anymore #MakeWarspearGreatAgain Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted November 20, 2016 Share Posted November 20, 2016 Same for achievement skins. Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted November 20, 2016 Share Posted November 20, 2016 (edited) [image]http://i.memeful.com/media/post/kRQBx2d_700wa_0.gif"]http://i.memeful.com/media/post/kRQBx2d_700wa_0.gif[/image] Edited November 20, 2016 by Gladiator Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted November 20, 2016 Share Posted November 20, 2016 (edited) What a fail. Nothing to see here, please keep moving. Edited November 20, 2016 by Gladiator Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted November 20, 2016 Share Posted November 20, 2016 What a fail. Nothing to see here, please keep moving. I don't even see where the image even is. :[ Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 20, 2016 Author Share Posted November 20, 2016 I really want to get a reason why paladins cant have a choice. Its unfair and kills the gameplay for the class. How can you have a class that uses both magic and physical to damage you enemies, but no option for which rewards you want to receive. Can I get some LIGHT on the topic cuz its in the dark. Please. Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted November 20, 2016 Share Posted November 20, 2016 I really want to get a reason why paladins cant have a choice. Its unfair and kills the gameplay for the class. How can you have a class that uses both magic and physical to damage you enemies, but no option for which rewards you want to receive. Can I get some LIGHT on the topic cuz its in the dark. Please. Probabaly because they can't implent an arena reward choice atm. Or they didn't have anyone complain about it. KingCree 1 Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 20, 2016 Author Share Posted November 20, 2016 Probabaly because they can't implent an arena reward choice atm. Or they didn't have anyone complain about it. Well I'm complaining and if they want me to make this popular ill do my best. They should be about to. Us player give them enough money. Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted November 20, 2016 Share Posted November 20, 2016 Yes there are no 2h skins too in achievements Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 20, 2016 Author Share Posted November 20, 2016 Yes there are no 2h skins too in achievementsStarting to feel like they are neglecting us paladins maybe death knights, and Barbarians too Quote Link to comment Share on other sites More sharing options...
Mayr 57 Posted November 20, 2016 Share Posted November 20, 2016 Devs really need to make this an option for pala and dk KingCree 1 Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 20, 2016 Author Share Posted November 20, 2016 Devs really need to make this an option for pala and dkExactly its sad that this wasn't already requested or if it was why was it over looked? Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted November 20, 2016 Share Posted November 20, 2016 Totally agreeing! Paladins definitely should have the option to choose if they want to go for magic or physical damage in their arena rewards Cheers Cree! Good suggestion :3 Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 20, 2016 Author Share Posted November 20, 2016 Totally agreeing! Paladins definitely should have the option to choose if they want to go for magic or physical damage in their arena rewards Cheers Cree! Good suggestion :3 Hopefully we can get enough comment to strike attention to someone with authority. Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted November 20, 2016 Share Posted November 20, 2016 i demand this also, we want answers!!!! Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 20, 2016 Author Share Posted November 20, 2016 i demand this also, we want answers!!!!I was almost sure you made this topic already. When will someone see this so we can get answers? Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted November 21, 2016 Share Posted November 21, 2016 I was almost sure you made this topic already. When will someone see this so we can get answers? Everyone can see it, but nobody knows if the devs will bother. Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 21, 2016 Author Share Posted November 21, 2016 Everyone can see it, but nobody knows if the devs will bother.Then we need to make this a issue! Quote Link to comment Share on other sites More sharing options...
Dieinpeace 48 Posted November 21, 2016 Share Posted November 21, 2016 Nah...nah...paladins are already healing enough^^ Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 21, 2016 Author Share Posted November 21, 2016 Nah...nah...paladins are already healing enough^^Discrimination!!!! But is not only paladin but deathknight as well. I mean its only right.. right? Quote Link to comment Share on other sites More sharing options...
Dieinpeace 48 Posted November 21, 2016 Share Posted November 21, 2016 Discrimination!!!! But is not only paladin but deathknight as well. I mean its only right.. right? Yeah ok, DKs heal themselves pretty much too with that expert skill. BTW, does magical dmg increase the dmg of paladins banner? Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 21, 2016 Author Share Posted November 21, 2016 Yeah ok, DKs heal themselves pretty much too with that expert skill. BTW, does magical dmg increase the dmg of paladins banner? Yeah banner damage is incresased Im sure Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted November 21, 2016 Share Posted November 21, 2016 Maybe that's why pro Palas rarely join arena tour, cloack craft and horror are better Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 22, 2016 Author Share Posted November 22, 2016 Maybe that's why pro Palas rarely join arena tour, cloack craft and horror are better Well yeah i wanna go arena but before i start throwing money I wanna know what the problem is. I dont want an excuse. Just straight up fact. Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 22, 2016 Author Share Posted November 22, 2016 Maybe that's why pro Palas rarely join arena tour, cloack craft and horror are better Well yeah i wanna go arena but before i start throwing money I wanna know what the problem is. I dont want an excuse. Just straight up fact. Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 22, 2016 Author Share Posted November 22, 2016 Maybe that's why pro Palas rarely join arena tour, cloack craft and horror are better Well yeah i wanna go arena but before i start throwing money I wanna know what the problem is. I dont want an excuse. Just straight up fact. Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 22, 2016 Author Share Posted November 22, 2016 (edited) Woops Edited November 22, 2016 by Critcree Quote Link to comment Share on other sites More sharing options...
