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"pool of darkness" skill not working on mobs properly


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"Pool of Darkness: Limited number of players getting damage. No limits for NPC characters. Number of targets now depends on skill level: 3-4-5-6-7"

 

This is being applied to NPCS aswell. If it's more than one of those amounts, the skill hits once then stops working.

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"Pool of Darkness: Limited number of players getting damage. No limits for NPC characters. Number of targets now depends on skill level: 3-4-5-6-7"

 

This is being applied to NPCS aswell. If it's more than one of those amounts, the skill hits once then stops working.

 

We'll check this.

 

Another bug: the warlock keeps losing target after using "fear" skill

 

-_-

 

It's not a bug, this is how the skill works.

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It's not a bug, this is how the skill works.

 

I've played a lock for years, and the fear skill didn't work this way until the 6.1 update. There was nothing in the list of skill updates about a modification to the warlock fear skill. http://forum.warspear-online.com/index.php/topic/55276-20160929-update-warspear-online-61-power-of-relics-release/

So... what's up?

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"Pool of Darkness: Limited number of players getting damage. No limits for NPC characters. Number of targets now depends on skill level: 3-4-5-6-7"

 

This is being applied to NPCS aswell. If it's more than one of those amounts, the skill hits once then stops working.

 

Yeah, there is some misleading, I agree with you. We'll think on it (or at least on specifying it in the description). Thank you!

 

I've played a lock for years, and the fear skill didn't work this way until the 6.1 update. There was nothing in the list of skill updates about a modification to the warlock fear skill. http://forum.warspear-online.com/index.php/topic/55276-20160929-update-warspear-online-61-power-of-relics-release/

So... what's up?

 

 The only thing I can say is that it's not a bug, but correct work of the skill now.

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