Gladiator 1172 Posted September 26, 2016 Share Posted September 26, 2016 i prefer dragon eye..and new skill lvl 1 is only 3 sec :| 2square move and disapears too fast :|You need to know what you want, Dragon Eye is more of a PvE skill, I don't think it can top the new skill. Evading 1 stun sometimes can change the outcome. Link to comment Share on other sites More sharing options...
benjaminbt 324 Posted September 26, 2016 Share Posted September 26, 2016 Yeah, maybe because testing is not actually supposed to be fun? For example, if the goal is to test the work of relics: there are 500mc and there are relics costing 1mc each, and that's everything that is needed. If you give players infinite resources, they'll just start doing random stuff like amplifying weapons, but what needs to be tested won't be properly tested. You have to admit that testing properly is actually pretty difficult without having the proper equipment and resources for it. You don't want feedback from some weak guys while you actually created the update for the high amped. Those games give infinite resources to (1) give opportunity to everyone equally try the features of the game. Even if it is the new update or not. (2) Make the problems of getting certain stuff disappear. I did not talk about this update, but in general by the way. Link to comment Share on other sites More sharing options...
Jzargo 256 Posted September 26, 2016 Share Posted September 26, 2016 i prefer dragon eye..and new skill lvl 1 is only 3 sec :| 2square move and disapears too fast :| you said in 4/4 new skill lasted 6 sec, imagine you mages can walk freely above warlock's circle pool like jesus and naruto. Link to comment Share on other sites More sharing options...
DARKLORDESe 41 Posted September 26, 2016 Share Posted September 26, 2016 you said in 4/4 new skill lasted 6 sec, imagine you mages can walk freely above warlock's circle pool like jesus and naruto. if u catch in offside only cause, if warlock see the aura will not luch the circle and thats a failure cause debuff disperse too fast Link to comment Share on other sites More sharing options...
DARKLORDESe 41 Posted September 26, 2016 Share Posted September 26, 2016 if u catch in offside only cause, if warlock see the aura will not luch the circle and thats a failure cause debuff disperse too fast im hungry give me a snikers cause i eaten letters Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted September 26, 2016 Share Posted September 26, 2016 (edited) I thought mage is gonna be better in pvp atleast during the test and should be after update.. but since this update will buff up all classes, not just mage, with new skill and op relic, i think mage would be just the same. Obviously the new skill is more to pvp but aint any players would use negative effect skill when they see obvious green surrounded the mage. well atleast Sun Armour is now affect physical defense too with increase by 8% at 5/5 on both physical and magic defense. and change Overload to Passive. Right, not really moving from bottom rank but seems like they're going in the right direction. From what i've seen most of these changes were suggested by players once before so they're taking advise. Few changes are a bit questionable though, like changing blinding fire into a direct targeting skill. Now that it only damages the players around the target player(dealing no damage to the target itself) i was assuming that the blind effect would actually 'bline' opponents to counteract that weird change. Take blazing ground as a comparason: Blazing ground has over half the cooldown time, costs nearly half the mana to cast, its ticks deal more damage added together, slows down enemies significantly and can be placed anywhere within a 5 yard radius. Not to mention if your opponents know you use blinding fire all they have to do is keep 3 yards away from eachother to render the skill almost useless. The updated skill description didn't mention the opponent's accuracy being reduced to 0. It feels like a nerf however you look at it. Edited September 27, 2016 by Jigsaw-PZ Link to comment Share on other sites More sharing options...
Priestiwa 8 Posted September 27, 2016 Share Posted September 27, 2016 (edited) i am waiting for someone post complain about priest skills. and can somebody answer me why "Elusive Threat" has 99% resist on monsters? even jerboa resist that skill. Edited September 27, 2016 by Priestiwa Priestiwa 1 Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 27, 2016 Share Posted September 27, 2016 All about timing Link to comment Share on other sites More sharing options...
Priestiwa 8 Posted September 27, 2016 Share Posted September 27, 2016 All about timingu know what is the best timing to use that skill? Link to comment Share on other sites More sharing options...