Jarlaxxle 50 Posted November 22, 2016 Share Posted November 22, 2016 Well, in my opinion, palas are always melee players, and melee players are always related to physical damage. Your class is lucky and can rely on magic dmg as well, but as a melee character, its main source of damage is melee, not magic such as casters. Quote Link to comment Share on other sites More sharing options...
Jarlaxxle 50 Posted November 22, 2016 Share Posted November 22, 2016 That reasoning leads me to think that u palas want this to happen so u just cast banner and trap the enemy and battle is over. It can´t be so easy. Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted November 22, 2016 Share Posted November 22, 2016 I think palas can chose their rewards soon, in recent update there are many pala's weapon with magic as base dmg. Lv 22 horror spear Lv 25 techno spear Lv 26 horror spear Lv 26 horror 1h-mace Soon all palas will change to magic pala. Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted November 22, 2016 Share Posted November 22, 2016 (edited) 1h maces with magic in first stat suck, devs need to cut wasting wpns out, we better have physical damage main in mace builds, and magic as a secondary stat. Back to topic, until devs buff 2h physical damage weapons to match the profit of magic weapons, Paladins are gonna keep maxing magic, because there is no other option, so don't blame us for demanding to choose between the rewards. I don't even go for top ranks but it makes sense to give options with the introduction of such weapons. Edited November 22, 2016 by Gladiator KingCree 1 Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 22, 2016 Author Share Posted November 22, 2016 1h maces with magic in first stat suck, devs need to cut wasting wpns out, we better have physical damage main in mace builds, and magic as a secondary stat. Exactly my point. I dont know, this has been bugging me and now im questioning if i want to continue using pala or go back to bd or make a druid. If gm or someone with game knowledge can answer I'd be really happy. Back to topic, until devs buff 2h physical damage weapons to match the profit of magic weapons, Paladins are gonna keep maxing magic, because there is no other option, so don't blame us for demanding to choose between the rewards. I don't even go for top ranks but it makes sense to give options with the introduction of such weapons. Quote Link to comment Share on other sites More sharing options...
Turtle 198 Posted November 23, 2016 Share Posted November 23, 2016 Magic Dmg on a Dk Useless. in my personal Oppinion arena rewards should come in a Coffer with your choice of A Piece of Armor and a accessory. And you get to choose which one you prefer... On a side note though Paladins don't need Arena Rewards Because Banner Damage is Insane. Nerf Banner heavily and Sure take as many Arena Rewards as you want idgaf but +10 with 22% Resil And I'm getting hit 2k banner Dmg that's silly and that's without arena Rewards on the Paladin...would make Zeus Solo War so what's the point. But I do see why you think it's unfair. Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted November 23, 2016 Share Posted November 23, 2016 (edited) If they nerf Banner because it deals high damage to a single target, then they've got to nerf way too many stuff, i.e. Complete 1 target stun cycles or Hamstring, or Nightmare. But they wouldn't nerf a skill(s) that are strong in 1v1, due to their logic of the game - If you can't kill someone 1v1, call your buddies. That's why Banner damage splits to 6 targets. So you won't receive more than 200 if you play well with your team. Edited November 23, 2016 by Gladiator Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 23, 2016 Author Share Posted November 23, 2016 Magic Dmg on a Dk Useless. in my personal Oppinion arena rewards should come in a Coffer with your choice of A Piece of Armor and a accessory. And you get to choose which one you prefer... On a side note though Paladins don't need Arena Rewards Because Banner Damage is Insane. Nerf Banner heavily and Sure take as many Arena Rewards as you want idgaf but +10 with 22% Resil And I'm getting hit 2k banner Dmg that's silly and that's without arena Rewards on the Paladin...would make Zeus Solo War so what's the point. But I do see why you think it's unfair. I see you point. But less be honest how many palas u think will get to that lvl xD and like what glad said there are other single target skills that mess up players1v1 Quote Link to comment Share on other sites More sharing options...
Turtle 198 Posted November 24, 2016 Share Posted November 24, 2016 You mean all Elf skills or? Necro are paper. just like Rangers relying on single stuns one with trap and Kick one with sleep and pit. And I'm Sorry Is the Skills Name Correct Sun Seal?... Do you not realize it focuses damage on one or do you ignore that. Paladins one or the most op classes Ingame and Bd is still as well some are the only I have a problem with. And Cree Most paladins can. Already you got a lords enchanted spear you atleast hit 700 on banner without cries 6x and that's not enough? KingCree 1 Quote Link to comment Share on other sites More sharing options...
Ninja 82 Posted November 24, 2016 Share Posted November 24, 2016 Or just make arena eq increase both phys + magic dmg E.G. unify rings +8% dmg (same for all classes) Quote Link to comment Share on other sites More sharing options...
Turtle 198 Posted November 24, 2016 Share Posted November 24, 2016 He hits me 2.7k Solid hit with 2.6k mdef and 22% Resil. enough said for your "Weak Paladins" or people who want magic Arena Rewards. Quote Link to comment Share on other sites More sharing options...
KingCree 27 Posted November 24, 2016 Author Share Posted November 24, 2016 He hits me 2.7k Solid hit with 2.6k mdef and 22% Resil. enough said for your "Weak Paladins" or people who want magic Arena Rewards.All I was asking for was a choice. Since magic is a common play style for palas. All classes are op in there own way. I find it unfair when i pvp a sham or druid that heals more than i can deal. But its just how the game is. i'm waiting for Roland to come and provide a comment to end this already. Quote Link to comment Share on other sites More sharing options...
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