Priestiwa 8 Posted September 27, 2016 Share Posted September 27, 2016 All about timingu know what is the best timing to use that skill? Link to comment Share on other sites More sharing options...
Jzargo 256 Posted September 27, 2016 Share Posted September 27, 2016 (edited) Elusive threat too op if it's not resisted by mobs, especially mobs that have high hp like elite mobs and bosses. It's still working on mobs but with high chance being resisted, except bosses they always resist elusive. It's PVP skill. Edited September 27, 2016 by Jzargo Link to comment Share on other sites More sharing options...
tokr 8 Posted September 27, 2016 Share Posted September 27, 2016 Sick bastard Classic! Link to comment Share on other sites More sharing options...
martx 0 Posted September 27, 2016 Share Posted September 27, 2016 when you get the update? someone tell me? Link to comment Share on other sites More sharing options...
martx 0 Posted September 27, 2016 Share Posted September 27, 2016 when you get the update? someone tell me? Link to comment Share on other sites More sharing options...
Raislin 337 Posted September 27, 2016 Share Posted September 27, 2016 i am waiting for someone post complain about priest skills. and can somebody answer me why "Elusive Threat" has 99% resist on monsters? even jerboa resist that skill. Because before devs changed it so that mobs resist it, it melted 500k hp bosses in seconds. Link to comment Share on other sites More sharing options...
Siddu 4 Posted September 27, 2016 Share Posted September 27, 2016 Will be the update this month? xd Link to comment Share on other sites More sharing options...
qiara 2 Posted September 27, 2016 Share Posted September 27, 2016 Relic added to suprise chest after update? Thanks Link to comment Share on other sites More sharing options...
bld 1 Posted September 27, 2016 Share Posted September 27, 2016 honestly devs, when is update??? Link to comment Share on other sites More sharing options...
Higgings 1832 Posted September 27, 2016 Share Posted September 27, 2016 It should be this week... or soon... or later... who knows? Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 27, 2016 Share Posted September 27, 2016 Sometime this week Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 27, 2016 Share Posted September 27, 2016 u know what is the best timing to use that skill?Yea I mean when I battle with my random partner I time their skill to use mine.. Most of time I keep them alive and and give them buff. Heal and dmg. After update def.. Then I can complete my support build Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 27, 2016 Share Posted September 27, 2016 Because before devs changed it so that mobs resist it, it melted 500k hp bosses in seconds. But when it works, it's a rap lol Link to comment Share on other sites More sharing options...
Priestiwa 8 Posted September 27, 2016 Share Posted September 27, 2016 Because before devs changed it so that mobs resist it, it melted 500k hp bosses in seconds. sounds like a bullshit. i dont believe it. Link to comment Share on other sites More sharing options...
mailliwdxb 86 Posted September 27, 2016 Share Posted September 27, 2016 It's true Link to comment Share on other sites More sharing options...
Jzargo 256 Posted September 27, 2016 Share Posted September 27, 2016 it's true lol, elusive threat reduce hp by percentage(%) Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted September 27, 2016 Share Posted September 27, 2016 sounds like a bullshit. i dont believe it.Well, it happened, good times melting the heroic tower boss in seconds and destroying snorlar Link to comment Share on other sites More sharing options...
Higgings 1832 Posted September 27, 2016 Share Posted September 27, 2016 Daria are you sending the updated version of the test servers? It says the one I have is outdated Link to comment Share on other sites More sharing options...
Daria 1197 Posted September 27, 2016 Author Share Posted September 27, 2016 Daria are you sending the updated version of the test servers? It says the one I have is outdated Did you re-download it? Link to comment Share on other sites More sharing options...
Afatoldman 1 Posted September 27, 2016 Share Posted September 27, 2016 Did you re-download it? Is the test server on today? Link to comment Share on other sites More sharing options...
Daria 1197 Posted September 27, 2016 Author Share Posted September 27, 2016 Is the test server on today? Yep, it is already opened. Link to comment Share on other sites More sharing options...
Siddu 4 Posted September 27, 2016 Share Posted September 27, 2016 where is the link? Link to comment Share on other sites More sharing options...
Daria 1197 Posted September 27, 2016 Author Share Posted September 27, 2016 where is the link? http://forum.warspear-online.com/index.php/topic/55195-20160926-%D1%82%D0%B5%D1%81%D1%82%D0%B8%D1%80%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D0%B5-%D0%BE%D0%B1%D0%BD%D0%BE%D0%B2%D0%BB%D0%B5%D0%BD%D0%B8%D1%8F-61-%D1%8D%D0%BF%D0%B8%D0%B7%D0%BE%D0%B4-5/ Link to comment Share on other sites More sharing options...
Higgings 1832 Posted September 27, 2016 Share Posted September 27, 2016 Did you re-download it? It worked. Thank you Link to comment Share on other sites More sharing options...
Siddu 4 Posted September 27, 2016 Share Posted September 27, 2016 http://forum.warspear-online.com/index.php/topic/55195-20160926-%D1%82%D0%B5%D1%81%D1%82%D0%B8%D1%80%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D0%B5-%D0%BE%D0%B1%D0%BD%D0%BE%D0%B2%D0%BB%D0%B5%D0%BD%D0%B8%D1%8F-61-%D1%8D%D0%BF%D0%B8%D0%B7%D0%BE%D0%B4-5/ thank you for quick respond Link to comment Share on other sites More sharing options...
Higgings 1832 Posted September 27, 2016 Share Posted September 27, 2016 The relic of continuous effect has no effect in Exhalation of Darkness skill. It still lasts 1.6 secs Link to comment Share on other sites More sharing options...
Omercix 277 Posted September 27, 2016 Share Posted September 27, 2016 The relic of continuous effect has no effect in Exhalation of Darkness skill. It still lasts 1.6 secs It works but not like that. The skill is longer before u att something. I mean tha purple monster face when u open the skill is longer now . So u have more time before attacking with that skill. Higgings 1 Link to comment Share on other sites More sharing options...
Higgings 1832 Posted September 27, 2016 Share Posted September 27, 2016 It works but not like that. The skill is longer before u att something. I mean tha purple monster face when u open the skill is longer now . So u have more time before attacking with that skill. Ohhh lol. Thank you man Link to comment Share on other sites More sharing options...
Akasha 2058 Posted September 27, 2016 Share Posted September 27, 2016 (edited) Amplify x Enchant skills 1 - what is the difference between them? the "+" and "-" mean only if the effect is positive or negative, or it has something to do with aplification? If so, do these relics aplify other relics of same type? does them appear on my relics board or not ? situation 1(skill test: Ball Lightning) : I try to add "Relic of Indominateble Blow" and "Relic of Punishing Ability", It says I cant applify a skill with 2 relics of one type and ask me If I want replace. And first relic was replaced by second relic, but the Info says the name of the first one. The same I try with "Relic of Magic Poison" x "Relic of Overwhelming Ability", but this time, when I try to replace, nothing happens. situation 2 (skill test: Earth Protection): I try add/replace "Relic of Immunity" by "Relic of Will Power" but seems I'm not able to do, only "amplify skill"(?) and despite being of the same type, It says they work together, theoretically 2- What do you mean by "And enhancing a skill with a relic has a 100% chance of success. "? does it work like crystals and runes system? How can I get 100% chance of success? skill 5/5 = 100% chance? 3 - "the number relic types that may be used on a skill, thus it may vary from 2 to 4." How to use 4 slots if there are only 3 types of relics at market and I'm able to use only 2 types of rare relics into each skill? Are the 3rd and 4th space for unique relics? Edited September 28, 2016 by Majestrix Link to comment Share on other sites More sharing options...
Gladiator 1172 Posted September 27, 2016 Share Posted September 27, 2016 they said 4th type will be introduced in future update. Akasha 1 Link to comment Share on other sites More sharing options...
REAPER 110 Posted September 27, 2016 Share Posted September 27, 2016 i love the title. this is just a new test acc. dont bother guys Link to comment Share on other sites More sharing options...
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